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Longshot03XX

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Posts posted by Longshot03XX

  1. For those wanting the buildings for cherno I made my own list, feel free to copy paste.

     

    // Lootspawner junction list for buildings to classes


    // Author: Na_Palm (BIS forums)
    //-------------------------------------------------------------------------------------
    //"Buildingstoloot_list" array of [buildingname, class]
    // buildingname: building class name (in editor debug console use "typeof BIS_fnc_camera_target"
    // to monitor and then copy/paste or any other method you know...)
    // class: 0-civil, 1-military, ... (add more as you wish)
    //
    //!!!EVERY building must have only ONE entry here AND been in ONE class!!!
    //-------------------------------------------------------------------------------------
    //CLASSES:
    // 0 = CIVIL
    // 1 = MILITARY
    // 2 = INDUSTRIAL
    // 3 = Research

    Buildingstoloot_list = [
    //Civil
    ["Land_Chapel_V1_F", 1],
    ["Land_Chapel_V2_F", 1],
    ["Land_Chapel_Small_V1_ruins_F", 1],
    ["Land_Chapel_Small_V1_F", 1],
    ["Land_Chapel_Small_V2_ruins_F", 1],
    ["Land_Chapel_Small_V2_F", 1],
    ["Land_Offices_01_V1_F", 2],
    ["Land_Hospital_main_F", 3],
    ["Land_Hospital_side1_F", 3],
    ["Land_Hospital_side2_F", 3],
    ["Land_LightHouse_ruins_F", 3],
    ["Land_LightHouse_F", 3],
    ["Land_Lighthouse_small_F", 3],
    ["Land_u_Addon_01_V1_F", 0],
    ["Land_Addon_02_V1_ruins_F", 0],
    ["Land_d_Addon_02_V1_F", 0],
    ["Land_u_Addon_02_V1_F", 0],
    ["Land_i_Addon_02_V1_F", 0],
    ["Land_i_Addon_03_V1_F", 0],
    ["Land_i_Addon_03mid_V1_F", 0],
    ["Land_Addon_04_V1_ruins_F", 0],
    ["Land_i_Addon_04_V1_F", 0],
    ["Land_Garage_V1_ruins_F", 0],
    ["Land_i_Garage_V1_F", 0],
    ["Land_i_Garage_V2_F", 0],
    ["Land_Metal_Shed_F", 0],
    ["Land_House_Big_01_V1_ruins_F", 0],
    ["Land_i_House_Big_01_V1_F", 0],
    ["Land_i_House_Big_01_V1_dam_F", 0],
    ["Land_i_House_Big_01_V2_F", 0],
    ["Land_i_House_Big_01_V2_dam_F", 0],
    ["Land_i_House_Big_01_V3_F", 0],
    ["Land_i_House_Big_01_V3_dam_F", 0],
    ["Land_u_House_Big_01_V1_F", 0],
    ["Land_u_House_Big_01_V1_dam_F", 0],
    ["Land_d_House_Big_01_V1_F", 0],
    ["Land_House_Big_02_V1_ruins_F", 0],
    ["Land_i_House_Big_02_V1_F", 0],
    ["Land_i_House_Big_02_V1_dam_F", 0],
    ["Land_i_House_Big_02_V2_F", 0],
    ["Land_i_House_Big_02_V2_dam_F", 0],
    ["Land_i_House_Big_02_V3_F", 0],
    ["Land_i_House_Big_02_V3_dam_F", 0],
    ["Land_u_House_Big_02_V1_F", 0],
    ["Land_u_House_Big_02_V1_dam_F", 0],
    ["Land_d_House_Big_02_V1_F", 0],
    ["Land_Shop_01_V1_ruins_F", 0],
    ["Land_i_Shop_01_V1_F", 0],
    ["Land_i_Shop_01_V1_dam_F", 0],
    ["Land_i_Shop_01_V2_F", 0],
    ["Land_i_Shop_01_V2_dam_F", 0],
    ["Land_i_Shop_01_V3_F", 0],
    ["Land_i_Shop_01_V3_dam_F", 0],
    ["Land_u_Shop_01_V1_F", 0],
    ["Land_u_Shop_01_V1_dam_F", 0],
    ["Land_d_Shop_01_V1_F", 0],
    ["Land_Shop_02_V1_ruins_F", 0],
    ["Land_i_Shop_02_V1_F", 0],
    ["Land_i_Shop_02_V1_dam_F", 0],
    ["Land_i_Shop_02_V2_F", 0],
    ["Land_i_Shop_02_V2_dam_F", 0],
    ["Land_i_Shop_02_V3_F", 0],
    ["Land_i_Shop_02_V3_dam_F", 0],
    ["Land_u_Shop_02_V1_F", 0],
    ["Land_u_Shop_02_V1_dam_F", 0],
    ["Land_d_Shop_02_V1_F", 0],
    ["Land_House_Small_01_V1_ruins_F", 0],
    ["Land_i_House_Small_01_V1_F", 0],
    ["Land_i_House_Small_01_V1_dam_F", 0],
    ["Land_i_House_Small_01_V2_F", 0],
    ["Land_i_House_Small_01_V2_dam_F", 0],
    ["Land_i_House_Small_01_V3_F", 0],
    ["Land_i_House_Small_01_V3_dam_F", 0],
    ["Land_u_House_Small_01_V1_F", 0],
    ["Land_u_House_Small_01_V1_dam_F", 0],
    ["Land_d_House_Small_01_V1_F", 0],
    ["Land_House_Small_02_V1_ruins_F", 0],
    ["Land_i_House_Small_02_V1_F", 0],
    ["Land_i_House_Small_02_V1_dam_F", 0],
    ["Land_i_House_Small_02_V2_F", 0],
    ["Land_i_House_Small_02_V2_dam_F", 0],
    ["Land_i_House_Small_02_V3_F", 0],
    ["Land_i_House_Small_02_V3_dam_F", 0],
    ["Land_u_House_Small_02_V1_F", 0],
    ["Land_u_House_Small_02_V1_dam_F", 0],
    ["Land_d_House_Small_02_V1_F", 0],
    ["Land_House_Small_03_V1_ruins_F", 0],
    ["Land_i_House_Small_03_V1_F", 0],
    ["Land_i_House_Small_03_V1_dam_F", 0],
    ["Land_Slum_House01_F", 0],
    ["Land_Slum_House02_F", 0],
    ["Land_Slum_House03_F", 0],
    ["Land_Stone_HouseBig_V1_ruins_F", 0],
    ["Land_i_Stone_HouseBig_V1_F", 0],
    ["Land_i_Stone_HouseBig_V1_dam_F", 0],
    ["Land_i_Stone_HouseBig_V2_F", 0],
    ["Land_i_Stone_HouseBig_V2_dam_F", 0],
    ["Land_i_Stone_HouseBig_V3_F", 0],
    ["Land_i_Stone_HouseBig_V3_dam_F", 0],
    ["Land_d_Stone_HouseBig_V1_F", 0],
    ["Land_Stone_Shed_V1_ruins_F", 0],
    ["Land_i_Stone_Shed_V1_F", 0],
    ["Land_i_Stone_Shed_V1_dam_F", 0],
    ["Land_i_Stone_Shed_V2_F", 0],
    ["Land_i_Stone_Shed_V2_dam_F", 0],
    ["Land_i_Stone_Shed_V3_F", 0],
    ["Land_i_Stone_Shed_V3_dam_F", 0],
    ["Land_d_Stone_Shed_V1_F", 0],
    ["Land_i_Stone_HouseSmall_V1_F", 0],
    ["Land_i_Stone_HouseSmall_V1_dam_F", 0],
    ["Land_i_Stone_HouseSmall_V2_F", 0],
    ["Land_i_Stone_HouseSmall_V2_dam_F", 0],
    ["Land_i_Stone_HouseSmall_V3_F", 0],
    ["Land_i_Stone_HouseSmall_V3_dam_F", 0],
    ["Land_d_Stone_HouseSmall_V1_F", 0],
    ["Land_GH_Gazebo_ruins_F", 2],
    ["Land_GH_Gazebo_F", 2],
    ["Land_GH_House_ruins_F", 2],
    ["Land_GH_House_1_F", 0],
    ["Land_GH_House_2_F", 0],
    ["Land_GH_MainBuilding_left_F", 1],
    ["Land_GH_MainBuilding_middle_F", 2],
    ["Land_GH_MainBuilding_right_F", 3],
    ["Land_Stadium_p4_F", 1],
    ["Land_Stadium_p5_F", 1],
    ["Land_Stadium_p9_F", 1],
    ["Land_A_GeneralStore_01a", 0],
    ["Land_A_Castle_Bergfrit", 0],
    ["Land_A_Castle_Donjon", 0],
    ["Land_A_Office01", 0],
    ["Land_A_Office02", 0],
    ["Land_Barn_Metal", 0],
    ["Land_Barn_W_01", 0],
    ["Land_Barn_W_02", 0],
    ["Land_Farm_Cowshed_a", 0],
    ["Land_Farm_Cowshed_b", 0],
    ["Land_Hanger_2", 0],
    ["Land_HouseB_Tenement", 0],
    ["LandHouseBlock_A1", 0],
    ["Land_HouseBlock_A1_1", 0],
    ["Land_HouseV2_02_Interier", 0],
    ["Land_HouseV2_04_interier", 0],
    ["Land_HouseV_1I4", 0],
    ["Land_Ind_Pec_03a", 0],
    ["Land_Ind_Vysypka", 0],
    ["Land_Ind_Workshop01_01", 0],
    ["Land_Ind_Workshop01_02", 0],
    ["Land_Ind_Workshop01_04", 0],
    ["Land_Ind_Workshop01_L", 0],
    ["Land_Mil_Barracks_i", 0],
    ["Land_Mil_ControlTower", 0],
    ["Land_Mil_Guardhouse", 0],
    ["Land_Mil_House", 0],
    ["Land_Misc_Cargo1Ao", 0],
    ["Land_Misc_Cargo1Bo", 0],
    ["Land_Misc_PowerStation", 0],
    ["Land_Misc_deerstand", 0],
    ["Land_Panelak", 0],
    ["Land_Panelak2", 0],
    ["Land_Rail_House_01", 0],
    ["Land_SS_hangar", 0],
    ["Land_Shed_Ind02", 0],
    ["Land_Torvarna2", 0],
    ["Land_a_stationhouse", 0],
    ["Land_rail_station_big", 0],
    ["Land_stodola_old_open", 0],
    ["Land_stodola_open", 0],
    //MILITARY
    ["Land_BagBunker_Large_F", 1],
    ["Land_BagBunker_Small_F", 1],
    ["Land_i_Barracks_V1_F", 1],
    ["Land_i_Barracks_V1_dam_F", 1],
    ["Land_i_Barracks_V2_F", 1],
    ["Land_i_Barracks_V2_dam_F", 1],
    ["Land_u_Barracks_V2_F", 1],
    ["Land_Cargo_House_V1_ruins_F", 1],
    ["Land_Cargo_House_V1_F", 1],
    ["Land_Cargo_House_V2_ruins_F", 1],
    ["Land_Cargo_House_V2_F", 1],
    ["Land_Cargo_House_V3_ruins_F", 1],
    ["Land_Cargo_House_V3_F", 1],
    ["Land_Cargo_HQ_V1_ruins_F", 1],
    ["Land_Cargo_HQ_V1_F", 1],
    ["Land_Cargo_HQ_V2_ruins_F", 1],
    ["Land_Cargo_HQ_V2_F", 1],
    ["Land_Cargo_HQ_V3_ruins_F", 1],
    ["Land_Cargo_HQ_V3_F", 1],
    ["Land_Cargo_Patrol_V1_ruins_F", 1],
    ["Land_Cargo_Patrol_V1_F", 1],
    ["Land_Cargo_Patrol_V2_ruins_F", 1],
    ["Land_Cargo_Patrol_V2_F", 1],
    ["Land_Cargo_Patrol_V3_ruins_F", 1],
    ["Land_Cargo_Patrol_V3_F", 1],
    ["Land_Cargo_Tower_V1_ruins_F", 1],
    ["Land_Cargo_Tower_V1_F", 1],
    ["Land_Cargo_Tower_V1_No1_F", 1],
    ["Land_Cargo_Tower_V1_No2_F", 1],
    ["Land_Cargo_Tower_V1_No3_F", 1],
    ["Land_Cargo_Tower_V1_No4_F", 1],
    ["Land_Cargo_Tower_V1_No5_F", 1],
    ["Land_Cargo_Tower_V1_No6_F", 1],
    ["Land_Cargo_Tower_V1_No7_F", 1],
    ["Land_Cargo_Tower_V2_ruins_F", 1],
    ["Land_Cargo_Tower_V2_F", 1],
    ["Land_Cargo_Tower_V3_ruins_F", 1],
    ["Land_Cargo_Tower_V3_F", 1],
    ["Land_Medevac_house_V1_ruins_F", 1],
    ["Land_Medevac_house_V1_F", 1],
    ["Land_Medevac_HQ_V1_ruins_F", 1],
    ["Land_Medevac_HQ_V1_F", 1],
    ["Land_MilOffices_V1_F", 1],
    ["Land_A_Castle_Bergfrit",1],
    ["Land_A_Castle_Donjon", 1],
    ["Land_A_Office01", 1],
    ["Land_Barrack2", 1],
    ["Land_Hlidac_budka", 1],
    ["Land_HouseV2_02_Interier", 1],
    ["Land_HouseV2_04_interier", 1],
    ["Land_Ind_Pec_03a", 1],
    ["Land_Mil_Barracks_i", 1],
    ["Land_Mil_ControlTower", 1],
    ["Land_Mil_Guardhouse", 1],
    ["Land_Mil_House", 1],
    ["Land_Misc_deerstand", 1],
    ["Land_Panelak", 1],
    ["Land_Panelak2", 1],
    ["Land_Rail_House_01", 1],
    ["Land_SS_hangar", 1],
    ["Land_a_stationhouse", 1],
    ["Land_rail_station_big", 1],
    ["CampEasat_EP1", 1],
    // Industrial
    ["Land_cargo_house_slum_F", 2],
    ["Land_Unfinished_Building_01_ruins_F", 2],
    ["Land_Unfinished_Building_01_F", 2],
    ["Land_Unfinished_Building_02_ruins_F", 2],
    ["Land_Unfinished_Building_02_F", 2],
    ["Land_Airport_left_F", 2],
    ["Land_Airport_right_F", 2],
    ["Land_Airport_Tower_ruins_F", 2],
    ["Land_Airport_Tower_F", 2],
    ["Land_Airport_Tower_dam_F", 0],
    ["Land_Hangar_F", 1],
    ["Land_CarService_F", 2],
    ["Land_dp_bigTank_F", 2],
    ["Land_dp_mainFactory_F", 2],
    ["Land_Crane_F", 2],
    ["Land_FuelStation_Build_F", 2],
    ["Land_FuelStation_Shed_F", 2],
    ["Land_Shed_Ind_ruins_F", 2],
    ["Land_i_Shed_Ind_F", 2],
    ["Land_u_Shed_Ind_F", 2],
    ["Land_WIP_F", 2],
    ["Land_A_BuildingWIP", 2],
    ["Land_Barn_Metal", 2],
    ["Land_Barn_W_01", 2],
    ["Land_Barn_W_02", 2],
    ["Land_Farm_Cowshed_a", 2],
    ["Land_Farm_Cowshed_b", 2],
    ["Land_Hanger_2", 2],
    ["Land_Ind_Garage01", 2],
    ["Land_Ind_Pec_03a", 2],
    ["Land_Ind_Vysypka", 2],
    ["Land_Ind_Workshop01_01", 2],
    ["Land_Ind_Workshop01_02", 2],
    ["Land_Ind_Workshop01_04", 2],
    ["Land_Ind_Workshop01_L", 2],
    ["Land_Misc_Cargo1Ao", 2],
    ["Land_Misc_Cargo1Bo", 2],
    ["Land_Misc_PowerStation", 2],
    ["Land_Shed_Ind02", 2],
    ["Land_Torvarna2", 2],
    //Research
    ["Land_Research_house_V1_ruins_F", 2],
    ["Land_Research_house_V1_F", 3],
    ["Land_Research_HQ_ruins_F", 3],
    ["Land_Research_HQ_F", 3],
    ["Land_spp_Tower_F", 3],
    ["Land_Castle_01_tower_F", 3],
    ["MASH_EP1", 3],
    ["Land_Church_03", 3]
    ];

  2. Need assistance. My players are having issues with locking their safes. I have plot for life, plot management, and combokeychanger mods. I'm assuming it's the last one, but I want to know your ideas on the matter.

  3. Nothing happens in what way? The trader doesn't appear on the map? The trader doesn't work when you approach him?

     

    To get the trader to work, assuming he is appearing on your server, you need to add him to your server_traders.sqf file.

    Yes what BetterDeadThanZed says is right. You need to add the trader to your server_traders.sqf, like so:

     

    ------Example------

     

    //Aircraft Dealer Balota
    menu_Worker2 = [
    [["Helicopter Unarmed",519],["Overwatch Camel",1014]],
    [],
    "neutral"
    ];
     
    Makes sure you also create a new tid for the items he will be selling unless it is the same items another trader is using than you can piggy back off the same tid number. If you use a new tid, you must reflect that in your database via myphpadmin or what have you. Hope this helps. Lastly, if he doesn't appear on the map maybe recheck your grid/location.
  4. Here you go. Couldn't get the pastbin to work without having to purchase the pro version. I placed the files as spoilers and attached the rpt log. Thanks for looking into this!

    servers_traders_cherno_11.sqf

    serverTraders = ["US_Soldier_Pilot_EP1", "RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2","BAF_Pilot_MTP","Rocker3","RU_WorkWoman4","Woodlander4","RU_Hooker1","Worker4"];


    menu_RU_Functionary1 = [
    [["Ammunition",478],["Clothes",575],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477],["Money",700]],
    [],
    "hero"
    ];
    menu_RU_Citizen3 = [
    [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns And Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
    [],
    "neutral"
    ];
    menu_Rocker4 = [
    [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch Hk416",1008],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
    [],
    "neutral"
    ];
    menu_Profiteer4 = [
    [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
    [],
    "neutral"
    ];
    menu_Rita_Ensler_EP1 = [
    [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
    [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
    "neutral"
    ];
    menu_CIV_EuroMan01_EP1 = [
    [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
    [],
    "neutral"
    ];
    menu_CIV_EuroMan02_EP1 = [
    [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns And Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
    [],
    "neutral"
    ];
    menu_TK_GUE_Soldier_5_EP1 = [
    [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
    [],
    "neutral"
    ];
    menu_GUE_Soldier_MG = [
    [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627],["Money",700]],
    [],
    "hostile"
    ];
    menu_Worker2 = [
    [["Airplanes",517],["Helicopter Unarmed",519],["Overwatch Camel",1014]],
    [],
    "neutral"
    ];
    menu_Worker3 = [
    [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
    [],
    "neutral"
    ];
    menu_GUE_Woodlander2 = [
    [["Black Market Weapons",526],["Black Market Ammo",527],["Explosives",529]],
    [],
    "neutral"
    ];
    menu_Woodlander1 = [
    [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
    [],
    "neutral"
    ];
    menu_UN_CDF_Soldier_Pilot_EP1 = [
    [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
    [],
    "neutral"
    ];
    menu_RU_WorkWoman1 = [
    [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
    [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
    "neutral"
    ];
    menu_Dr_Annie_Baker_EP1 = [
    [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
    [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
    "neutral"
    ];
    menu_TK_CIV_Takistani04_EP1 = [
    [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
    [],
    "neutral"
    ];
    menu_Pilot_EP1 = [
    [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
    [],
    "neutral"
    ];
    menu_RU_Citizen4 = [
    [["Wholesale",636]],
    [],
    "neutral"
    ];
    menu_RU_WorkWoman5 = [
    [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
    [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
    "neutral"
    ];
    menu_RU_Citizen1 = [
    [["Wholesale",636]],
    [],
    "neutral"
    ];
    menu_RU_Villager3 = [
    [["Boats Armed",673],["Boats Unarmed",672]],
    [],
    "neutral"
    ];
    menu_TK_CIV_Takistani04_EP1 = [
    [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
    [],
    "neutral"
    ];
    menu_Pilot_EP1 = [
    [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
    [],
    "neutral"
    ];
    menu_RU_Profiteer4 = [
    [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
    [],
    "neutral"
    ];
    menu_Woodlander3 = [
    [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
    [],
    "neutral"
    ];
    menu_Dr_Hladik_EP1 = [
    [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
    [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
    "neutral"
    ];
    menu_Doctor = [
    [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
    [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
    "neutral"
    ];
    menu_HouseWife1 = [
    [["Boats Armed",673],["Boats Unarmed",672]],
    [],
    "neutral"
    ];
    // Survivor Ammo Kamenka
    menu_BAF_Pilot_MTP = [
    [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns And Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
    [],
    "neutral"
    ];

    // Survivor Weapons Kamenka
    menu_Rocker3 = [
    [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
    [],
    "neutral"
    ];

    // General Kamenka
    menu_RU_WorkWoman4 = [
    [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
    [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
    [],
    "neutral"
    ];

    // Building/Parts Kamenka
    menu_Woodlander4 = [
    [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
    [],
    "neutral"
    ];

    // Medical Kamenka
    menu_RU_Hooker1 = [
    [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
    [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
    [],
    "neutral"
    ];

    // Vehicles Kamenka
    menu_Worker4 = [
    [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
    [],
    "neutral"
    ];

    mission.sqf

    _vehicle_39 = objNull;


    if (true) then
    {
    _this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_39 = _this;
    _this setDir 305.48679;
    _this setPos [11467.155, 11341.848, 3.0517578e-005];
    };

    _vehicle_42 = objNull;
    if (true) then
    {
    _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_42 = _this;
    _this setDir -7.4119859;
    _this setPos [11467.027, 11364.092, -3.0517578e-005];
    };

    _vehicle_44 = objNull;
    if (true) then
    {
    _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_44 = _this;
    _this setDir -7.4119859;
    _this setPos [11459.176, 11355.807, 6.1035156e-005];
    };

    _vehicle_58 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_58 = _this;
    _this setDir 485.22388;
    _this setPos [11466.341, 11354.129, 3.0517578e-005];
    };

    _vehicle_60 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"];
    _vehicle_60 = _this;
    _this setDir -7.4119859;
    _this setPos [11461.964, 11350.411];
    };

    _vehicle_62 = objNull;
    if (true) then
    {
    _this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_62 = _this;
    _this setDir -157.55025;
    _this setPos [11446.667, 11339.981, -6.1035156e-005];
    };

    _vehicle_71 = objNull;
    if (true) then
    {
    _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_71 = _this;
    _this setDir 36.088291;
    _this setPos [11465.908, 11356.04, -6.1035156e-005];
    };
    _unit_13 = objNull;
    if (true) then
    {
    _this = createAgent ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _unit_13 = _this;
    _this setDir 34.525925;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_17 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
    _unit_17 = _this;
    _this setDir 86.85891;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_73 = objNull;
    if (true) then
    {
    _this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_73 = _this;
    _this setDir -49.904377;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [11462.709, 11365.512, 3.0517578e-005];
    };

    _vehicle_79 = objNull;
    if (true) then
    {
    _this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"];
    _vehicle_79 = _this;
    _this setDir -54.695484;
    _this setPos [11468.974, 11348.18];
    };

    _vehicle_80 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"];
    _vehicle_80 = _this;
    _this setDir -48.673214;
    _this setPos [11462.838, 11365.436, -0.55735058];
    };

    _vehicle_81 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_81 = _this;
    _this setDir 51.760998;
    _this setPos [11461.064, 11364.81, -3.0517578e-005];
    };

    _vehicle_85 = objNull;
    if (true) then
    {
    _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_85 = _this;
    _this setDir 43.500278;
    _this setPos [11463.023, 11367.06, -3.0517578e-005];
    };

    _vehicle_89 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_89 = _this;
    _this setDir 209.26443;
    _this setPos [11471.802, 11370.016, -9.1552734e-005];
    };

    _unit_56 = objNull;
    if (true) then
    {
    _this = createAgent ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
    _unit_56 = _this;
    _this setDir 24.912832;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_57 = objNull;
    if (true) then
    {
    _this = createAgent ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
    _unit_57 = _this;
    _this setDir 231.00745;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_58 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
    _unit_58 = _this;
    _this setDir 566.81744;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_59 = objNull;
    if (true) then
    {
    _this = createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
    _unit_59 = _this;
    _this setDir 422.9967;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_60 = objNull;
    if (true) then
    {
    _this = createAgent ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
    _unit_60 = _this;
    _this setDir 89.890854;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_62 = objNull;
    if (true) then
    {
    _this = createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
    _unit_62 = _this;
    _this setDir 577.32629;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_92 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_92 = _this;
    _this setPos [11469.859, 11367.099, 0.00012207031];
    };

    _vehicle_102 = objNull;
    if (true) then
    {
    _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
    _vehicle_102 = _this;
    _this setDir 57.059044;
    _this setPos [3974.3894, 11601.295, -1.2288972];
    };

    _vehicle_109 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_109 = _this;
    _this setDir -63.284313;
    _this setPos [4078.2883, 11649.253, -3.0517578e-005];
    };

    _vehicle_114 = objNull;
    if (true) then
    {
    _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_114 = _this;
    _this setDir -60.360134;
    _this setPos [4084.1555, 11659.839, -0.00012207031];
    };

    _vehicle_115 = objNull;
    if (true) then
    {
    _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
    _vehicle_115 = _this;
    _this setDir 60.312458;
    _this setPos [4048.9612, 11667.128, 0.015672784];
    };

    _vehicle_119 = objNull;
    if (true) then
    {
    _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_119 = _this;
    _this setPos [3966.9878, 11639.222, -6.1035156e-005];
    };

    _vehicle_120 = objNull;
    if (true) then
    {
    _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
    _vehicle_120 = _this;
    _this setDir -99.873833;
    _this setPos [3993.5701, 11635.519, -0.00015258789];
    };

    _vehicle_123 = objNull;
    if (true) then
    {
    _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_123 = _this;
    _this setPos [3993.9053, 11674.921, -3.0517578e-005];
    };

    _vehicle_127 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
    _vehicle_127 = _this;
    _this setDir 40.906422;
    _this setPos [6314.689, 7791.6929, 0.093172662];
    };

    _vehicle_128 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_128 = _this;
    _this setDir 49.790733;
    _this setPos [4027.1787, 11657.261, -6.1035156e-005];
    };

    _vehicle_130 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_130 = _this;
    _this setPos [4057.9753, 11638.428, -3.0517578e-005];
    };

    _vehicle_133 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_133 = _this;
    _this setDir 35.04166;
    _this setPos [4042.5051, 11647.118, 6.1035156e-005];
    };

    _vehicle_136 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_136 = _this;
    _this setDir 26.150373;
    _this setPos [4019.4063, 11664.92, 3.0517578e-005];
    };

    _vehicle_138 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_138 = _this;
    _this setDir 201.85086;
    _this setPos [4051.1519, 11642.453, -6.1035156e-005];
    };

    _vehicle_140 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_140 = _this;
    _this setDir 219.74416;
    _this setPos [4034.2476, 11651.141, -9.1552734e-005];
    };

    _vehicle_143 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_143 = _this;
    _this setDir 226.36101;
    _this setPos [4021.0457, 11662.883, -3.0517578e-005];
    };

    _vehicle_145 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_145 = _this;
    _this setPos [4025.1404, 11654.706, -3.0517578e-005];
    };

    _vehicle_147 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_147 = _this;
    _this setPos [4039.8711, 11643.114, -3.0517578e-005];
    };

    _vehicle_150 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_150 = _this;
    _this setPos [4012.9392, 11668.524, -6.1035156e-005];
    };

    _vehicle_164 = objNull;
    if (true) then
    {
    _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_164 = _this;
    _this setDir 72.342918;
    _this setPos [4062.6428, 11682.021, -3.0517578e-005];
    };

    _vehicle_165 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_165 = _this;
    _this setDir 345.89008;
    _this setPos [4074.3342, 11676.928, -9.1552734e-005];
    };

    _vehicle_166 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
    _vehicle_166 = _this;
    _this setDir -6.4849606;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [4060.9595, 11680.576];
    };

    _vehicle_173 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_173 = _this;
    _this setDir -67.0504;
    _this setPos [4086.96, 11659.943, -6.1035156e-005];
    };

    _vehicle_178 = objNull;
    if (true) then
    {
    _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_178 = _this;
    _this setDir 51.630379;
    _this setPos [3878.5791, 11678.632, -3.0517578e-005];
    };

    _vehicle_184 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_184 = _this;
    _this setDir 326.27802;
    _this setPos [4073.1187, 11679.04, -6.1035156e-005];
    };

    _vehicle_187 = objNull;
    if (true) then
    {
    _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
    _vehicle_187 = _this;
    _this setDir 13.38733;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [4064.7173, 11680.602, -0.00051879883];
    };

    _vehicle_195 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_195 = _this;
    _this setDir 363.94629;
    _this setPos [4072.1333, 11677.803, -6.1035156e-005];
    };

    _vehicle_197 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
    _vehicle_197 = _this;
    _this setDir 68.100845;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [4063.4116, 11679.616];
    };

    _vehicle_198 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_198 = _this;
    _this setDir -105.98519;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [4057.5093, 11678.485, -6.1035156e-005];
    };

    _vehicle_200 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
    _vehicle_200 = _this;
    _this setDir -93.232597;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [4058.8311, 11678.623];
    };

    _vehicle_205 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_205 = _this;
    _this setDir -94.223312;
    _this setPos [4085.0645, 11669.402, -6.1035156e-005];
    };

    _vehicle_206 = objNull;
    if (true) then
    {
    _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_206 = _this;
    _this setDir -73.730324;
    _this setPos [4025.1743, 11676.713, -6.1035156e-005];
    };

    _vehicle_217 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_217 = _this;
    _this setDir 13.455784;
    _this setPos [4027.1782, 11668.193, -0.00012207031];
    };

    _vehicle_223 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_223 = _this;
    _this setPos [4059.2703, 11657.253, -3.0517578e-005];
    };

    _vehicle_227 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_227 = _this;
    _this setDir 173.80089;
    _this setPos [4057.9426, 11660.814, -9.1552734e-005];
    };

    _vehicle_230 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_230 = _this;
    _this setDir 291.43402;
    _this setPos [4073.5352, 11679.348, 3.0517578e-005];
    };

    _vehicle_231 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_231 = _this;
    _this setDir 381.98224;
    _this setPos [4071.7622, 11675.991, -0.00012207031];
    };

    _vehicle_238 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_238 = _this;
    _this setDir -37.201057;
    _this setPos [4052.7512, 11666.596, -6.1035156e-005];
    };

    _vehicle_239 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_239 = _this;
    _this setDir 39.652706;
    _this setPos [4064.7468, 11682.927, -3.0517578e-005];
    };

    _vehicle_243 = objNull;
    if (true) then
    {
    _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
    _vehicle_243 = _this;
    _this setPos [4054.3711, 11665.827, 0];
    };

    _vehicle_244 = objNull;
    if (true) then
    {
    _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_244 = _this;
    _this setDir 1.0253659;
    _this setPos [4053.7493, 11671.434, -3.0517578e-005];
    };

    _vehicle_246 = objNull;
    if (true) then
    {
    _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
    _vehicle_246 = _this;
    _this setDir -297.9014;
    _this setPos [4052.1362, 11666.497, 0.015611748];
    };

    _vehicle_250 = objNull;
    if (true) then
    {
    _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_250 = _this;
    _this setDir -57.903767;
    _this setPos [4058.4089, 11680.73, -0.00012207031];
    };

    _vehicle_257 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_257 = _this;
    _this setDir 363.94629;
    _this setPos [4074.7046, 11681.784, -3.0517578e-005];
    };

    _vehicle_258 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_258 = _this;
    _this setDir 207.60707;
    _this setPos [4074.146, 11679.42, -3.0517578e-005];
    };

    _vehicle_260 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_260 = _this;
    _this setDir 387.25079;
    _this setPos [4072.7244, 11676.598, -3.0517578e-005];
    };

    _vehicle_265 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_265 = _this;
    _this setDir -37.201057;
    _this setPos [4069.3713, 11677.529, -6.1035156e-005];
    };

    _vehicle_291 = objNull;
    if (true) then
    {
    _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
    _vehicle_291 = _this;
    _this setDir 40.010624;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [6313.7319, 7790.9473, 0.013100131];
    };

    _vehicle_292 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
    _vehicle_292 = _this;
    _this setDir 252.18881;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [6314.9482, 7790.9653, 0.093142167];
    };

    _vehicle_299 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
    _vehicle_299 = _this;
    _this setDir -59.92321;
    _this setPos [4041.9973, 11669.914, 0.015611748];
    };

    _vehicle_302 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
    _vehicle_302 = _this;
    _this setDir 128.33586;
    _this setPos [6314.9282, 7792.3154, 0.093233757];
    };

    _vehicle_304 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_304 = _this;
    _this setDir 393.47345;
    _this setPos [4075.2336, 11678.565, 0.00012207031];
    };

    _unit_73 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
    _unit_73 = _this;
    _this setDir 194.24156;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_74 = objNull;
    if (true) then
    {
    _this = createAgent ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _unit_74 = _this;
    _this setDir 250.1544;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_75 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
    _unit_75 = _this;
    _this setDir 261.27719;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_78 = objNull;
    if (true) then
    {
    _this = createAgent ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
    _unit_78 = _this;
    _this setDir 310.03851;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_79 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _unit_79 = _this;
    _this setDir 125.74001;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_82 = objNull;
    if (true) then
    {
    _this = createAgent ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
    _unit_82 = _this;
    _this setDir 208.20467;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_84 = objNull;
    if (true) then
    {
    _this = createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
    _unit_84 = _this;
    _this setDir 359.64191;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_461 = objNull;
    if (true) then
    {
    _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_461 = _this;
    _this setDir 35.687778;
    _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
    };

    _vehicle_477 = objNull;
    if (true) then
    {
    _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
    _vehicle_477 = _this;
    _this setDir 214.02074;
    _this setPos [6315.6763, 7841.8965, -0.056709375];
    };

    _vehicle_479 = objNull;
    if (true) then
    {
    _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
    _vehicle_479 = _this;
    _this setDir 574.57404;
    _this setPos [6330.9556, 7831.4258, -0.034371372];
    };

    _vehicle_480 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
    _vehicle_480 = _this;
    _this setDir 216.2215;
    _this setPos [6320.0742, 7797.5137, 0.26026565];
    };

    _vehicle_481 = objNull;
    if (true) then
    {
    _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
    _vehicle_481 = _this;
    _this setDir -56.676376;
    _this setPos [6304.1455, 7843.9409, -0.01191554];
    };

    _vehicle_485 = objNull;
    if (true) then
    {
    _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
    _vehicle_485 = _this;
    _this setDir 844.86273;
    _this setPos [6337.02, 7822.1895];
    };

    _vehicle_490 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
    _vehicle_490 = _this;
    _this setDir 127.54086;
    _this setPos [6300.7017, 7800.2729];
    };

    _vehicle_494 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
    _vehicle_494 = _this;
    _this setPos [6309.9814, 7800.6313];
    };

    _vehicle_501 = objNull;
    if (true) then
    {
    _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
    _vehicle_501 = _this;
    _this setDir 211.38748;
    _this setPos [6321.2383, 7798.9302];
    };

    _vehicle_503 = objNull;
    if (true) then
    {
    _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
    _vehicle_503 = _this;
    _this setDir 574.63867;
    _this setPos [6324.0571, 7836.3125, -0.022317491];
    };

    _vehicle_511 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
    _vehicle_511 = _this;
    _this setDir 38.268478;
    _this setPos [6317.2676, 7788.2417];
    };

    _unit_90 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
    _unit_90 = _this;
    _this setDir 102.75758;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_91 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
    _unit_91 = _this;
    _this setDir 196.69872;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_513 = objNull;
    if (true) then
    {
    _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_513 = _this;
    _this setDir -66.023567;
    _this setPos [4017.4268, 11670.082, 9.1552734e-005];
    };

    _vehicle_517 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_517 = _this;
    _this setPos [4057.1663, 11635.8, -9.1552734e-005];
    };

    _unit_94 = objNull;
    if (true) then
    {
    _this = createAgent ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
    _unit_94 = _this;
    _this setDir 464.17493;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_95 = objNull;
    if (true) then
    {
    _this = createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
    _unit_95 = _this;
    _this setDir -114.43345;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_521 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Toilet", [6302.8491, 7793.8257, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_521 = _this;
    _this setDir 306.56555;
    _this setPos [6302.8491, 7793.8257, 3.0517578e-005];
    };

    _vehicle_523 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
    _vehicle_523 = _this;
    _this setDir 16.434511;
    _this setPos [6319.2056, 7787.5439, -0.022046415];
    };

    _vehicle_527 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_527 = _this;
    _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
    };

    _vehicle_531 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_531 = _this;
    _this setDir 487.48059;
    _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
    };

    _vehicle_532 = objNull;
    if (true) then
    {
    _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_532 = _this;
    _this setDir 50.427696;
    _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
    };

    _vehicle_533 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_533 = _this;
    _this setDir 285.36954;
    _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
    };

    _vehicle_538 = objNull;
    if (true) then
    {
    _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_538 = _this;
    _this setDir -55.524353;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [11457.569, 11360.669, -3.0517578e-005];
    };

    _vehicle_541 = objNull;
    if (true) then
    {
    _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_541 = _this;
    _this setDir 469.56882;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [4086.2542, 11662.404, -6.1035156e-005];
    };

    _vehicle_544 = objNull;
    if (true) then
    {
    _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_544 = _this;
    _this setDir 486.70212;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
    };

    _vehicle_548 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
    _vehicle_548 = _this;
    _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
    };

    _vehicle_550 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
    _vehicle_550 = _this;
    _this setPos [13533.103, 6358.1616, -8.5830688e-006];
    };

    _vehicle_559 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
    _vehicle_559 = _this;
    _this setPos [7983.9741, 2890.6536, -0.024177462];
    };

    _vehicle_567 = objNull;
    if (true) then
    {
    _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
    _vehicle_567 = _this;
    _this setDir 207.76485;
    _this setPos [4836.6572, 2528.4377, -0.042138901];
    };

    _vehicle_568 = objNull;
    if (true) then
    {
    _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
    _vehicle_568 = _this;
    _this setDir 567.49945;
    _this setPos [4827.6084, 2532.1213, -0.033894159];
    };

    _vehicle_569 = objNull;
    if (true) then
    {
    _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
    _vehicle_569 = _this;
    _this setDir 334.10687;
    _this setPos [4833.8086, 2508.781, 0.016567288];
    };

    _vehicle_571 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
    _vehicle_571 = _this;
    _this setDir -6.2675123;
    _this setPos [4836.3447, 2519.4587, -0.009747833];
    };

    _vehicle_573 = objNull;
    if (true) then
    {
    _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
    _vehicle_573 = _this;
    _this setDir 574.28497;
    _this setPos [4845.7427, 2522.3279, -0.052045986];
    };

    _unit_97 = objNull;
    if (true) then
    {
    _this = createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
    _unit_97 = _this;
    _this setDir 19.92712;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_593 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_593 = _this;
    _this setDir 25.231472;
    _this setVehicleInit "this allowDammage false; this enableSimulation false;";
    _this setPos [12948.259, 12766.059, -1.5258789e-005];
    };

    _vehicle_594 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
    _vehicle_594 = _this;
    _this setDir 122.42809;
    _this setPos [12948.999, 12771.618];
    };

    _vehicle_595 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
    _vehicle_595 = _this;
    _this setPos [12946.395, 12769.803, -0.00012207031];
    };

    _vehicle_596 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_596 = _this;
    _this setDir 0.041445225;
    _this setPos [12944.525, 12769.121, -9.1552734e-005];
    };

    _vehicle_597 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
    _vehicle_597 = _this;
    _this setDir 6.6874695;
    _this setVehicleInit "this allowDammage false; this enableSimulation false;";
    _this setPos [12946.452, 12765.858];
    };

    _vehicle_598 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_598 = _this;
    _this setDir -31.554836;
    _this setVehicleInit "this allowDammage false; this enableSimulation false;";
    _this setPos [12946.147, 12768.145, -4.5776367e-005];
    };

    _unit_108 = objNull;
    if (true) then
    {
    _this = createAgent ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
    _unit_108 = _this;
    _this setDir 274.59872;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_600 = objNull;
    if (true) then
    {
    _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_600 = _this;
    _this setDir -24.982422;
    _this setPos [4052.8269, 11662.361, -9.1552734e-005];
    };

    _vehicle_619 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
    _vehicle_619 = _this;
    _this setDir 140.55763;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [4088.1907, 11661.583];
    };

    _vehicle_621 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_621 = _this;
    _this setDir -179.85927;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [4060.8157, 11685.167, -6.1035156e-005];
    };

    _vehicle_623 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
    _vehicle_623 = _this;
    _this setDir 31.444944;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [4040.7114, 11668.369, 0.015611748];
    };

    _vehicle_626 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_626 = _this;
    _this setDir 368.31775;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [4057.0989, 11661.225, -6.1035156e-005];
    };

    _vehicle_628 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_628 = _this;
    _this setDir 286.43555;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [6296.958, 7801.4048, -3.0517578e-005];
    };

    _vehicle_630 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_630 = _this;
    _this setDir 838.61414;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
    };

    _vehicle_632 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_632 = _this;
    _this setDir 190.09235;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [6314.8608, 7792.957, 3.0517578e-005];
    };

    _vehicle_634 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"];
    _vehicle_634 = _this;
    _this setDir 127.9906;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [11458.806, 11363.813];
    };

    _vehicle_636 = objNull;
    if (true) then
    {
    _this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_636 = _this;
    _this setDir 133.16025;
    _this setVehicleInit "this allowDammage false;";
    _this setPos [11449.293, 11348.902, 9.1552734e-005];
    };

    _vehicle_659 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_659 = _this;
    _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
    };

    _vehicle_663 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
    _vehicle_663 = _this;
    _this setPos [12072.687, 12667.292];
    };

    _vehicle_674 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_674 = _this;
    _this setDir 305.73865;
    _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
    };

    _unit_118 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
    _unit_118 = _this;
    _this setDir -49.359165;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_676 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
    _vehicle_676 = _this;
    _this setDir 307.24384;
    _this setPos [6295.7153, 7791.561];
    };

    _vehicle_678 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
    _vehicle_678 = _this;
    _this setPos [6292.998, 7806.4375];
    };

    _unit_122 = objNull;
    if (true) then
    {
    _this = createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _unit_122 = _this;
    _this setDir -130.79149;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_681 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_681 = _this;
    _this setDir 216.27287;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [12060.701, 12635.938, -1.5258789e-005];
    };

    _vehicle_682 = objNull;
    if (true) then
    {
    _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_682 = _this;
    _this setDir 17.306128;
    _this setVehicleInit "this allowDammage false;this enableSimulation false;";
    _this setPos [12061.653, 12636.994, 1.5258789e-005];
    };

    _unit_124 = objNull;
    if (true) then
    {
    _this = createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
    _unit_124 = _this;
    _this setDir -91.741302;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_686 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
    _vehicle_686 = _this;
    _this setPos [13473.405, 5439.6479, 0.00021648407];
    };

    _vehicle_688 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
    _vehicle_688 = _this;
    _this setDir -6.2353768;
    _this setPos [4053.6313, 11671.396, 0.015672784];
    };

    _vehicle_689 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
    _vehicle_689 = _this;
    _this setDir 21.845457;
    _this setPos [4036.7148, 11664.595, 0.015703302];
    };

    _unit_128 = objNull;
    if (true) then
    {
    _this = createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
    _unit_128 = _this;
    _this setDir 24.266853;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _vehicle_699 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_699 = _this;
    _this setDir 217.96779;
    _this setPos [4058.7043, 11660.961, 3.0517578e-005];
    };

    _vehicle_701 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
    _vehicle_701 = _this;
    _this setPos [4059.8516, 11660.219];
    };

    _vehicle_704 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
    _vehicle_704 = _this;
    _this setDir -111.72584;
    _this setPos [11455.53, 11341.231];
    };

    _vehicle_724 = objNull;
    if (true) then
    {
    _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
    _vehicle_724 = _this;
    _this setDir 35.687778;
    _this setPos [6306.6904, 7787.5947, 0.24377441];
    };

    _vehicle_727 = objNull;
    if (true) then
    {
    _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
    _vehicle_727 = _this;
    _this setDir 34.820972;
    _this setPos [6319.2407, 7778.6885, 0.20742251];
    };

    _vehicle_732 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_732 = _this;
    _this setDir 93.599457;
    _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
    };

    _vehicle_734 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_734 = _this;
    _this setDir 68.962952;
    _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
    };

    _vehicle_738 = objNull;
    if (true) then
    {
    _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
    _vehicle_738 = _this;
    _this setDir 125.62857;
    _this setPos [6312.1953, 7810.5107];
    };

    _vehicle_741 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"];
    _vehicle_741 = _this;
    _this setDir 395.83041;
    _this setPos [11443.267, 11338.436];
    };

    _vehicle_751 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"];
    _vehicle_751 = _this;
    _this setDir 34.188072;
    _this setPos [11470.683, 11367.538, 0.025263477];
    };

    _vehicle_754 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"];
    _vehicle_754 = _this;
    _this setDir -54.45937;
    _this setPos [11447.629, 11358.183, -0.67366308];
    };

    _vehicle_755 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, 0.011208216], [], 0, "CAN_COLLIDE"];
    _vehicle_755 = _this;
    _this setDir 31.414593;
    _this setPos [11435.725, 11352.75, 0.011208216];
    };

    _vehicle_761 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_761 = _this;
    _this setDir 215.50694;
    _this setPos [11449.215, 11335.983, 3.0517578e-005];
    };

    _vehicle_764 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"];
    _vehicle_764 = _this;
    _this setDir -59.041649;
    _this setPos [11472.618, 11371.762];
    };

    _vehicle_765 = objNull;
    if (true) then
    {
    _this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_765 = _this;
    _this setDir 33.089531;
    _this setPos [11473.339, 11369.769, -3.0517578e-005];
    };

    _unit_132 = objNull;
    if (true) then
    {
    _this = createAgent ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
    _unit_132 = _this;
    _this setDir 9.6638927;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_133 = objNull;
    if (true) then
    {
    _this = createAgent ["BAF_Pilot_MTP", [1714.87,2334.12,0.741274], [], 0, "CAN_COLLIDE"];
    _unit_133 = _this;
    _this setDir 348.735;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_134 = objNull;
    if (true) then
    {
    _this = createAgent ["Rocker3", [1713.33,2340.36,0.778761], [], 0, "CAN_COLLIDE"];
    _unit_134 = _this;
    _this setDir 166.86;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};


    _unit_135 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_WorkWoman4", [1692.55,2369.17,0.00156021], [], 0, "CAN_COLLIDE"];
    _unit_135 = _this;
    _this setDir 157.712;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_136 = objNull;
    if (true) then
    {
    _this = createAgent ["Woodlander4", [1700.62,2370.84,0.00156403], [], 0, "CAN_COLLIDE"];
    _unit_136 = _this;
    _this setDir 174.746;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};

    _unit_137 = objNull;
    if (true) then
    {
    _this = createAgent ["RU_Hooker1", [1708.21,2367.01,0.00137329], [], 0, "CAN_COLLIDE"];
    _unit_137 = _this;
    _this setDir 259.526;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};


    _unit_138 = objNull;
    if (true) then
    {
    _this = createAgent ["Worker4", [1672.85,2361.02,0.117813], [], 0, "CAN_COLLIDE"];
    _unit_138 = _this;
    _this setDir 71.3471;
    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
    _this setUnitAbility 0.60000002;
    _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};


    _vehicle_704 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [1680.51,2362.82,0.00152397], [], 0, "CAN_COLLIDE"];
    _vehicle_704 = _this;
    _this setDir 163.879;
    _this setPos [1680.51,2362.82,0.00152397];
    };

    _vehicle_767 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_767 = _this;
    _this setPos [6323.252, 7780.0688, 3.0517578e-005];
    };

    _vehicle_769 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
    _vehicle_769 = _this;
    _this setDir -6.2353768;
    _this setPos [4037.304, 11673.5];
    };

    _vehicle_775 = objNull;
    if (true) then
    {
    _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_775 = _this;
    _this setDir -65.721718;
    _this setPos [4091.625, 11663.692, 6.1035156e-005];
    };

    _vehicle_792 = objNull;
    if (true) then
    {
    _this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
    _vehicle_792 = _this;
    _this setPos [12915.702, 12760.794];
    };

    _vehicle_798 = objNull;
    if (true) then
    {
    _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
    _vehicle_798 = _this;
    _this setDir 67.135719;
    _this setPos [6311.124, 7801.1855];
    };

    _vehicle_802 = objNull;
    if (true) then
    {
    _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_802 = _this;
    _this setDir -158.27872;
    _this setPos [6326.7847, 7793.499, 3.0517578e-005];
    };

    _vehicle_812 = objNull;
    if (true) then
    {
    _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
    _vehicle_812 = _this;
    _this setDir -414.08893;
    _this setPos [6318.1919, 7806.4321];
    };

    _vehicle_813 = objNull;
    if (true) then
    {
    _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
    _vehicle_813 = _this;
    _this setDir 128.79018;
    _this setPos [6295.6436, 7804.3223];
    };

    _vehicle_1329 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
    _vehicle_1329 = _this;
    _this setDir -142.23015;
    _this setPos [13861.844, 11779.874, -4.0555434];
    };

    _vehicle_1331 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
    _vehicle_1331 = _this;
    _this setDir -80.248177;
    _this setPos [13822.522, 11756.364, -16.748234];
    };

    _vehicle_1333 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
    _vehicle_1333 = _this;
    _this setDir -211.84564;
    _this setPos [13831.841, 11778.499, 0.00038719177];
    };

    _vehicle_1334 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
    _vehicle_1334 = _this;
    _this setDir 146.59256;
    _this setPos [13844.757, 11776.005, 11.779192];
    };

    _vehicle_1336 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
    _vehicle_1336 = _this;
    _this setDir -130.15675;
    _this setPos [13836.722, 11733.236, -5.3975186];
    };

    _vehicle_1338 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
    _vehicle_1338 = _this;
    _this setDir -39.579979;
    _this setPos [13843.052, 11772.346, 11.314474];
    };

    _vehicle_1340 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
    _vehicle_1340 = _this;
    _this setDir 57.314457;
    _this setPos [13848.191, 11705.276, -20.927782];
    };

    _vehicle_1341 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
    _vehicle_1341 = _this;
    _this setDir 117.47377;
    _this setPos [13857.008, 11752.611, 11.892877];
    };

    _vehicle_1343 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
    _vehicle_1343 = _this;
    _this setDir 81.740479;
    _this setPos [13867.87, 11753.702, -17.169361];
    };

    _vehicle_1344 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
    _vehicle_1344 = _this;
    _this setDir -89.869354;
    _this setPos [13827.892, 11722.244, 0.00058841705];
    };

    _vehicle_1346 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
    _vehicle_1346 = _this;
    _this setDir -217.70052;
    _this setPos [13880.992, 11792.832, -14.300504];
    };

    _vehicle_1349 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_1349 = _this;
    _this setPos [13827.258, 11770.918, 2.8610229e-005];
    };

    _vehicle_1352 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
    _vehicle_1352 = _this;
    _this setDir 68.549126;
    _this setPos [13817.806, 11746.111, -27.215347];
    };
    _vehicle_1329 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
    _vehicle_1329 = _this;
    _this setDir -142.23015;
    _this setPos [13861.844, 11779.874, -4.0555434];
    };

    _vehicle_1331 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
    _vehicle_1331 = _this;
    _this setDir -80.248177;
    _this setPos [13822.522, 11756.364, -16.748234];
    };

    _vehicle_1333 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
    _vehicle_1333 = _this;
    _this setDir -211.84564;
    _this setPos [13831.841, 11778.499, 0.00038719177];
    };

    _vehicle_1334 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
    _vehicle_1334 = _this;
    _this setDir 146.59256;
    _this setPos [13844.757, 11776.005, 11.779192];
    };

    _vehicle_1336 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
    _vehicle_1336 = _this;
    _this setDir -130.15675;
    _this setPos [13836.722, 11733.236, -5.3975186];
    };

    _vehicle_1338 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
    _vehicle_1338 = _this;
    _this setDir -39.579979;
    _this setPos [13843.052, 11772.346, 11.314474];
    };

    _vehicle_1340 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
    _vehicle_1340 = _this;
    _this setDir 57.314457;
    _this setPos [13848.191, 11705.276, -20.927782];
    };

    _vehicle_1341 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
    _vehicle_1341 = _this;
    _this setDir 117.47377;
    _this setPos [13857.008, 11752.611, 11.892877];
    };

    _vehicle_1343 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
    _vehicle_1343 = _this;
    _this setDir 81.740479;
    _this setPos [13867.87, 11753.702, -17.169361];
    };

    _vehicle_1344 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
    _vehicle_1344 = _this;
    _this setDir -89.869354;
    _this setPos [13827.892, 11722.244, 0.00058841705];
    };

    _vehicle_1346 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
    _vehicle_1346 = _this;
    _this setDir -217.70052;
    _this setPos [13880.992, 11792.832, -14.300504];
    };

    _vehicle_1349 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
    _vehicle_1349 = _this;
    _this setPos [13827.258, 11770.918, 2.8610229e-005];
    };

    _vehicle_1352 = objNull;
    if (true) then
    {
    _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
    _vehicle_1352 = _this;
    _this setDir 68.549126;
    _this setPos [13817.806, 11746.111, -27.215347];
    };

    processInitCommands;

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