stirrific
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Posts posted by stirrific
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It ok redone it from scratch it now working fine guess i missed something. thanks for fast response though
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So i added this to 1062 server and when i select the key and hit change key nothing happens checked rpt log no errors in there at all only other addons i have installed in infistar and WAI.. not sure what gone wrong not had issues with this on 1061.Sorted now was my mistake lol
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u need to follow the install instructions
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In
scripts\traders
move or delete the fileserver_traders.sqf
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Rename
server_traders - whatever-map-name.sqf
toserver_traders.sqf
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You need to edit the mission.sqm file and add the addons to the addOns[]= list:
"warehouse",
"mbg_buildings_3",
"mbg_killhouses",
"aif_arma1buildings",
"mbg_african_buildings",
"gms_k98",
"RH_m14",
"FHQ_Remington",
"FHQ_Remington_ammo",
"FHQ_Remington_msr",
"FHQ_Remington_xm2010",
"FHQ_Remington_acr",
"FHQ_Remington_rsass",
"VILAS_WWP",
"VILAS_RW_Forces",
"VILAS_WWP_CO",
"VILAS_RW_Forces_CO",
"ddopp_taserpack",
"smk_anims_lite",
"MicroAirVehicles",
"oz_is_objects",
"monaro",
"gsc_units_stalker_patch",
"american_law_enforcement",
"CYBP_Camels_Config",
"nissan_350z",
"ussr_cheytac",
"bb_mercenary"Dont forget to add the , to the item above where your pasting these.
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Yeah i seen that is his first rpt log before he stated the infact it was106 and that he then downloaded and tried to install 1061... In the second rpt log he posted after that there no mention of the DMR that i can see which i assume cause he got 1061 installed... however there is mk_48_DZ and itemtunacooked so yes it possible he has the wrong server pbo cause of the other 2 errors or maybe still got 106 epoch files left over... but also possible he missed one of the important steps in the 106 sql upgrade.... But yeah you are most likely right lol was just trying to help but ended up looking stupid lol so i keep quiet and remain in the background from now on :p lol.
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I don't use this version but from the looks of it you will most likely get kicked for each vehicle in the attachto.txt file.. you could simply change 5's for each vehicle to 3 so it looks something like:
3 "KamazRefuel_DZ" 3 "UralRefuel_TK_EP1_DZ" 3 "MtvrRefuel_DES_EP1_DZ" 3 "Ural_UN_EP1" 3 "Ural_TK_CIV_EP1" 3 "Ural_CDF"
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@Thug from what i can see from the rpt log u posted u need to rerun the 106 sql upgrades and read the bottom part of the sql file carefully.
Edit to expand on this a little the reason for all the No entry error is cause the database class names have not been updated there for when it tries to load them it spits out those errors about old class names also note any mods like WAI that not been updated correctly with new class names can also spit out these errors.
Edit again just to add most hosts for some odd reason don't seem to run the sql database upgrade correctly so most likely why it works fine on your home PC but not on the paid host you have to manually run the SQL 106 and 1061 updates on the database yourself.
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Make sure @Taviana; is first in the start line before the others
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Quote
I think this really just comes down to gross misuse of an interim period which we offered 1.0.5.1 for download on DZLauncher, unfortunately it's crunch time and nobody is prepared, that's not the mod team's fault.
I don't think anyone is complaining on updating to 1061 i think it more the fact there only been giving a day to do so...hell most hosting sites don't have the option for 1061 yet let alone people having time to update there mods... i think most are panicking due to that fact if you don't have a VPS or dedicated server and are stuck with hosts.. You have to wait on your host to update not to mention fact that most hosts don't give much wiggle room to these people to update that stuff themselves... I was stuck in this position myself cause gtx while they have the 1061 for standard epoch they don't have overwatch added yet.. Cant add it myself cause they do not allow you to change the order of the mod list ie putting overwatch first in the list which causes the server not to load...
Now me i am not to bothered cause i now running it from my own dedicated server but for others that not really a option for them so giving them extra time would kinda be nice rather than putting them in panic mode... and no im not complaining this is anyway or shape your guys fault i am just stating why people want more time.
- MartynFitz, theduke and BigEgg
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4-8? damn my servers during peak times have 13 - 15 players on with 6 hour restarts and fps has never dropped below 25 for me. but as i said everyone has different experiences with different hosts.
though saying that there has been odd times where server has dropped connection for like 5 mins or so every now and then always over looked it but for price i think i can live with that... cant afford dedicated server atm well could but i don't play as much anymore to warrant the cost.
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i use gtx for my main servers and had no issues with them... only had to contact support once to switch gaming profile and that was resolved within a hour.. but like any hosts everyone has there own preference and experience.
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Salival just wanted to thank you for taking your time to update all these addons for us newbies.. the community need more people like you and of course big thank you to the original creators of the scripts too.
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Yes it works on 1.0.6
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n/m i am stupid lol.. fixed it
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Well this could be a number of things... can u post your RPT Log
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you only need to download and install the Visual C++ Redistributable 2015 (x86 version) as for the HiveEXT.dll long as u copied the new server files over this should all ready be in place but it located in the @DayZ_Epoch_Server folder if u want to check the modified date should be December 1st 2016.
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Yeah i installed that like 3 times now but I got it in my case windows firewall was blocking the mysql port which in return was causing the database not to be read throwing up the error message.. why the firewall was blocking the port in first place is beyond me.
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from what i can gather it not communicating with the hive which is why it throwing up this error which means something blocking it from seeing it normally this is caused by a firewall but mine is disabled or the Visual C++ Redistributable files not being installed but i installed this yet again and still nothing... i made sure hive file is in place and it def the new one from 106 server package.... i need to try figure out why it not communicating with the hive.
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Yeah not that.. i launched the game with just the epoch 106 files plus i can access my other server which has 106 working fine on it... it server side it has to be otherwise the rpt wouldnt spam those errors.. i just cant pin point why the default epoch server pbo is spitting out the errors... i not made a single change it a fresh install.. it works fine on my other server which is why it throwing me through a loop.
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Yeah same here has me stumped... i don't get it myself but i gotta go to work so i give up for now... will keep a eye on this topic hopefully someone will have a few suggestions to try.
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Well i am glad i am not the only person having this issue... I set up a test server on my current PC with 1.0.6 all works fine i then copied this over to my server where i let my admins test everything out to make sure i not missed any bugs before i upload it to the live server.. this is my normal pattern i done it for all past epoch updates.. not had a issue but this time when i moved it over i get the the server is running an incorrect version of the server side application...
I racked my brains nothing changed... i even redid the whole thing from scratch on the server PC you know adding the arma 2 and arrowhead files then epoch server files adding the client files in setting up the bat file only to get the same issue when trying to connect. i have even reinstalled the Visual C++ Redistributable just to make sure it was not that... funny thing is i can set 1051 up on it with no issues.
Here what the rpt is spitting out
Spoiler11:15:01 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
11:15:03 "HIVE: Starting"
11:15:03 Error in expression <ll compile str formatText["%1", _data];
_resultArray
};onPlayerDisconnected "[>
11:15:03 Error position: <_resultArray
};onPlayerDisconnected "[>
11:15:03 Error Undefined variable in expression: _resultarray
11:15:03 File z\addons\dayz_server\init\server_functions.sqf, line 152
11:15:03 Error in expression <y call server_hiveReadWrite;
_outcome = _result select 0;
if (_outcome == "PASS">
11:15:03 Error position: <_result select 0;
if (_outcome == "PASS">
11:15:03 Error Undefined variable in expression: _result
11:15:03 File z\addons\dayz_server\system\server_monitor.sqf, line 23
11:15:03 "SERVER FPS: 20 PLAYERS: 1"
11:15:03 Error in expression <ll compile str formatText["%1", _data];
_resultArray
};onPlayerDisconnected "[>
11:15:03 Error position: <_resultArray
};onPlayerDisconnected "[>
11:15:03 Error Undefined variable in expression: _resultarray
11:15:03 File z\addons\dayz_server\init\server_functions.sqf, line 152
11:15:03 "HIVE: Request sent"
11:15:03 Error in expression <t _myArray,_result];
};
};
} else {
if (_val > 0) then {
_fileName = _key call s>
11:15:03 Error position: <_val > 0) then {
_fileName = _key call s>
11:15:03 Error Undefined variable in expression: _val
11:15:03 File z\addons\dayz_server\system\server_monitor.sqf, line 63
11:15:03 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming any objects in 0.0220032 seconds (unscheduled)"
11:15:03 "Total Number of spawn locations 6"
11:15:03 Error in expression <nt";
_myArray = [];
_val = 0;
_status = _result select 0;
_val = _result select>
11:15:03 Error position: <_result select 0;
_val = _result select>
11:15:03 Error Undefined variable in expression: _result
11:15:03 File z\addons\dayz_server\system\server_monitor.sqf, line 49
11:15:03 "CLEANUP: INITIALIZING Vehicle SCRIPT"
11:15:03 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
11:15:04 "EPOCH EVENTS INIT"
11:15:04 "INFO - Player: PID#3(FUBAR)(UID:7656119802092345/CID:any) Status: LOGGING IN"
11:15:04 Error in expression <ll compile str formatText["%1", _data];
_resultArray
}; -
yeah looks like he did not upload the updated define file lol working fine now ty.
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yeah only started happening in this version old admin tools works great i'll look into it more because it was another admin on server who installed the door management system maybe he left something out.
1.6 Safezone
in A2: Epoch Mods
Posted
Well Lingor does not have trader cities per say they are scattered about so you have to enter the positions yourself for each one u want to have as a safe zone.