Ulyssies Posted April 16, 2014 Report Share Posted April 16, 2014 ================================================================== == C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe == "C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;@rmod;839\@bliss -port=3017 -profiles=839 -config=839\server-pmdF0.cfg -cfg=839\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound ===================================================================== Exe timestamp: 2013/06/10 08:00:38 Current time: 2014/04/16 03:13:39 Version 1.62.103718 Item STR_EPOCH_BULK_DESC_MP5SD listed twice Item STR_ACTIONS_BUILD listed twice Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably). Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably). Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/ Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/ Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/ Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/ Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/ Updating base class Damage->, by r_modz\config.cpp/CfgVehicles/HMMWV_TOW/Damage/ Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/UAZ_SPG9_Base/Sounds/Engine/ Updating base class Sounds->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/ Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/Engine/ Updating base class Movement->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/Movement/ Updating base class Sounds->, by r_modz\config.cpp/CfgVehicles/UH1_Base/Sounds/ Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/UH1_Base/Sounds/Engine/ Updating base class ViewOptics->, by r_modz\config.cpp/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/GUE_Soldier_Base/HitPoints/ Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/TK_GUE_Soldier_Base_EP1/HitPoints/ Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/ Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp->StreetLamp_BaseWeakYellow, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp->StreetLamp_BaseWeakYellow, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class CA_Magazine->4000Rnd_762x51_M134, by r_modz\config.cpp/CfgMagazines/2000Rnd_762x51_M134/ Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/100Rnd_127x99_M2/ Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/48Rnd_40mm_MK19/ Obsolete class Animations defined in bin\config.bin/RscCompass/ Obsolete class Animations defined in bin\config.bin/RscWatch/ 3:14:46 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 3:14:46 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 3:14:46 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 3:14:46 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 3:14:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 3:14:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 3:14:51 Animation ca\wheeled2\tt650\data\anim\tt650_driver.rtm not found or empty 3:14:51 Animation ca\wheeled2\tt650\data\anim\tt650_cargo.rtm not found or empty 3:14:51 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]" 3:14:51 "DayZ Epoch: MPframework inited" 3:14:52 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found 3:14:52 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found 3:14:52 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found 3:14:52 "Res3tting B!S effects..." 3:14:52 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found 3:23:27 Client: Remote object 2:9 not found 3:23:27 Client: Remote object 2:10 not found 3:23:27 Client: Remote object 2:11 not found 3:35:55 Client: Remote object 2:26 not found 3:35:55 Client: Remote object 2:27 not found 3:35:55 Client: Remote object 2:28 not found 4:19:14 NAT Negotiation completed Link to comment Share on other sites More sharing options...
0 Triage Posted April 16, 2014 Report Share Posted April 16, 2014 Do you have a server monitor sqf? Check that directory to see if its their. Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 Yeah everything is there. i went into the ftp then it just stopped working i didn't touch anything. Link to comment Share on other sites More sharing options...
0 Triage Posted April 16, 2014 Report Share Posted April 16, 2014 Strange. Have you called any of these files to a custom compiles or anything like that? Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 Do you want to see my dayz_Server.pbo? Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 https://www.dropbox.com/sh/j6m5tjgfdbtosxb/oNL-xlFc93 <----- Server.pbo https://www.dropbox.com/sh/vhay8i8iugymok0/sRWbEoR22S <----- Mission.pbo Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 16, 2014 Report Share Posted April 16, 2014 you do have your server.pbo in pbo format right? Not just seperate maps like your link? Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 Thanks everyone, ill see if that works now xBowBii. Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 could it be cpbo not working properly? Link to comment Share on other sites More sharing options...
0 Ulyssies Posted April 16, 2014 Author Report Share Posted April 16, 2014 I found the problem you were all kinda right in a way, before this happened i was using PboView then i changed to cpbo and it stopped working. cpbo was the problem. Link to comment Share on other sites More sharing options...
0 Flosstradamus Posted April 16, 2014 Report Share Posted April 16, 2014 Yeah don't use cpbo it corrupts pbos more then anything. I suggest using PBO Manager Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 16, 2014 Report Share Posted April 16, 2014 Guys stop asking if he has the right files in the right folder.. DON'T TELL ME WHAT TO DO Link to comment Share on other sites More sharing options...
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