We've been running Epoch since January of this year, and we have had about every possible issue you can run into when it comes to Epoch, in the beginning our players never got the option to maintain, which of course was solved by adding the database events, we've had issues with people cracking codelocks when the server was empty (at no risk) which made it necessary for us to implement some kind of added difficulty when players crack codes when the server is empty or near empty, we've had issues with plot poles and buildables disappearing and needed to be added to the DZE_MaintainClasses, etc. etc. etc. - and now we have been at a point where I just don't know how to fix the issue.
So here's the problem:
After 7 days, random items that were built recently get deleted, particularly doorways.
Our server variable is set to clear out unmaintained objects every 14 days.
The weird part is that for a lot of stuff that were built a long time ago the issue doesn't appear, it seems to affect recently built objects only.
This is what's in our event:
DELETE FROM `object_data` WHERE `Updated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Timestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY)
Since this issue has persisted and been unresolved, users are simply leaving because there's no way to maintain their bases.
I would very much like to find a solution to this issue (which is why I am posting this).
Question
Tobias Solem
We've been running Epoch since January of this year, and we have had about every possible issue you can run into when it comes to Epoch, in the beginning our players never got the option to maintain, which of course was solved by adding the database events, we've had issues with people cracking codelocks when the server was empty (at no risk) which made it necessary for us to implement some kind of added difficulty when players crack codes when the server is empty or near empty, we've had issues with plot poles and buildables disappearing and needed to be added to the DZE_MaintainClasses, etc. etc. etc. - and now we have been at a point where I just don't know how to fix the issue.
So here's the problem:
After 7 days, random items that were built recently get deleted, particularly doorways.
Our server variable is set to clear out unmaintained objects every 14 days.
The weird part is that for a lot of stuff that were built a long time ago the issue doesn't appear, it seems to affect recently built objects only.
This is what's in our event:
DELETE FROM `object_data` WHERE `Updated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Timestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY)
Since this issue has persisted and been unresolved, users are simply leaving because there's no way to maintain their bases.
I would very much like to find a solution to this issue (which is why I am posting this).
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