Pasquale Posted March 28, 2014 Report Share Posted March 28, 2014 Set @JSRS 1.5 and @CBA, keys, respectively, in the folder "Key", "Expansion" and on the server in the "Key". The problem with the approach to the server: BattlEye: Script restriction #2 BattlEye: Script restriction #12 Understand that something needs to be corrected in the scripts.txt Help to understand and properly connect the sound of fashion JSRS without CBA works fine but not full ( anticheat infiSTAR 27.03.2014 (AH0327) scripts.txt //new 5 "dedicatedServerInterface" 5 "createUnit" !"_dog = (group player) createUnit [typeOf _target, _pos, [], 0, \"FORM\"];" !"_newUnit = _group createUnit [_class,dayz_spawnPos,[],0,\"NONE\"];" !"_newUnit = _group createUnit [_class,position player,[],0,\"NONE\"];" !"_newUnit = _group createUnit [_class,getMarkerPos \"respawn_west\",[],0,\"NONE\"];" !"_newUnit = _group createUnit [_class,getMarkerPos \"respawn_west\",[],0,\"NONE\"];" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit [\"Logic\", [1000,10,0], [], 0, \"NONE\"];" !"_unit = _grp createUnit [_type, _itemPos, [], 0, \"FORM\"];" 5 "Logic" !"\"Logic\" createVehicleLocal" !"sideLogic" !"BIS_MPF_clientJIPlogic" !"_humanity_logic" !"ACE_Required_Logic" 5 "FunctionsManager" 5 "], \"FunctionsManager\"]" 5 "],\"FunctionsManager\"]" 5 "\"Functions\" + \"Manager\"" 5="\"Manager\"" 5 "[6300,7700,0]" 5 "group (" !"_mygrp = group (" 5 ", 27000" 5 "nuke" 5 "Sound_Alarm" 5 "Sound_Alarm2" 5 "Fuck Server" 5 "Wipe Database" 5 "val = [.1,1.5,.2]" 5 "BoxObject" 5 "_fonzy" 5 "_troll" 5 "_sharky" 5 "_x setDamage 1" 5 "nearestObjects [[6325.6772,7807.7412]" 5 "createVehicleLocal _fck" 5 "\"HelicopterExplobig\", \"HelicopterExploSmall\"" 5 "\"HelicopterExplobig\",\"HelicopterExploSmall\"" 5 "\"HelicopterExploSmall\", \"HelicopterExplobig\"" 5 "\"HelicopterExploSmall\",\"HelicopterExplobig\"" 5 "_classname = \"HelicopterExploBig\";" 5 "_fck select" 5 "_logic = _this select 0;" 5 "_logic setpos [1000,10,0];" 5 "BattleFieldClearance" 5 "BIS_MPF_logic" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit" 5 "BIS_MPF_dummygroup" !="BIS_MPF_dummygroup = createGroup sideLogic;" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit" 5 "_codeAHOFF" 5 "_first in" 5 "_commands" 5 "_agent setDamage 1" 5 "_unit createUnit" 5 "createUnit _array" 5 "[_pos, _grp, \";\" +" 5 "+ \";\"" 5 "+\";\"" 5 "+ \";\"]" 5 "+\";\"]" 5 "], \"Logic\"]" 5 "],\"Logic\"]" 5 "closeDisplay =" 5 "rJIPrequest =" !"rJIPrequest = 'JIPrequest'" 5 "{rJIPREQUEST" !"!isNil {rJIPREQUEST}" 5 "RUSTLER" 5 "Ruslter" 5 "Systems Online" 5 "HangenderRE" 5 "vilegaming" 5 "v.i.l.e" 5 "Lystic" 5 "setDammage" 5 "compile toString" 5 "@TheWarZ" 5 "beeeh" 5 "dayz-injector-menu" 5 "Shadowy_NONRE" 5 "_cute" 5 "_stuff" 5 "_vgmenu" 5 "_func4" 5 "_genVar" 5 "_rand60" 5 "_first_term" 5 "_skarmory" 5 "_salamence" 5 "Init RE" 5" Nigger" 5 "\"You\"" 5 "selectedItemCountLeft = lnbText" 5 "(getPosATL player) nearObjects [\"Man\", 15000]" 5 "[[\"Man\",\"Air\",\"Car\",\"Motorcycle\",\"Tank\",\"Ship\",\"StaticWeapon\"],250000]" 5 "action_crate1" 5 "_dummyveh" 5 "], 40000])" 5 "(getPosATL player) nearObjects [\"Man\", 200];" 5 "(nearestObject [player, \"Rabbit\"])" 5 "try saving" 5 "addMagazineCargoGlobal[\"ItemSilverBar\",50];" 5 "addMagazineCargoGlobal[\"ItemSilverBar10oz\",50];" 5 "addMagazineCargoGlobal[\"ItemGoldBar\",50];" 5 "addMagazineCargoGlobal[\"ItemGoldBar10oz\",50];" 5 "addMagazineCargoGlobal[\"ItemBriefcase100oz\",50];" 5 "addMagazineCargoGlobal[\"ItemSilverBar\",500];" 5 "addMagazineCargoGlobal[\"ItemSilverBar10oz\",500];" 5 "addMagazineCargoGlobal[\"ItemGoldBar\",500];" 5 "addMagazineCargoGlobal[\"ItemGoldBar10oz\",500];" 5 "addMagazineCargoGlobal[\"ItemBriefcase100oz\",500];" 1 "createVehicleLocal _position" !"_spawnveh createVehicleLocal _position" Link to comment Share on other sites More sharing options...
0 Sukkaed Posted March 28, 2014 Report Share Posted March 28, 2014 Post your scripts.log Link to comment Share on other sites More sharing options...
0 Pasquale Posted March 28, 2014 Author Report Share Posted March 28, 2014 scripts.log 28.03.2014 00:05:39: ******** (**.175.*.*:***38) 7**c20*************f20b6f5b935***8 - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" 28.03.2014 00:07:56: ********* (5.**9.**.**:****) **b9b1efb92**********148d04b3d77*** - #2 "odules\functions\main.sqf" scriptName "Functions\main.sqf"; _logic = _this select 0; _logic setpos [1000,10,0]; waituntil {!is" 28.03.2014 00:11:28: [uBOD] Kubatin (*5.71.**.**1:****0) *******1cf9081fc**********3e6b8ca7*** - #2 "odules\functions\main.sqf" scriptName "Functions\main.sqf"; _logic = _this select 0; _logic setpos [1000,10,0]; waituntil {!is" 28.03.2014 00:18:31: Pasquale (**.*7.1*6.1***:*****) *******fcff56d********d4f4819af0**** - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" Link to comment Share on other sites More sharing options...
0 Sukkaed Posted March 28, 2014 Report Share Posted March 28, 2014 There is no #12 kick in that log. For #2 you could try this for line 4. 5 "Logic" !"\"Logic\" createVehicleLocal" !"sideLogic" !"BIS_MPF_clientJIPlogic" !"_humanity_logic" !"ACE_Required_Logic" !"SLX_XEH_COMPILE" Link to comment Share on other sites More sharing options...
0 Pasquale Posted March 28, 2014 Author Report Share Posted March 28, 2014 now here 28.03.2014 15:04:10: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "[_key, _x select 1]]; }; } forEach _value; }; CBA_EVENT_KEY_LOGIC = objNull; cba_events_keypressed = -100; cba_events_attach_c" 28.03.2014 15:15:06: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "Out="+str(_timeOut)+", _game="+str(_game)); if !(isNil "CBA_logic") then { _str = _str + (", BIS_functions="+str(CBA_logic)+", " 28.03.2014 15:25:47: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" 28.03.2014 15:27:51: Cyberlife (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" Link to comment Share on other sites More sharing options...
0 Pasquale Posted March 29, 2014 Author Report Share Posted March 29, 2014 just remove: Thank you! The problem is solved! I hope in the filters would not have such problems? Link to comment Share on other sites More sharing options...
0 Pasquale Posted April 3, 2014 Author Report Share Posted April 3, 2014 Hello! ) Still how to make work correctly addon @CBA, @JSRS 1.5 since Epoch? Also get a kick BattlEye: Script restriction #3 when entering the server. The use of the add @JSRS 1.5 without @CBA does not give the functionality of the sound mod. Was a period of a few days ago, when BattleEye not worked due curve updates and you could log onto the server with @CBA addon. How to solve the problem? scripts.log 03.04.2014 14:53:00: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" 03.04.2014 14:53:00: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "[_key, _x select 1]]; }; } forEach _value; }; CBA_EVENT_KEY_LOGIC = objNull; cba_events_keypressed = -100; cba_events_attach_c" 03.04.2014 14:53:33: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "[_key, _x select 1]]; }; } forEach _value; }; CBA_EVENT_KEY_LOGIC = objNull; cba_events_keypressed = -100; cba_events_attach_c" 03.04.2014 14:53:36: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "Out="+str(_timeOut)+", _game="+str(_game)); if !(isNil "CBA_logic") then { _str = _str + (", BIS_functions="+str(CBA_logic)+", " 03.04.2014 14:53:36: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #1 "= [sideLogic] call CBA_fnc_getSharedGroup; _logic = _group createUnit ["FunctionsManager", [0,0,0], [], 0, "none"]; ; BIS_OO_grp" 03.04.2014 14:53:36: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #3 "ll CBA_fnc_getSharedGroup; _logic = _group createUnit ["FunctionsManager", [0,0,0], [], 0, "none"]; ; BIS_OO_grpLogic = _group; " 01.04.2014 (AH0327b) BatlleEye v1.215 Link to comment Share on other sites More sharing options...
0 Pasquale Posted April 5, 2014 Author Report Share Posted April 5, 2014 sent mail But now get a kick BattlEye: Script restriction #33 :D make scripts.log May I know what I do so? 04.04.2014 10:51:12: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "SLX_XEH_COMPILE); cba_common_fnc_blaHandler = { private ["_logic"]; private "_params"; _params = if ((if (isNil {(_this)}) t" 04.04.2014 10:51:12: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "[_key, _x select 1]]; }; } forEach _value; }; CBA_EVENT_KEY_LOGIC = objNull; cba_events_keypressed = -100; cba_events_attach_c" 04.04.2014 10:51:40: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "[_key, _x select 1]]; }; } forEach _value; }; CBA_EVENT_KEY_LOGIC = objNull; cba_events_keypressed = -100; cba_events_attach_c" 04.04.2014 10:51:41: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #2 "Out="+str(_timeOut)+", _game="+str(_game)); if !(isNil "CBA_logic") then { _str = _str + (", BIS_functions="+str(CBA_logic)+", " 04.04.2014 10:51:41: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #1 "= [sideLogic] call CBA_fnc_getSharedGroup; _logic = _group createUnit ["FunctionsManager", [0,0,0], [], 0, "none"]; ; BIS_OO_grp" 04.04.2014 10:51:41: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #3 "ll CBA_fnc_getSharedGroup; _logic = _group createUnit ["FunctionsManager", [0,0,0], [], 0, "none"]; ; BIS_OO_grpLogic = _group; " 04.04.2014 10:51:41: Pasquale (**.**.***.**:****) *******f56d0d****d4f4*****09*** - #33 "pe; ; }; CBA_logic = _logic; if (isNil "RE" && {isNil "BIS_MPF_logic"} && {isClass(configFile >> "CfgPatches" >> "CA_Modules")" ))))) Link to comment Share on other sites More sharing options...
0 ruubje11 Posted April 9, 2014 Report Share Posted April 9, 2014 The battleye filters is a system on itself. Every server owner will get confronted with them and once you understand the system it is actually quite easy to work around them. I suggest a readthrough this guide to get started with the basics of the filters: http://dayz.st/w/Battleye_Filters Link to comment Share on other sites More sharing options...
0 Pasquale Posted April 11, 2014 Author Report Share Posted April 11, 2014 The battleye filters is a system on itself. Every server owner will get confronted with them and once you understand the system it is actually quite easy to work around them. I suggest a readthrough this guide to get started with the basics of the filters: http://dayz.st/w/Battleye_Filters It would be better in the case helped. Clever mind many do not! Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 12, 2014 Report Share Posted April 12, 2014 It would be better in the case helped. Clever mind many do not! !="SLX_XEH_COMPILE" Link to comment Share on other sites More sharing options...
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Pasquale
Set @JSRS 1.5 and @CBA, keys, respectively, in the folder "Key", "Expansion" and on the server in the "Key".
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