I cannot interact with road debris to remove and loot.
I am running two servers with Epoch 1.0.1.5. One on ViLayer running Lingor Epoch, and one on SurvivalServers running Chernarus Epoch. I have added no other mods to the servers, and when connecting to the Lingor Server, I have the following Arma II Expansions running in client: Arma 2: British Armed Forces, Arma 2: Private Military Company, beta, expansion, DayZ Epoch, DayZ Epoch 1.0.1.5, Lingor Island 1.5, Arma 2, Arma2: Operation Arrowhead.
When I come across a pile of debris, or a wrecked car along the side of the road, I scroll the mouse wheel to pull up the menu, and don't get any options. There isn't even the name of the object to the right of the aiming reticle in the center of the screen like when you look at any other interact-able item. I have a toolbox in my inventory.
Does anyone have any idea why the remove option does not show up? I would rather play the game more before I have to learn how to mod it. However, I did dig around in dayz_server.pbo and found remove.sqf that seems accomplish what I want to do, but it almost seems like it is not loading. Has anyone else had this issue with ViLayer? Does anyone know how menu options get added to the interaction menu so that I may start to look a little deeper on my own just in case no one has seen this issue?
I have seen a few other forum posts on this forum about this issue but all that was posted after the issue was solved was something to the effect of "It's fixed...", which does not help users who may have these issues in the future. I have even replied to one of the posts, but I assume a new post will get more reads.
Thanks!
Edit: I do receive a "Check Cargo" option, which I understand to be an Epoch feature, so I assume some of the scripts are being read by server.
Question
tdinerd12
I cannot interact with road debris to remove and loot.
I am running two servers with Epoch 1.0.1.5. One on ViLayer running Lingor Epoch, and one on SurvivalServers running Chernarus Epoch. I have added no other mods to the servers, and when connecting to the Lingor Server, I have the following Arma II Expansions running in client: Arma 2: British Armed Forces, Arma 2: Private Military Company, beta, expansion, DayZ Epoch, DayZ Epoch 1.0.1.5, Lingor Island 1.5, Arma 2, Arma2: Operation Arrowhead.
When I come across a pile of debris, or a wrecked car along the side of the road, I scroll the mouse wheel to pull up the menu, and don't get any options. There isn't even the name of the object to the right of the aiming reticle in the center of the screen like when you look at any other interact-able item. I have a toolbox in my inventory.
Does anyone have any idea why the remove option does not show up? I would rather play the game more before I have to learn how to mod it. However, I did dig around in dayz_server.pbo and found remove.sqf that seems accomplish what I want to do, but it almost seems like it is not loading. Has anyone else had this issue with ViLayer? Does anyone know how menu options get added to the interaction menu so that I may start to look a little deeper on my own just in case no one has seen this issue?
I have seen a few other forum posts on this forum about this issue but all that was posted after the issue was solved was something to the effect of "It's fixed...", which does not help users who may have these issues in the future. I have even replied to one of the posts, but I assume a new post will get more reads.
Thanks!
Edit: I do receive a "Check Cargo" option, which I understand to be an Epoch feature, so I assume some of the scripts are being read by server.
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