ToejaM Posted August 1, 2013 Report Share Posted August 1, 2013 Simply as the title says, how do I turn the orbs showing all the time? :) They're too obvious at night time heh. Link to comment Share on other sites More sharing options...
0 vbawol Posted August 2, 2013 Report Share Posted August 2, 2013 This is the only bandit/hero indicator we have and would rather leave this enabled. The orbs should not glow at night and should only be visible if light is shining, could you take a screen shot of what your talking about? Link to comment Share on other sites More sharing options...
0 ToejaM Posted August 2, 2013 Author Report Share Posted August 2, 2013 Its the bandit orb thats the problem. The hero orb is pretty hard to see. Not really near a light source except the moon but this is basically in a forest and its so bright. I had someone sneak up on me when we thought we'd killed everyone and I'd have never seen him if it wasnt for the orb, could see it through the grass quite easily. This however I got someone to pose for me. The screenshot doesn't really do it justice but it is very very obvious to see in the dark. http://s20.postimg.org/c528vkyot/ORBS.png I really would like to disable it. With humanity often resetting randomly aswell, sometimes it just doesnt work and defeats its self. Link to comment Share on other sites More sharing options...
0 ToejaM Posted August 2, 2013 Author Report Share Posted August 2, 2013 Ok well its pretty easy to turn it off, I've worked that out :) Link to comment Share on other sites More sharing options...
0 maca134 Posted August 2, 2013 Report Share Posted August 2, 2013 Care to share? Link to comment Share on other sites More sharing options...
0 maca134 Posted August 2, 2013 Report Share Posted August 2, 2013 Found it, you need to override the player_friendliesCheck.sqf in compiles.sqf. Then adjust the file accordingly Link to comment Share on other sites More sharing options...
0 ToejaM Posted August 3, 2013 Author Report Share Posted August 3, 2013 Thats correct. I simply changed the humanity value from 5k to 9million for each :) Link to comment Share on other sites More sharing options...
0 kaamo5 Posted October 1, 2013 Report Share Posted October 1, 2013 Found it, you need to override the player_friendliesCheck.sqf in compiles.sqf. Then adjust the file accordingly Thats correct. I simply changed the humanity value from 5k to 9million for each :) Hey, I did do the changes mentioned above but the orbs keeps still showing up. Any more info how to get those silly orbs turned off? :( Link to comment Share on other sites More sharing options...
0 ToejaM Posted October 1, 2013 Author Report Share Posted October 1, 2013 You need to put a copy of the file in your mission file and change the path that relates to it but I honestly wouldnt bother now as they're being removed in the next patch for a different system :) Link to comment Share on other sites More sharing options...
0 vbawol Posted October 1, 2013 Report Share Posted October 1, 2013 New system in the next patch 1.0.2.4 that replaces this. Link to comment Share on other sites More sharing options...
0 kaamo5 Posted October 1, 2013 Report Share Posted October 1, 2013 You need to put a copy of the file in your mission file and change the path that relates to it but I honestly wouldnt bother now as they're being removed in the next patch for a different system :) New system in the next patch 1.0.2.4 that replaces this. Ok! Thanks for fast repsonse and keep up the good work! :) Link to comment Share on other sites More sharing options...
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ToejaM
Simply as the title says, how do I turn the orbs showing all the time? :)
They're too obvious at night time heh.
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