FragZ Posted March 13, 2014 Report Share Posted March 13, 2014 I have been using this layout since the beginning of the server... //Default Loadout DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","FoodCanSardines","ItemWaterbottle","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"]; DefaultWeapons = ["Itemtoolbox","ItemMap","ItemHatchet_DZE","ItemCompass","ItemKnife","M9SD"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; //Admin Loadout if ((getPlayerUID player) in ["UIDS GOES IN HERE"]) then { //Admins: Filtechplay, FragZ, David DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","Skin_Graves_Light_DZ","FoodSteakCooked","30Rnd_556x45_Stanagg","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","ItemGoldBar10oz","10Rnd_127x99_m107","10Rnd_127x99_m107"]; DefaultWeapons = ["glock17_EP1","SCAR_L_STD_Mk4CQT","Binocular_Vector","NVGoggles","ItemMap","ItemCompass","ItemGPS","ItemWatch","ItemKnife","Itemtoolbox","ItemCrowbar","Itemetool","ItemHatchet_DZE"]; DefaultBackpack = "DZ_LargeGunBag_EP1"; DefaultBackpackWeapon = }; It simply doesnt work half of the time. I have gotten reports from my donnors that commited suicide 12 times in a row, didint got any loadout. Is there a stable way to make loadouts? I am using DayZ.st if that helps. Link to comment Share on other sites More sharing options...
0 lmapper Posted March 13, 2014 Report Share Posted March 13, 2014 Check your dayz_mission/init.sqf for: [] ExecVM "Scripts\loadout.sqf"; and DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","FoodCanSardines","ItemWaterbottle","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"]; DefaultWeapons = ["Itemtoolbox","ItemMap","ItemHatchet_DZE","ItemCompass","ItemKnife","M9SD"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; Link to comment Share on other sites More sharing options...
0 FragZ Posted March 13, 2014 Author Report Share Posted March 13, 2014 Check your dayz_mission/init.sqf for: [] ExecVM "Scripts\loadout.sqf"; and DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","FoodCanSardines","ItemWaterbottle","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"]; DefaultWeapons = ["Itemtoolbox","ItemMap","ItemHatchet_DZE","ItemCompass","ItemKnife","M9SD"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; Link to comment Share on other sites More sharing options...
0 Logan Posted March 13, 2014 Report Share Posted March 13, 2014 I have the same issue with the loadouts, had to stop offering it because of how iffy it is. Link to comment Share on other sites More sharing options...
0 HellGamer115 Posted March 13, 2014 Report Share Posted March 13, 2014 I have the same issue with the loadouts, had to stop offering it because of how iffy it is. Link to comment Share on other sites More sharing options...
Question
FragZ
I have been using this layout since the beginning of the server...
It simply doesnt work half of the time. I have gotten reports from my donnors that commited suicide 12 times in a row, didint got any loadout.
Is there a stable way to make loadouts? I am using DayZ.st if that helps.
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