For some time now I've been trying to fix an issue.
Whenever there are 30+ people on the server, I get this annoying bug that makes players spawn as birds. Also, massive desync plagues the server at these playernumbers.
How would I go about fixing this? I see servers running a constant 60 players, and I can't even host 30+ for 15 minutes before it's Kaw Kaw.
Now I think it might be related to the number of dead bodies on the server (after 2 hours this can be up to 100), so I'm testing a corpse cleanup script at the moment in hopes this helps. However, it's weird that this only occurs at 30+ players.
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Hi,
For some time now I've been trying to fix an issue.
Whenever there are 30+ people on the server, I get this annoying bug that makes players spawn as birds. Also, massive desync plagues the server at these playernumbers.
How would I go about fixing this? I see servers running a constant 60 players, and I can't even host 30+ for 15 minutes before it's Kaw Kaw.
What I've tried:
Remove AI
Extra group cleanup
Extra cleanup scripts
Vanilla server
I have a 3 hour restart scheduel
My basic.cfg:
Now I think it might be related to the number of dead bodies on the server (after 2 hours this can be up to 100), so I'm testing a corpse cleanup script at the moment in hopes this helps. However, it's weird that this only occurs at 30+ players.
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