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1.0.4 RPT Spam


thekaboobie

Question

My .rpt log is getting spammed with this:

 

9:38:55 Server: Object 22:99 not found (message 99)
 9:38:55 Server: Object 22:99 not found (message 99)
 9:38:55 Server: Object 22:99 not found (message 99)
 9:38:55 Server: Object 22:99 not found (message 99)
 9:38:56 Server: Object 22:99 not found (message 99)
 9:38:56 Server: Object 22:99 not found (message 99)
 9:38:56 Server: Object 22:99 not found (message 99)
 9:38:56 Server: Object 22:99 not found (message 99)
 9:38:57 Server: Object 22:99 not found (message 99)
 9:38:57 Server: Object 22:99 not found (message 99)
 9:38:57 Server: Object 22:99 not found (message 99)
 9:38:58 Server: Object 22:99 not found (message 99)
 9:38:58 Server: Object 22:99 not found (message 99)
 9:38:58 Server: Object 22:99 not found (message 99)
 9:38:59 Server: Object 22:99 not found (message 99)
 9:38:59 Server: Object 22:99 not found (message 99)
 9:38:59 Server: Object 22:99 not found (message 99)
 9:38:59 Server: Object 22:99 not found (message 99)
 9:38:59 Server: Object 22:100 not found (message 91)
 9:39:00 Server: Object 22:99 not found (message 99)
 9:39:00 Server: Object 22:99 not found (message 99)
 9:39:00 Server: Object 22:101 not found (message 70)
 9:39:00 Server: Object 22:99 not found (message 99)
 9:39:01 Server: Object 22:99 not found (message 99)
 9:39:01 Server: Object 22:99 not found (message 99)
 9:39:01 Server: Object 22:99 not found (message 99)
 9:39:01 Server: Object 22:99 not found (message 99)
 9:39:02 Server: Object 22:99 not found (message 99)
 9:39:02 Server: Object 22:99 not found (message 99)
 9:39:02 Server: Object 22:101 not found (message 70)
 9:39:02 Server: Object 22:99 not found (message 99)
 9:39:03 Server: Object 22:99 not found (message 99)
 9:39:03 Server: Object 22:99 not found (message 99)
 9:39:03 Server: Object 22:101 not found (message 94)
 9:39:03 Server: Object 22:99 not found (message 99)
 9:39:04 Server: Object 22:99 not found (message 99)
 9:39:04 Server: Object 22:99 not found (message 99)
 9:39:04 Server: Object 22:99 not found (message 99)
 9:39:04 Server: Object 22:99 not found (message 99)
 9:39:04 Server: Object 22:99 not found (message 98)
 9:39:05 Server: Object 22:99 not found (message 99)
 9:39:05 Server: Object 22:99 not found (message 99)
 9:39:06 Server: Object 22:99 not found (message 99)
 9:39:06 Server: Object 22:99 not found (message 99)
 9:39:06 Server: Object 22:99 not found (message 99)
 9:39:07 Server: Object 22:99 not found (message 99)
 9:39:07 Server: Object 22:99 not found (message 99)
 9:39:08 Server: Object 22:99 not found (message 99)
 9:39:08 Server: Object 22:99 not found (message 99)
 9:39:08 Server: Object 22:99 not found (message 99)
 9:39:08 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 99)
 9:39:09 Server: Object 22:99 not found (message 98)
 9:39:10 Server: Object 22:99 not found (message 99)
 9:39:10 Server: Object 22:100 not found (message 91)
 9:39:10 Server: Object 22:99 not found (message 99)
 9:39:10 Server: Object 22:99 not found (message 99)
 9:39:11 Server: Object 22:99 not found (message 99)
 9:39:11 Server: Object 22:99 not found (message 99)
 9:39:11 Server: Object 22:99 not found (message 99)
 9:39:12 Server: Object 22:99 not found (message 99)
 9:39:12 Server: Object 22:99 not found (message 99)
 9:39:12 Server: Object 22:100 not found (message 91)
 9:39:12 Server: Object 22:99 not found (message 99)
 9:39:12 Server: Object 22:100 not found (message 91)
 9:39:13 Server: Object 22:99 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:99 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:99 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:99 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:14 Server: Object 22:102 not found (message 99)
 9:39:15 Server: Object 22:102 not found (message 99)
 9:39:15 Server: Object 22:102 not found (message 99)
 9:39:16 Server: Object 22:102 not found (message 99)
 9:39:16 Server: Object 22:102 not found (message 99)
 9:39:16 Server: Object 22:102 not found (message 99)
 9:39:16 Server: Object 22:102 not found (message 99)
 9:39:17 Server: Object 22:102 not found (message 99)
 9:39:17 Server: Object 22:102 not found (message 99)
 9:39:17 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)
 9:39:18 Server: Object 22:102 not found (message 99)

 

anyone know what this means?

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vbawol, what about this:
server_cleanupGroups = {
if (DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN>
17:20:28   Error position: <DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN>
17:20:28   Error Undefined variable in expression: dze_dyn_antistuck3rd
17:20:28 File z\addons\dayz_server\init\server_functions.sqf, line 773
17:20:28 "get: STRING (5758084), sent: STRING (5758084)"
17:20:28 "DISCONNECT: X060T (5758084) Object: B 1-1-C:1 (X060T) REMOTE, _characterID: 2 at loc [8855.76,2836.05,0.00172424]"
17:20:28 Client: Remote object 5:11 not found
17:20:29 Warning: Cleanup player - person 5:10 not found
17:20:31 Error in expression <ck") exitWith {  DZE_DYN_AntiStuck2nd = DZE_DYN_AntiStuck2nd + 1;};
DZE_DYN_Hack>
17:20:31   Error position: <DZE_DYN_AntiStuck2nd + 1;};
DZE_DYN_Hack>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck2nd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 787
17:20:31 Error in expression < = nil;
};

server_checkHackers = {
if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN>
17:20:31   Error position: <DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck2nd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 786
17:20:31 Error in expression <up") exitWith {  DZE_DYN_AntiStuck3rd = DZE_DYN_AntiStuck3rd + 1;};
DZE_DYN_Grou>
17:20:31   Error position: <DZE_DYN_AntiStuck3rd + 1;};
DZE_DYN_Grou>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck3rd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 774
17:20:31 Error in expression <y]);
};
};

v.1.0.4.,

Map chernarus

Antihack InfiStar

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vbawol, what about this:

server_cleanupGroups = {
if (DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN>
17:20:28   Error position: <DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN>
17:20:28   Error Undefined variable in expression: dze_dyn_antistuck3rd
17:20:28 File z\addons\dayz_server\init\server_functions.sqf, line 773
17:20:28 "get: STRING (5758084), sent: STRING (5758084)"
17:20:28 "DISCONNECT: X060T (5758084) Object: B 1-1-C:1 (X060T) REMOTE, _characterID: 2 at loc [8855.76,2836.05,0.00172424]"
17:20:28 Client: Remote object 5:11 not found
17:20:29 Warning: Cleanup player - person 5:10 not found
17:20:31 Error in expression <ck") exitWith {  DZE_DYN_AntiStuck2nd = DZE_DYN_AntiStuck2nd + 1;};
DZE_DYN_Hack>
17:20:31   Error position: <DZE_DYN_AntiStuck2nd + 1;};
DZE_DYN_Hack>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck2nd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 787
17:20:31 Error in expression < = nil;
};

server_checkHackers = {
if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN>
17:20:31   Error position: <DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck2nd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 786
17:20:31 Error in expression <up") exitWith {  DZE_DYN_AntiStuck3rd = DZE_DYN_AntiStuck3rd + 1;};
DZE_DYN_Grou>
17:20:31   Error position: <DZE_DYN_AntiStuck3rd + 1;};
DZE_DYN_Grou>
17:20:31   Error Undefined variable in expression: dze_dyn_antistuck3rd
17:20:31 File z\addons\dayz_server\init\server_functions.sqf, line 774
17:20:31 Error in expression <y]);
};
};

v.1.0.4.,

Map chernarus

Antihack InfiStar

 

did you make sure you updated all files including the variables.sqf?

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I applied the hotfix and I'm not seeing that stuff anymore however now I am seeing this:

 

Cannot use magazine FlareRed_M203 in muzzle M9SD

 

over and over again.

 

I also seem to be having an issue with players not being able to sell vehicles. They keep getting the message to get in the drivers seat.

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I applied the hotfix and I'm not seeing that stuff anymore however now I am seeing this:

 

Cannot use magazine FlareRed_M203 in muzzle M9SD

 

over and over again.

 

I also seem to be having an issue with players not being able to sell vehicles. They keep getting the message to get in the drivers seat.

That error Cannot use magazine FlareRed_M203 in muzzle M9SD is still unknown to me as it does happen from time to time on a vanilla server as well. In your case I think it might be more common due to AI having weapons.

You cannot sell a vehicle unless it has been spawned by the server and not the mission file. 

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That error Cannot use magazine FlareRed_M203 in muzzle M9SD is still unknown to me as it does happen from time to time on a vanilla server as well. In your case I think it might be more common due to AI having weapons.

You cannot sell a vehicle unless it has been spawned by the server and not the mission file. 

 

 

How do I change this sell requirement?

 

Saw this in dayz_code - trade_any_vehicles.sqf:

 

_objectID 	= _obj getVariable ["ObjectID","0"];
				_objectUID	= _obj getVariable ["ObjectUID","0"];

				_notSetup = (_objectID == "0" && _objectUID == "0");

				if(local _obj and !isNull _obj and alive _obj and !_notSetup) then {

					if(_okToSell) then {

So if you do this to any spawned vehicles:

 

_hummer = createVehicle ["HMMWV_DZ",[(_coords select 0) + 25, (_coords select 1) - 5,0],[], 0, "CAN_COLLIDE"];

_hummer setVariable ["ObjectUID",1,true];

 

it should not get deleted....

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