Infinity Posted January 17, 2014 Report Share Posted January 17, 2014 Hi Just noticed that Battleye was down for a bit and now suddenly people get kicked randomly? Guy crashed a c130 and gets kicked. 17.01.2014 19:03:11: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 18:946 FR_Rodriguez_DZ - "_this spawn fnc_plyrHit;" 17.01.2014 19:30:49: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 80:210 Survivor2_DZ - "_this spawn fnc_plyrHit;" People report getting kicked for nothing; had 3 people get kicked for this so far 17.01.2014 18:55:09: player - Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:07:20: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:35:35: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" Where do I update the battleye filters? Where do I get the new ones for Epoch or do I manually have to adjust them again? Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 You need to reload your scripts using rCon or restart your server. Link to comment Share on other sites More sharing options...
0 (GSG) Az Posted January 18, 2014 Report Share Posted January 18, 2014 You need to reload your scripts using rCon or restart your server. Sorry to be a nuisance but I've restarted the server and tried loadscripts and loadevents. 11:18:57 BattlEye Server: Initialized (v1.185) 11:18:57 Host identity created. 11:18:58 BattlEye Server: Incompatible filter file: createvehicle.txt 11:18:58 BattlEye Server: Incompatible filter file: setpos.txt 11:18:58 BattlEye Server: Incompatible filter file: setdamage.txt 11:18:58 BattlEye Server: Incompatible filter file: deletevehicle.txt 11:18:58 BattlEye Server: Incompatible filter file: publicvariable.txt 11:18:58 BattlEye Server: Incompatible filter file: publicvariableval.txt 11:18:58 BattlEye Server: Incompatible filter file: teamswitch.txt 11:18:58 BattlEye Server: Incompatible filter file: addweaponcargo.txt 11:18:58 BattlEye Server: Incompatible filter file: addmagazinecargo.txt 11:18:58 BattlEye Server: Incompatible filter file: addbackpackcargo.txt Any ideas what I may be doing wrong? Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Nothing, it seems like a lot of the filters are incompatible. Take setpos.txt it's 1 "" How on earth could that be incompatible?! What we know so far script.txt is working Link to comment Share on other sites More sharing options...
0 GGDayZ Posted January 18, 2014 Report Share Posted January 18, 2014 Thanks for this MGT, but I am still getting spam about the same filters being incorrect. Maybe BE needs a restart instead of using loadevents? You need to reload your scripts using rCon or restart your server. THX for sharing dave!! and yeah they still show as incompatible, but I just tested it on our testmachine and didn't get kicked anymore, I'll put them on the live server to further test it. Link to comment Share on other sites More sharing options...
0 Randomness Posted January 18, 2014 Report Share Posted January 18, 2014 Nothing, it seems like a lot of the filters are incompatible. Take setpos.txt it's 1 "" How on earth could that be incompatible?! What we know so far script.txt is working The topic vbawol posted earlier mentioned that regex for scripts.txt would be added later. Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Adding to this all the time we edit the filters http://188.165.250.119/BE.zip Link to comment Share on other sites More sharing options...
0 cen Posted January 18, 2014 Report Share Posted January 18, 2014 Thanks for the quick response! Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 http://bit.ly/1b8WCGf "11:18:58 BattlEye Server: Incompatible filter file:" will hopefully be fixxed when Bastian from BattlEye wakes up from his beautysleep tomorrow :) insertcoins 1 Link to comment Share on other sites More sharing options...
0 Randomness Posted January 18, 2014 Report Share Posted January 18, 2014 http://bit.ly/1b8WCGf "11:18:58 BattlEye Server: Incompatible filter file:" will hopefully be fixxed when Bastian from BattlEye wakes up from his beautysleep tomorrow :) I just checked mpeventhandler.txt and saw some lines were still like this: 5 "if (alive player) then { player setDamage 1;}" I read that this is how to change it: regex metacharacters ({}[]()^$.|*+? and \) now have to be escaped using '\' if they should be used as literals. Do i completely misunderstand how it works now or should this be like: 5 "if \(alive player\) then \{ player setDamage 1;\}" Just trying to understand how the regex exactly works for future modifications purposes, as I don't completely understand when it is literal and when it isnt :P Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers (GSG) Az, matrixmark and antartis 3 Link to comment Share on other sites More sharing options...
0 jOoPs Posted January 18, 2014 Report Share Posted January 18, 2014 Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers publicvariable.txt is 1k shorter then be files provided with DayZ_Epoch_Server_1.0.3.1_Release.7z .. setvariableval.txt is 4k shorter ...and many others too.. please, tell me why??? Link to comment Share on other sites More sharing options...
0 Turtle Posted January 18, 2014 Report Share Posted January 18, 2014 My server went to total shit today, everyone started to get randomly kicked and now my server wont load characters data. Axle told me is had something to do with battleye so i decided to check this forum out, I downloaded these new BE files so I hope they work. By the way infiSTAR love the Admin tools :) Link to comment Share on other sites More sharing options...
0 Randomness Posted January 18, 2014 Report Share Posted January 18, 2014 publicvariable.txt is 1k shorter then be files provided with DayZ_Epoch_Server_1.0.3.1_Release.7z .. setvariableval.txt is 4k shorter ...and many others too.. please, tell me why??? To make a quickfix to get the majority of servers running without random kicks again? Link to comment Share on other sites More sharing options...
0 (GSG) Az Posted January 18, 2014 Report Share Posted January 18, 2014 Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers Works on ours to! Good work MGT! Link to comment Share on other sites More sharing options...
0 matrixmark Posted January 18, 2014 Report Share Posted January 18, 2014 Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers Thanks for posting these MGT Seems you're the only one posting solutions at the moment :D Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted January 18, 2014 Report Share Posted January 18, 2014 What Chris (inifSTAR) and I have managed to get working so far, note, this is only with infiSTAR/Blur antihack, the latest build http://188.165.250.119/BE.zip Well, I don't use those admin hack, err... antihack programs, so I assume those filters would work for me. Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Yes, those filters work without antihack. Link to comment Share on other sites More sharing options...
0 Richie Posted January 18, 2014 Report Share Posted January 18, 2014 Nice work Chris and Dave :) I wonder if this was revenge for the grief dayz has caused BE over the last few years? I mean who the fuck came up with the plan to release a game breaking update, on a Friday when servers are busiest, with very little warning and no documentation, either very stupid or malicious. MGT 1 Link to comment Share on other sites More sharing options...
0 Richie Posted January 18, 2014 Report Share Posted January 18, 2014 Hmmm using the new files sent by Chris (Infistar) hasn't worked. [2014-01-18 | 12:48:12] Player #2 [KzH] Franky (GUID Removed) has been kicked by BattlEye: Script Restriction #5 [2014-01-18 | 12:48:12] Player #4 Trolgreks (GUID Removed) has been kicked by BattlEye: Script Restriction #5 [2014-01-18 | 12:48:12] Player #5 niksona (GUID Removed) has been kicked by BattlEye: Script Restriction #5 [2014-01-18 | 12:48:13] Player #6 dgnachvi (GUID Removed) has been kicked by BattlEye: Script Restriction #5 [2014-01-18 | 12:48:13] Player #7 xFlash (GUID Removed) has been kicked by BattlEye: Script Restriction #5 [2014-01-18 | 12:48:13] Player #1 Helicopter (GUID Removed) has been kicked by BattlEye: Script Restriction #5 6 people kicked in 2 seconds isn't right. Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Chris went to bed early (3am) before I edited them to work ;)http://188.165.250.119/BE.zip You need to either download mine or edit the ones you downloaded with //new as the first line or your console will refuse to load them due to incompatability and edit the line in scripts.txt (as below) to a log rather than a kick, we're still working on configuring it for the new Battleye update. If you don't, every time someone crashes a helicopter your whole server will get kicked for that script restriction.1 "HelicopterExplo" !"_expl=createVehicle \[\"HelicopterExploSmall\",\(getPosATL _v\),\[\],0,\"CAN_COLLIDE\"\];" !"_expl = createVehicle \[\"HelicopterExploBig\", \[_pos select 0,_pos select 1,\(_pos select 2\) \+ 1\], \[\], 0, \"CAN_COLLIDE\"\];" !"if \(local _v\) then \{_expl=createVehicle \[\"HelicopterExploSmall\", \(getPosATL _v\), \[\], 0, \"CAN_COLLIDE\"\];\};" !"if \(local _v\) then \{_expl=\"HelicopterExploSmall\" createvehicle \(getpos _v\);\};" MGT 1 Link to comment Share on other sites More sharing options...
0 Infinity Posted January 18, 2014 Author Report Share Posted January 18, 2014 Thank you MGT :) Gonna test it straight away ^^ Link to comment Share on other sites More sharing options...
0 cen Posted January 18, 2014 Report Share Posted January 18, 2014 Download link is bad Dave. Link to comment Share on other sites More sharing options...
0 Turtle Posted January 18, 2014 Report Share Posted January 18, 2014 yeah MGT the link doesn't work Link to comment Share on other sites More sharing options...
0 GGDayZ Posted January 18, 2014 Report Share Posted January 18, 2014 http://188.165.250.119/BE.zip does work, guess there was a typo. thx again dave Link to comment Share on other sites More sharing options...
0 MGT Posted January 18, 2014 Report Share Posted January 18, 2014 Oops edited! Link to comment Share on other sites More sharing options...
Question
Infinity
Hi
Just noticed that Battleye was down for a bit and now suddenly people get kicked randomly?
Guy crashed a c130 and gets kicked.
17.01.2014 19:03:11: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 18:946 FR_Rodriguez_DZ - "_this spawn fnc_plyrHit;"
17.01.2014 19:30:49: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 80:210 Survivor2_DZ - "_this spawn fnc_plyrHit;"
People report getting kicked for nothing; had 3 people get kicked for this so far
17.01.2014 18:55:09: player - Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
17.01.2014 19:07:20: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
17.01.2014 19:35:35: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
Where do I update the battleye filters? Where do I get the new ones for Epoch or do I manually have to adjust them again?
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MGT
Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers
maca134
It seems they have released a version of BE with filters hard coded. A few other admins tried to remove all filters and logs were still outputted. Spoken to the guys @ Vilayer and they have forwar
MGT
I'm slowly recoding all my filters and they're ok so far And Blur mods/admins, I know you're reading this thread, can you authorise my account on the Blur forum "MGT" I get it so send the verificatio
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