I search a variable for deleting NV Googles when a player enters the area activated by a trigger !
waitUntil {!isNull player};
playSound "ems";
sleep 10;
titleText ["Welcome to the PVP KillZone", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; ;sleep 5
sleep 15;
titleText ["Warning ! We are not liable for any item/gear loss!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4;
sleep 15;
titleText ["Warning ! U can loose your current gear when killed by another player take care of yourself!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4;
sleep 15;
titleText ["WARNING ! U ENTERED THE PVP KILLZONE", "PLAIN DOWN",3]; titleFadeOut 4;
sleep 15;
titleText ["Rules: Never use Vehicles in the PVP Zone,forbidden to built in the PVP Zone!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4;
sleep 15;
playSound "ems";
sleep 10;
titleText ["Rules:No use NightVision, no use of Vehicles and it's forbidden to built in the PVP Zone!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4;
"player removeWeapon ""NVGoggles"";" \n
//removeWeapon "ItemRadio","NVGoggles"; player; or { this unassignItem "NVGoggles"; this removeItem "NVGoggles"; }
sleep 15;
};
"player removeWeapon ""NVGoggles"";" \n
//removeWeapon "ItemRadio","NVGoggles"; player; or { this unassignItem "NVGoggles"; this removeItem "NVGoggles"; }
Question
Fuchs
PVP Killzone
Hello !
I search a variable for deleting NV Googles when a player enters the area activated by a trigger !
"player removeWeapon ""NVGoggles"";" \n
//removeWeapon "ItemRadio","NVGoggles"; player; or { this unassignItem "NVGoggles"; this removeItem "NVGoggles"; }
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