XtremeMakak Posted January 6, 2014 Report Share Posted January 6, 2014 Is it possible to move things like this: Serverside If so how? The reason i whould like to move this server-side is because it is 460kb big which is an additional 20 seconds to the mission file download. Link to comment Share on other sites More sharing options...
0 Nekuan Posted January 6, 2014 Report Share Posted January 6, 2014 1. create a new folder inside your server.pbo 2. copy the sqf into that folder 3. open your server_functions.sqf inside your "init" folder 4. at the end of the file add: call compile preProcessFileLineNumbers "\z\addons\dayz_server\yourFolder\sqfFile"; Link to comment Share on other sites More sharing options...
0 Axe Cop Posted January 7, 2014 Report Share Posted January 7, 2014 you are aware even if you put custom map additions or whatever to the server the players still have to download it, right? so in the end players will get the custom map with the "receive mission" stuff or whatever the game displays right before you spawn in so they have to download even more (mission.pbo is cached on the client, so if a player comes back to the server the download is only once and the reiceive mission every time a player joins the game). I just wanted to clarify this, because many admins think moving things like this to the server is better, its the exact opposite I think.. not 100% but in the end it doesn't matter much anyway. :P but think about this, what do you think how do players see the custom buildings if the file is server side? they have to download it at some point :P Link to comment Share on other sites More sharing options...
Question
XtremeMakak
Is it possible to move things like this:
Serverside
If so how?
The reason i whould like to move this server-side is because it is 460kb big which is an additional 20 seconds to the mission file download.
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