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Any way to change weapon damage?


Judge Bread

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  On 10/28/2014 at 4:11 AM, syco said:

Only hackers do this.

Wut? So if i'm not very pleased about guns on my server, coz they are working like shi airsoft, and i want to fix them, then i'm definitely a hacker?

AFAIK, this is a "Custom Scripting - Scripting Help" forum, so i'm asking for help. I just want to make weapons more realistic on my server, that's all. No any "legal" way to do this?

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  On 10/28/2014 at 4:34 PM, GZA said:

You should be able to change the damage of wepaons in fn_damageHandler.sqf.

Thx for the tip mate, but i guess that file manages some general damage parameters. What i want to do, is to change characteristics of specific weapons. Or bullets.

 

  On 10/28/2014 at 6:15 PM, NightHâwk said:

to know true realism you have to first be shot IRL

Yeah, sure, and to know what's Anglerfish, i should dive 500 m deep into the ocean.

Gone to buy myself a gun and a bathyscaphe. Be back soon.

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  On 10/28/2014 at 11:44 PM, MasterHiggins said:

Thx for the tip mate, but i guess that file manages some general damage parameters. What i want to do, is to change characteristics of specific weapons. Or bullets.

 

It should be possible to multiply the damage for specified bullets to increase or decrease damage. For example:

if (_ammo isKindof "B_762x51_Ball") then {
		_damage = _damage * 1.2;
	};
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