auzgamer. Posted December 15, 2013 Report Share Posted December 15, 2013 hey everyone, is anyone else having an issue with not being able to upgrade walls or put code locks on doors when trying tells you ,not yet ready, is there a fix for this or just a bug with the new patch? Link to comment Share on other sites More sharing options...
0 robbiedarza Posted December 16, 2013 Report Share Posted December 16, 2013 Yes mate I am having the same issue if you upgrade a cinder wall after restart it goes back to before you upgraded, combo locks say 'not reset yet' also some combo locks i put on wooden doors, the code is wrong because it doesnt work! Also, if you place a tent down it lets you bring up the gear menu but you cant put anything in it!! I dont know if its the patch or a mod I have on conflicting, im in the middle of testing now mods : blue phoenix admin tools, tiger tow/lift, agn safezonecommander, excelsior bridge, sarge ai, repair, refuel, Ne airbase alpha indestructible base building (without the need for restart, but couldn't disable the upgrade !:( ) host : dayz.st Link to comment Share on other sites More sharing options...
0 robbiedarza Posted December 16, 2013 Report Share Posted December 16, 2013 Hello, I removed all my mods and it works fine, ill report back when i figure out which mod is causing this just in case anyone else has this problem :) Many thanks Robbie Glenn and TheWarPig 2 Link to comment Share on other sites More sharing options...
0 norse Posted December 31, 2013 Report Share Posted December 31, 2013 Hi, I'm having this same issue on my server, When building a cinder block garage door and trying to place a lock, everyone seems to get 'not setup yet' I have to place a wood garage door locked to secure their bases until i can get a fix for this. Anyone know what I should do? I have considered starting with a fresh PBO and adding all scripts again but as I'm very new to writing scripts I don't know where to start. Cheers Link to comment Share on other sites More sharing options...
0 taylorig Posted January 3, 2014 Report Share Posted January 3, 2014 I am also having this issue on our server and a player gets the message "Not setup yet". I have found out that if i change the "player_build.sqf" file to the latest one it fixes the problem. But then when the server does a restart then all building stops working and gives a message "Building already in progress"... Does anyone have some solid information on this problem please as i am completely stuck. Thanks in advance By the way we only have Sarge Ai running on our server if that's any help. EDIT: Well i have been playing about some more as it seems there is no concrete information on these issues. And i seemed to have fixed it in our case. What i did was to replace our "player_upgrade.sqf" with the latest one and everything works again. No more silly messages and combination locks on Cinder doors work again :) Link to comment Share on other sites More sharing options...
0 Uro Posted January 4, 2014 Report Share Posted January 4, 2014 It sounds like your using custom compiles + associated scipts and modified client files for those scripts: fn_selfactions, player_build, etc When you update your server you have to pull those files out of the latest client files again and re-add and modify them in your mission file. Using old client files in your mission file will break a shit-ton of scripts on your server! :P Link to comment Share on other sites More sharing options...
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auzgamer.
hey everyone,
is anyone else having an issue with not being able to upgrade walls or put code locks on doors when trying tells you ,not yet ready, is there a fix for this or just a bug with the new patch?
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