619BlackHawk619 Posted November 23, 2019 Report Share Posted November 23, 2019 Hi, when i use a safezonescript on my Server, instantly the Server kicked me. Fault: "TK_AC_KICK "xxxxxxxxx" DamageHandler modified" Can anyone help me? Sorry for my english Link to comment Share on other sites More sharing options...
0 JasonTM Posted November 23, 2019 Report Share Posted November 23, 2019 4 hours ago, 619BlackHawk619 said: Hi, when i use a safezonescript on my Server, instantly the Server kicked me. Fault: "TK_AC_KICK "xxxxxxxxx" DamageHandler modified" Can anyone help me? Sorry for my english If you are using Epoch Admin Tools or the Test Kit comment out this line: https://github.com/worldwidesorrow/Epoch-Admin-Tools/blob/TestBranch/AdminTools/AntiCheat/antiCheat.sqf#L54 619BlackHawk619 1 Link to comment Share on other sites More sharing options...
0 619BlackHawk619 Posted November 23, 2019 Author Report Share Posted November 23, 2019 Hi, many thanks!! :-) Link to comment Share on other sites More sharing options...
0 THAC0_Gewch Posted April 19, 2020 Report Share Posted April 19, 2020 On 11/23/2019 at 10:04 AM, JasonTM said: If you are using Epoch Admin Tools or the Test Kit comment out this line: https://github.com/worldwidesorrow/Epoch-Admin-Tools/blob/TestBranch/AdminTools/AntiCheat/antiCheat.sqf#L54 Hey @JasonTM, I appreciate all the work you've put into porting Nox's admin tools over to 1.0.6.2 for us. Tonight I'm testing Juan's safezone script here: My playtesters are complaining of being kicked for the following so far: VehicleDamage modified and FiredHandler modified These kicks are the same as what OP is seeing, which is why I'm posting here. I'm going to comment out the respective lines for these handler checks, but I'm concerned that if we end up commenting most of these out it will poke too many holes in our anti-hack defenses. Could you elaborate a bit on the AntiHack that you've bundled into Epoch Admin Tools and explain the pros/cons of disabling so many of these handler checks? Link to comment Share on other sites More sharing options...
0 JasonTM Posted April 19, 2020 Report Share Posted April 19, 2020 That anti-cheat was originally written by ebayShopper to work with DayZ Vanilla Mod and DayZ Epoch. It is very restrictive by default, but if you choose to add 3rd party scripts which modify the checked variables/handlers, then you will have to comment out the lines. The checks are meant to be coupled with effective Battleye filters. I'm not sure what you mean by pros/cons, but disabling anti-cheat measures means that cheaters can potentially modify settings on their clients. BTW, you should be using this safezone script: Link to comment Share on other sites More sharing options...
Question
619BlackHawk619
Hi,
when i use a safezonescript on my Server, instantly the Server kicked me.
Fault:
"TK_AC_KICK "xxxxxxxxx" DamageHandler modified"
Can anyone help me?
Sorry for my english
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now