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Sidechat VON Forbidden Issue


Mr_BlueRay

Question

Hello, I am having some issues when it comes to the sidechat voip I dont want people to use it but I also dont want people to have there controlls locked up for 5 seconds,

We have had a few instances were someone in a jet or heli is doing a bombing run of a WAI mission and hitting capslock needless to say it dose not go very well ,

now I know that this issue is not down to Infistar being installed because I changed the settings to false and removed Infistar from the server and it still persisted

dose anyone have an idear of were or how I can stop that 5 second lockup. Image of lockup msg below:

unknown.png

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Open your init.sqf file and look for the le line :

call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";

change thie line to: 

call compile preprocessFileLineNumbers "scripts\compiles.sqf";
create a folder  named Scripts in the same directory as the init.sqf

place these two files in your Scripts folder ,and test.

https://www120.zippyshare.com/v/udibcJtB/file.html

https://www120.zippyshare.com/v/VJ6BDXgg/file.html

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21 hours ago, Mr_BlueRay said:

Don't worry about it the server refuses to boot now  ill just revert it back. But I do thank you for all the time that you spent with me

 

In your infistar AHconfig.sqf turn it off 

Forbid VON Sidechat   */ _VON =  false;    /* true or false */    /* talking on sidechat will put out a warning and kick if continue 

Hope that does it for ya?

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here is a dump of the AHconfig

 

/*
    Author: Chris(tian) "infiSTAR" Lorenzen
    Contact: [email protected] // www.infiSTAR.de
    
    Description:
    Arma AntiHack & AdminTools - infiSTAR.de
    
    ON LINUX YOU NEED THIS PARAMETER: -profiles
    
    
    ______ _____  ___ ______  ______ _____ _     _____  _    _
    | ___ \  ___|/ _ \|  _  \ | ___ \  ___| |   |  _  || |  | |
    | |_/ / |__ / /_\ \ | | | | |_/ / |__ | |   | | | || |  | |
    |    /|  __||  _  | | | | | ___ \  __|| |   | | | || |/\| |
    | |\ \| |___| | | | |/ /  | |_/ / |___| |___\ \_/ /\  /\  /
    \_| \_\____/\_| |_/___/   \____/\____/\_____/\___/  \/  \/
    
    Don't forget to read the readme.txt
    -
    Make sure to have proper settings!
*/
/* ********************************************************************************* */
/* *******************Developer : infiSTAR ([email protected])******************* */
/* **************infiSTAR Copyright®© 2011 - 2019 All rights reserved.************** */
/* *********************************www.infiSTAR.de********************************* */
/* ********************************************************************************* */
/*  infiSTAR.de .dll path */  /* REMOVED */
/*  Key to open the menu  */ _OpenMenuKey = 0x3C;    /* google DIK_KeyCodes (0x3C is F2) */
/*  LOW ADMIN HERE        */ _LAdmins = ["0","0","0"]; //do not have a , at the end.
/*  NORMAL ADMIN HERE     */ _NAdmins = ["0","0","0"]; //do not have a , at the end.
/*  SUPER ADMIN HERE      */ _SAdmins = ["76561198054858102","76561198095282128","76561198079990232","76561198071214835","76561198056485995","76561198044926503"]; //do not have a , at the end.//Blue-Blue-Red-Derp-Jumpy-Happy.
/*  BANNED UIDs HERE      */ _BLOCKED = ["0","0","0"]; //do not have a , at the end.

/*  HEADLESS ClIENT UIDs  */ _HEADLESS_CLIENT_UIDs = ["0","0","0"]; //do not have a , at the end.

/*  Use Player White-list */ _UPW = false;    /* true or false */
/*  WHITELIST UIDs HERE   */ _WHITELIST = ["76561198054858102","76561198095282128","76561198079990232"]; //do not have a , at the end.
/* ********************************************************************************* */
serverName = "TEST - DayZ Epoch Chernarus Server"; // Name of this Server (same as in config file would make sense.)
/*  Top esc menu TXT      */ _TopOfESC = "DayZ Server"; //do not use " in this text.
/*  Bottom esc menu TXT   */ _LowerTop = "AntiHack / AdminTool"; //do not use " in this text.
/*  Bottom esc menu TXT2  */ _LowerBottom = "by infiSTAR.de"; //do not use " in this text.
/*  Color esc menu TXT    */ _EscColor = [0.6,0,0,1];
/*  DebugMonitor TXT      */ _BottomDebug = "infiSTAR.de"; //do not use " in this text.
/*  DebugMonitor Key      */ _ODK =  0xCF;    /* google DIK_KeyCodes (0xCF is END) */
/*  Use DebugMonitor      */ _DMS =  true;    /* true or false */    /* starts up with debugmonitor ON if true */
/*  DebugMonitor Action   */ _DMW = false;    /* true or false */    /* "Debug" option on mousewheel */
/* ********************************************************************************* */
/*
    Your server is getting attacked by local explosions? well on scriptbase we can not do much against that besides blocking the damage from it.
    below you will find an array of damage sources from what the damage will be blocked
*/
_blockDamageFrom = [
    '',    // This might also block fall damage, however since hackers create Bombs using "createVehicleLocal" it sometimes results in us seeing it on our client as '' nothing.
    'SmallSecondary',    // also happens when a vehicle explodes
    'HelicopterExploSmall','HelicopterExploBig',
    'PipeBomb','TimeBomb',
    'Mine','MineE',
    'GrenadeHand','GrenadeHand_stone','grenadecore',
    'R_57mm_HE','M_9M311_AA',
    'M_AT2_AT','M_AT5_AT','M_AT6_AT','M_AT9_AT','M_AT13_AT','Bo_GBU12_LGB','Bo_FAB_250','G_Camel_HE','M_Ch29_AT','Sh_122_HE','Sh_125_SABOT','Sh_125_HE','R_Hydra_HE',
    'R_GRAD','M_Hellfire_AT','M_Igla_AA','Sh_105_HE','B_20mm_AA','B_30x113mm_M789_HEDP','Sh_120_SABOT','Sh_120_HE',
    'M_Maverick_AT','G_40mm_HE','Bo_Mk82','R_MLRS','M_R73_AA','R_80mm_HE','R_S8T_AT','M_Sidewinder_AA','M_Sidewinder_AA_F35','R_PG9_AT','R_OG9_HE','M_Stinger_AA','M_TOW_AT','M_TOW2_AT',
    'M_Vikhr_AT','Sh_85_AP','Sh_85_HE','ARTY_Sh_122_HE','ARTY_Sh_122_WP','ARTY_Sh_105_HE','ARTY_Sh_105_WP','ARTY_Sh_81_HE','ARTY_Sh_81_WP','ARTY_Sh_82_HE','ARTY_Sh_82_WP',
    'ARTY_R_227mm_HE_Rocket','ARTY_R_120mm_HE_Rocket','ARTY_Sh_82_ILLUM','ARTY_Sh_105_SADARM','ARTY_Sh_105_LASER','ARTY_Sh_105_SMOKE','ARTY_Sh_105_ILLUM','ARTY_Sh_122_SADARM',
    'ARTY_Sh_122_LASER','ARTY_Sh_122_SMOKE','ARTY_Sh_122_ILLUM','ARTY_Sh_81_ILLUM'    
];

 

/*  Use Loaded Check(s)   */ _AHL = false;    /* true or false */    /* "AH NOT LOADED ON PLAYER" */
/*  _timedif for _AHL     */ _TDI =    130;    /*   45 - 300   */    /* only used if "_AHL = true;" -> takes longer to detect if the AH is loaded on a player or not. */

/*  unitRecoil checks     */ _URC = false;    /* true or false */    /* checks unitRecoilCoefficient and resets default unitRecoilCoefficient */
/*  Log Bad Keys pressed  */ _LBK = false;    /* true or false */    /* will be logged to surveillancelog.. can become huge spam I would have it disabled */
/*  Punish Forbidden Keys */ _PBK = false;    /* true or false */    /* will freeze the user on BadKey click for ~3 seconds! */
/*  Forbid VON Sidechat   */ _VON = false;    /* true or false */    /* talking on sidechat will put out a warning and kick if continue */
/*  Use Chat Functions    */ _UCF = true;    /* true or false */    /* Enables Chatfunctions like /dance */

/*  Use vehicle check?    */ _UVC = false;    /* true or false */    /* using _ALLOWED_Vehicles and _FORBIDDEN_Vehicles lists */
/*  Use zombie check?     */ _UZC = false;    /* true or false */    /* "Walk Amongst The Dead" or "ESS" needs this set to false */
/*  Vehicle WHITELIST     */ _UVW = false;    /* true or false */    /* if false - _ALLOWED_Vehicles won't not be used */

/*  Cheatengine Checks ?  */ _UCC =  true;    /* true or false */    /* certain strings have been changed */
/*  Use Anti Teleport?    */ _UAT =  true;    /* true or false */
/*  DynamicText Checks ?  */ _UCS = false;    /* true or false */    /* dynamicText ~ often colored, animated or used in credits */
/*  Use Damage Check ?    */ _UDC =  true;    /* true or false */    /* try to catch Hacks that change the damage value of weapons (DayZ mods only (DayZ, Epoch, Overwatch and others)) */

/*  Remove "itemsAdded"   */ _RAI =  false;    /* true or false */    /* might remove items from a custom crafting system.. */
/*  HACKED BOX Check ?    */ _CHB =  false;    /* true or false */    /* custom crates might be deleted if "Max Cargo Count" is to low */
/*  Max Cargo Count ?     */ _MCC =  35000;

/*  MouseMoving EH check  */ _MOH = false;    /* true or false */    /* will say: "MouseMoving EventHandler added" - needs to be disabled for UAV scripts and such.. */
/*  Close Dialogs ?       */ _CUD = false;    /* true or false */    /* Closes custom Dialogs (Menus) that are not in _ALLOWED_Dialogs */
/*  check MapSingleClick  */ _OMC = false;    /* true or false */    /* announces: "MapSingleClick modified", if modification is found - NEEDS _MBC to be true! */
/*  Remove Keybinds ?     */ _RCK = false;    /* true or false */    /* Removes custom Keybinds and sets back the default ones */
/*  Check CMDMenus ?      */ _CCM = false;    /* true or false */    /* only disable this if you know what you are doing. I strongly recommend to use this! */
/*  BLOCK ALL CMDMenus    */ _BCM =  true;    /* true or false */    /* we don't need commandingMenus. so have this true as well. */
/*  Check Actions ?       */ _CSA = false;    /* true or false */    /* this checks mousewheel actions */
/*  Force Terrain Grid ?  */ _FTG =    25;    /* 50, 25, 12.5  */    /* if set to 50 grass will be very low for better client FPS.. default is 25 */
/* ********************************************************************************* */
/*  ALLOWED Custom Dialogs "_ALLOWED_Dialogs" are only used if you have "_CUD =  true;"  */
/*  If you want install custom scripts using dialog windows, you can add IDD numbers  */
/*  from the custom script's desc.h file included through MPMIssions/description.ext  */
_ALLOWED_Dialogs = [
    -1,4,63,129,106,666,667,2200,6900,6901,6902,6903,6999,
    41144,61144,76761,80000,420420,
    711194,711195,711197,690000,4099999
];
//    -1            Epoch Safe/Lockbox Keycode UI
//    106        Inventory (Gear)
//    2200        Blood Test
//    6900,6901,6902,6903    New Player (select Gender and such things)
//    420420    Epoch Trader
//    41144        Epoch Door Keycode UI
//    129        Diary
//    666,667    Clay Car Radio
//    4444        Radio Communication
//    65431,65432,65433,65434,65440,65441,65442        R3F ARTY Lift/Tow/Transport.
//    711194    Plot Management    (http://epochmod.com/forum/index.php?/topic/16166-release-plot-management/)
_ALLOWED_Dialogs = _ALLOWED_Dialogs + [81000,88890,20001,20002,20003,20004,20005,20006,55510,55511,55514,55515,55516,55517,55518,55519,555120,118338,118339,571113]; // adding some others from community addons


/*  Player that have one of these items in their inventory will get punished!  */
_ForbiddenItems =
[
    "ItemMap_Debug","ItemCore","ItemHotwireKit"
];

/*  If "_UVC =  true;" and "_UVW =  true;" this will delete all vehicles that are not in "_ALLOWED_Vehicles"  */
_ALLOWED_Vehicles = ["ALL IF _UVW = false","Tractor","Policecar"];

/*  If "_UVC =  true;" this will delete all vehicles that are in "_FORBIDDEN_Vehicles"  */
_FORBIDDEN_Vehicles =
[
    "A10","AH1Z","AH64D","T90","F35B","AV8B2","UH1Y","Mi24_V",
    "Mi24_P","Mi24_D","KA52","KA52Black","SU39","Su25_CDF","SU25_Ins",
    "A10_US_EP1","AH64D_EP1","M1A1","M1A1_TUSK_MG","T72","T72_INS","T72_RU",
    "T72_CDF","T72_Gue","BMP3","MLRS","T34","2S6M_Tunguska", "Su25_TK_EP1",
    "BAF_Apache_AH1_D","UH60M_EP1","UH60M_MEV_EP1","Mi171Sh_rockets_CZ_EP1",
    "Mi24_D_TK_EP1","L39_TK_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1",
    "T72_TK_EP1","BMP2_TK_EP1","BMP2_UN_EP1","BMP2_HQ_TK_EP1","ZSU_TK_EP1",
    "MLRS_DES_EP1","T34_TK_EP1","T34_TK_GUE_EP1","T55_TK_EP1","T55_TK_GUE_EP1","M2A2_EP1",
    "M2A3_EP1","M6_EP1","BAF_FV510_D","BAF_FV510_W"
];

/*  ALLOWED CMDMenus "_cMenu" are only used if you have "_BCM = false;" which I would not recommend.  */
_cMenu =
[
    "","RscMainMenu","RscMoveHigh","#WATCH","#WATCH0",
    "RscWatchDir","RscDisplayClassSelecter","RscDisplayGenderSelect",
    "RscDisplaySpawnSelecter","RscWatchMoreDir","#GETIN","RscStatus",
    "RscCombatMode","RscFormations","RscTeam","RscSelectTeam","RscReply",
    "RscCallSupport","#ACTION","#CUSTOM_RADIO","RscRadio","RscGroupRootMenu",
    "BTC_Hud","PlotManagement","DoorManagement","Entercode"
];

/*  ALLOWED Actions "_dayzActions" are only used if you have "_CSA =  true;"  */
_dayzActions =
[
    "ActionMenu","batteryLevelCheckRavenAct","batteryRechargeRavenAct","bis_fnc_halo_action","BTC_liftActionId","BTC_liftHudId","BTC_SganciaActionId",
    "churchie_check","churchie_defuse","churchie_rig_veh","dayz_myCursorTarget","dayz_myLiftVehicle","degreeActions","disassembleRavenAct","DonorSkins",
    "DoorManagement","Entercode","horror_traders","launchRavenAct","manatee_craft_menu","manatee_craft_menu_ind","manatee_craft_menu_sur",
    "manatee_craft_menu_wea","mavBaseStationActionName_00","mavBaseStationActionName_001","mavBaseStationActionName_01","mavBaseStationActionName_02",
    "mavBaseStationActionName_03","mavBaseStationActionName_04","menu_CIV_EuroMan01_EP1","menu_CIV_EuroMan02_EP1","menu_Doctor","menu_Dr_Hladik_EP1",
    "menu_Pilot_EP1","menu_Profiteer4","menu_Rita_Ensler_EP1","menu_Rocker4","menu_RU_Citizen1","menu_RU_Citizen3","menu_RU_Citizen4",
    "menu_RU_Functionary1","menu_RU_Villager3","menu_RU_WorkWoman1","menu_RU_WorkWoman5","menu_TK_CIV_Takistani04_EP1","menu_Woodlander1",
    "menu_Woodlander3","menu_Worker2","menu_Worker3","neutral","NORRN_dropAction","nul","null","player_Cannibalism","r_player_actions",
    "r_player_actions2","s_bank_dialog","s_bank_dialog1","s_bank_dialog2","s_build_Hedgehog_DZ","s_build_Sandbag1_DZ","s_build_Wire_cat1","s_building_snapping",
    "s_clothes","s_givemoney_dialog","s_halo_action","s_player_1bupd","s_player_attach_bomb","s_player_attack","s_player_barkdog","s_player_boil",
    "s_player_breakinhouse","s_player_BuildLock","s_player_BuildUnLock","s_player_butcher","s_player_butcher_human","s_player_calldog",
    "s_player_callzombies","s_player_checkGear","s_player_clearEvacChopper","s_player_CloseGate","s_player_clothes","s_player_cnbb",
    "s_player_codeObject","s_player_codeRemove","s_player_codeRemoveNet","s_player_combi","s_player_cook","s_player_craftZombieBait",
    "s_player_craftZombieBaitBomb","s_player_dance","s_player_debug","s_player_debugCheck","s_player_deleteBuild","s_player_deleteCamoNet",
    "s_player_deploybike","s_player_deploybike2","s_player_deploygyro","s_player_deployjetski","s_player_deploymoped","s_player_deploymoped2",
    "s_player_deploymozzie","s_player_deploymozzie2","s_player_destorytent","s_player_disarmBomb","s_player_downgrade_build","s_player_dragbody",
    "s_player_Drinkfromhands","s_player_dropflare","s_player_enterCode","s_player_equip_carry","s_player_evacCall","s_player_feeddog",
    "s_player_fillfuel","s_player_fillfuel20","s_player_fillfuel210","s_player_fillfuel5","s_player_fillgen","s_player_fillwater",
    "s_player_fillwater2","s_player_fire","s_player_fireout","s_player_fishing","s_player_fishing_veh","s_player_flipveh","s_player_flipvehicleheavy",
    "s_player_flipvehiclelight","s_player_followdog","s_player_forceSave","s_player_fuelauto","s_player_fuelauto2","s_player_gather",
    "s_player_grabflare","s_player_heli_detach","s_player_heli_lift","s_player_holderPickup","s_player_igniteTent","s_player_information",
    "s_player_isCruse","s_player_knockout","s_player_lastTarget","s_player_load_help","s_player_lockhouse","s_player_lockunlock",
    "s_player_lockUnlock_crtl","s_player_lockUnlockInside_ctrl","s_player_lockvault","s_player_maint_build","s_player_maintain_area",
    "s_player_maintain_area_preview","s_player_maintain_area_previewd","s_player_maintain_aread","s_player_makeBomb","s_player_makeEvacChopper",
    "s_player_makePLBomb","s_player_manageDoor","s_player_menu","s_player_movedog","s_player_netCodeObject","s_player_newbie_kit",
    "s_player_openGate","s_player_otkdv","s_player_packbike","s_player_packFdp","s_player_packjetski","s_player_packMozzie","s_player_packtent",
    "s_player_packtentinfected","s_player_packvault","s_player_painkiller","s_player_paint","s_player_parts","s_player_parts_crtl",
    "s_player_plot_boundary_off","s_player_plot_boundary_on","s_player_plot_take_ownership","s_player_plotManagement","s_player_pzombiesattack",
    "s_player_pzombiesfeed","s_player_pzombiesvision","s_player_rearm_action","s_player_recipeMenu","s_player_refuel_action","s_player_removeActions",
    "s_player_removeflare","s_player_repair_action","s_player_repair_crtl","s_player_repairActions","s_player_rest","s_player_scrollBandage",
    "s_player_selfBloodbag","s_player_setCode","s_player_setVectors1","s_player_setVectors45","s_player_setVectors5","s_player_setVectors90",
    "s_player_setVectorsBack","s_player_setVectorsForward","s_player_setVectorsLeft","s_player_setVectorsReset","s_player_setVectorsRight",
    "s_player_showname","s_player_showname1","s_player_siphonfuel","s_player_sleep","s_player_smelt_engineparts","s_player_smelt_fueltank",
    "s_player_smelt_jerrycan","s_player_smelt_mainrotoraryparts","s_player_smelt_scrapmetal","s_player_smelt_wheel","s_player_smelt_windscreenglass",
    "s_player_smeltItems","s_player_smeltRecipes","s_player_speeddog","s_player_stats","s_player_staydog","s_player_studybody","s_player_suicide",
    "s_player_SurrenderedGear","s_player_takeOwnership","s_player_tamedog","s_player_toggleDegree","s_player_toggleDegrees","s_player_toggleSnap",
    "s_player_toggleSnapSelect","s_player_toggleSnapSelectPoint","s_player_toggleVector","s_player_toggleVectors","s_player_towing","s_player_trackdog",
    "s_player_unlockhouse","s_player_unlockvault","s_player_upgrade_build","s_player_upgradebike","s_player_upgradegyro","s_player_upgrademoto",
    "s_player_upgradestorage","s_player_upgradestroage","s_player_warndog","s_player_waterdog","s_player_zombieShield","s_player_20697_copyToKey",
    "s_siphon","s_vehicle_lockunlock","s_vehicle_lockUnlock_crtl","silver_myCursorTarget","snapActions","SP_rearm_actions","SP_refuel_action",
    "SP_repair_action","stow_vehicle","STR_R3F_ARTY_action_ouvrir_dlg_SM","STR_R3F_LOG_action_charger_deplace","STR_R3F_LOG_action_charger_selection",
    "STR_R3F_LOG_action_contenu_vehicule","STR_R3F_LOG_action_deplacer_objet","STR_R3F_LOG_action_detacher","STR_R3F_LOG_action_heliport_larguer",
    "STR_R3F_LOG_action_heliporter","STR_R3F_LOG_action_relacher_objet","STR_R3F_LOG_action_remorquer_deplace","STR_R3F_LOG_action_remorquer_selection",
    "STR_R3F_LOG_action_selectionner_objet_charge","STR_R3F_LOG_action_selectionner_objet_remorque","strobeRavenResetAct","strobeRavenTestAct",
    "Tow_settings_action_charger_deplace","Tow_settings_action_charger_selection","Tow_settings_action_contenu_vehicule",
    "Tow_settings_action_deplacer_objet","Tow_settings_action_detacher","Tow_settings_action_heliport_larguer","Tow_settings_action_heliporter",
    "Tow_settings_action_relacher_objet","Tow_settings_action_remorquer_deplace","Tow_settings_action_remorquer_selection",
    "Tow_settings_action_selectionner_objet_charge","Tow_settings_action_selectionner_objet_remorque","Tow_settings_dlg_CV_btn_decharger",
    "Tow_settings_dlg_CV_btn_fermer","Tow_settings_dlg_CV_titre","unpackRavenAct","vectorActions","wardrobe"
];
/* ********************************************************************************* */
//    NEW (EXPERIMENTAL):
_UDP = false;    // Use Dupe Protection            /* true or false */
_URG = false;    // Antirefuel & AntiCargod        /* true or false */
_UIC = false;    //    Vehicle ID Check    /* true or false */
_UCL =  true;    // Use Anti Combat Log    /* true or false */


/*
    "_UIM": Use Incognito Mode, makes it for the most part look like you don't run infiSTAR to the normal player.
    But for that it disables for example:
    Script Scan, reworked unconscious, Bad Keybinds, The debugmonitor,
    Escape Menu will be default again, Chatfunctions and more
    So it will make the server more unsecure! but look like it's a default one.
*/
_UIM = false;    /* true or false */


/*
    "_sUptime": Server Uptime in seconds!
    Using this will show "Restart in: xh xxmin"
    If you don't want to use it - just do:
    _sUptime = 0;
*/
_sUptime = 0;


/*
    "_UDN": Players can Vote if they want Day- or NighTime
    !vote day,/vote day, vote day,
    !vote night,/vote night, vote night
*/
_UDN =  false;    /* true or false */

 

/*
    custom Box content:
    just an item like it is in the example with   'ItemMap'   will put the item once in the box.
    if an array is used like the   ['ItemGPS',5]   example, well I assume you could guess what it will do.
*/
_SupportBox1Content =
[
    'ItemMap',['ItemGPS',3],'ItemWatch'
];

_SupportBox2Content =
[
    'ItemMap',['ItemGPS',2],'ItemWatch'
];

_SupportBox3Content =
[
    'ItemMap',['ItemGPS',7],'ItemWatch'
];

 

/*
    custom Vault content (EPOCH ONLY), make sure to insert the Items in the right places :)
*/
//    Support-Vault1
_weapons1 = [
    [],
    []
];
_magazines1 = [
    ['plot_pole_kit', 'ItemComboLock'],
    [2,5]
];
_backpack1 = [
    [],
    []
];


//    Support-Vault2
_weapons2 = [
    [],
    []
];
_magazines2 = [
    ['plot_pole_kit', 'ItemComboLock'],
    [1,3]
];
_backpack2 = [
    [],
    []
];


//    Support-Vault3
_weapons3 = [
    [],
    []
];
_magazines3 = [
    ['plot_pole_kit', 'ItemComboLock'],
    [5,6]
];
_backpack3 = [
    [],
    []
];
/* ********************************************************************************* */
/* *******************Developer : infiSTAR ([email protected])******************* */
/* **************infiSTAR Copyright®© 2011 - 2019 All rights reserved.************** */
/* *********************************www.infiSTAR.de********************************* */
/* ****DayZAntiHack.com***DayZAntiHack.de***ArmaAntiHack.com***Arma3AntiHack.com**** */
diag_log ("<infiSTAR.de> infiSTAR AHconfig.sqf loaded");

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