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stephen21k

Looking for help, deploy bike not working with Custom GUI / Menu (Fixed my mistake)

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Hi, I know I most likely done something wrong, but after adding this to my server, it has messed up the deploy script, it works when I first log in but after death or logging, I can’t deploy until next restart. Could someone look at my files and see where I messed up, it was working before I added this mod and I only changed what it says on the Installation part

https://epochmod.com/forum/topic/43462-release-custom-gui-menu-updated-for-1061/

https://github.com/serversteve21k/Tavi-Overpoch/tree/master/ServerSteve.Tavi

Thanks in advance

Quote

spotted my mistake
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "dayz_code\compile\compiles.sqf";
//call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
call compile preprocessFileLineNumbers "addons\bike\init.sqf";
***call compile preprocessFileLineNumbers "dayz_code\compile\compiles.sqf";***
call compile preprocessFileLineNumbers "dayz_code\init\compiles.sqf";
progressLoadingScreen 0.25;

 

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14 minutes ago, don2k7 said:

do you have any errors showing in your arma rpt log or the server log file?

Quote

16:00:50 "<infiSTAR.de> Player-Log: Stephen() - 0h 00min | ******ADMIN******"
16:01:09 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (Stephen) REMOTE,""]"
16:01:09 "infiSTAR.de ******ADMIN-LOGIN******: Stephen()"
16:01:09 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 (Stephen) REMOTE,""]"
16:01:11 "<infiSTAR.de> ["CONNECTLOG","CONNECT - Stephen()"]"
16:01:11 "<infiSTAR.de> ["CONNECTLOG","CONNECT - __SERVER__()"]"
16:01:11 "CLEANUP: INITIALIZING Vehicle SCRIPT"
16:01:11 Error in expression <taskArray set [ count __sc_taskArray, [ __sc_code, __sc_ctx, __sc_period, __sc_t>
16:01:11   Error position: <__sc_code, __sc_ctx, __sc_period, __sc_t>
16:01:11   Error Undefined variable in expression: __sc_code
16:01:11 Error in expression <c_next) then {
__sc_ctx = __sc_ctx call __sc_code;
if (__sc_period > 0) then { _>
16:01:11   Error position: <__sc_code;
if (__sc_period > 0) then { _>
16:01:11   Error Undefined variable in expression: __sc_code
16:01:11 "<infiSTAR.de> waiting for player and functions.."
16:01:11 "EPOCH EVENTS INIT"
16:01:11 "WAI: AI Config File Loaded"
16:01:11 "=== [IBEN WAI AUTOCLAIM ADDON, v1.0] || DEBUG [customsettings.sqf] >> Addon relative root >> [z\addons\dayz_server\WAI]"
16:01:11 "WAI: Blacklist Loaded"
16:01:11 "WAI: Custom Config File Loaded"
16:01:11 "WAI: Initialising missions"
16:01:11 "WAI: AI Monitor Started"
16:01:12 "INFO - Player: PID#3(Stephen)() Status: LOGGING IN"
16:01:12 "[DZAI] Verified 153 unique classnames in 0.799011 seconds."
16:01:12 Server: Object 3:6 not found (message 70)
16:01:12 "INFO - Player: PID#3(Stephen)() Status: LOGIN PUBLISHING, Location Novy Bor [146140]"
16:01:12 "Taviana spawn areas loaded."
16:01:13 "Taviana static spawn configuration loaded."
16:01:14 "INFO - Player: Stephen() Status: CLIENT LOADED & PLAYING"
16:01:14 String STR_noviboc not found
16:01:14 "HIVE: Spawning # of Ammo Boxes: 10"
16:01:15 "HIVE: Spawning # of Veins: 10"
16:01:15 "B 1-1-B:1 (Stephen) REMOTE, SafeZoneState, [0], 3"
16:01:16 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 100 Debris, 10 SupplyCrates and 10 MineVeins in 35.453 seconds (scheduled)"
16:01:16 No speaker given for Ivan Smetana
16:01:35 "<infiSTAR.de> ["CONNECTLOG","DISCONNECT - Stephen()"]"
16:01:35 "INFO - Player: Stephen() Status: LOGGED OUT, Location Novy Bor [146140]"
16:01:35 Client: Remote object 3:5 not found
16:01:35 Warning: Cleanup player - person 3:4 not found
16:01:39 "<infiSTAR.de> ["CONNECTLOG","CONNECT - Stephen()"]"
16:01:39 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (Stephen) REMOTE,""]"
16:01:39 "infiSTAR.de ******ADMIN-LOGIN******: Stephen()"
16:01:39 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 (Stephen) REMOTE,""]"
16:01:40 "INFO - Player: PID#3(Stephen)() Status: LOGGING IN"
16:01:41 Server: Object 3:19 not found (message 94)
16:01:41 No speaker given for Stanislav Zemanek
16:01:41 "INFO - Player: PID#3(Stephen)() Status: LOGIN PUBLISHING, Location Novy Bor [146140]"
16:01:42 "INFO - Player: Stephen() Status: CLIENT LOADED & PLAYING"
16:01:44 "B 1-1-B:1 (Stephen) REMOTE, SafeZoneState, [0], 3"
16:01:51 "<infiSTAR.de> ["CONNECTLOG","DISCONNECT - Stephen()"]"
16:01:51 "INFO: OnPlayerDisconnect exiting. Player is not in playableUnits. ["","Stephen"]"
16:01:51 Client: Remote object 3:16 not found
16:01:51 Client: Remote object 3:15 not found

Don't know if that's any good.
 

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On 7/14/2019 at 9:22 AM, stephen21k said:

Hi, I know I most likely done something wrong, but after adding this to my server, it has messed up the deploy script, it works when I first log in but after death or logging, I can’t deploy until next restart. Could someone look at my files and see where I messed up, it was working before I added this mod and I only changed what it says on the Installation part

https://epochmod.com/forum/topic/43462-release-custom-gui-menu-updated-for-1061/

https://github.com/serversteve21k/Tavi-Overpoch/tree/master/ServerSteve.Tavi

Thanks in advance

 

so you have fixed this now?

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1 minute ago, don2k7 said:

so you have fixed this now?

Yea, thanks for trying. was adding something else and I spotted that I added the line 'call compile preprocessFileLineNumbers "dayz_code\compile\compiles.sqf";' twice.

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28 minutes ago, stephen21k said:

Yea, thanks for trying. was adding something else and I spotted that I added the line 'call compile preprocessFileLineNumbers "dayz_code\compile\compiles.sqf";' twice.

ok at least its fixed now guess the forum mods can close this post now

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