BlackhatEspeed Posted August 9, 2018 Report Share Posted August 9, 2018 I'm trying to get a reasonable amount of antagonists that spawn, I'm wondering if there is some kind of despawn or limit on how many antagonists there can be on the server? so far these are my server variables, antagonistChances[] = { // {"type", chance} "Epoch_Cloak_F",0.19, "GreatWhite_F",0, "Epoch_Sapper_F",0.56, "Epoch_SapperG_F",0.49, "Epoch_SapperB_F",0.39, "I_UAV_01_F",0.28, "PHANTOM",0.13, "B_Heli_Transport_01_F",0, "EPOCH_RyanZombie_1",0.12, "I_Soldier_EPOCH",0 }; antagonistSpawnIndex[] = { // {"type", limit} {"Epoch_Cloak_F",3}, {"GreatWhite_F",5}, {"Epoch_Sapper_F",50}, {"Epoch_SapperG_F",50}, {"Epoch_SapperB_F",50}, {"I_UAV_01_F",6}, {"PHANTOM",3}, {"B_Heli_Transport_01_F",8}, {"EPOCH_RyanZombie_1",12}, {"I_Soldier_EPOCH",5} Antagonists are spawning a lot more now, but I'm wondering if there is a limit on how many can spawn in on the map at a maximum level? as of right now I'm seeing 1 zombie at a time, this is lame, I was looking for hordes of zombies now 1 sapper every 10-15 minutes. So I attempted to install the Zombies and Demons addon, I've got the server running the mod, that's not the problem. The problem is that when I go to add it to the missions.sqm file inside the Altis.pbo I add the line RyanZombies in the addons section and the server is now saying: 7:01:08 Roles assigned. 7:01:08 Reading mission ... 7:01:08 Starting mission: 7:01:08 Mission file: epoch (__cur_mp) 7:01:08 Mission world: Altis 7:01:08 Mission directory: mpmissions\__cur_mp.Altis\ 7:01:08 You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.Ryanzombies 7:01:08 Mission Epoch Mod read from bank. 7:01:08 Missing addons detected: 7:01:08 Ryanzombies 7:01:08 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.Ryanzombies 7:01:08 Mission epoch.Altis: Missing 'description.ext::Header' The server has the mod listed in the mods for the server start script and it's showing up as a requirement to even join the server and the keys are fine but for some reason when I try to add the Ryanzombies line in the addons section of missions.sqm it gives me the above error. I solved my problem, the epoch addons folder needed a copy of RyansZombies.pbo The problem still exists though that I see about 2 sappers in an hour period which is just lame. Link to comment Share on other sites More sharing options...
Grahame Posted August 9, 2018 Report Share Posted August 9, 2018 You should not have to put ryanszombies.pbo in the Epoch addons folder... that issue needs to be resolved, fixing whatever you broke. The easiest way to have "hordes" of zombies would be to add this to your server... Link to comment Share on other sites More sharing options...
BlackhatEspeed Posted August 9, 2018 Author Report Share Posted August 9, 2018 Thank you I have installed this script, but I'm getting battle eye errors and kicks now: https://pastebin.com/SxQnCZ8N Link to comment Share on other sites More sharing options...
BlackhatEspeed Posted August 9, 2018 Author Report Share Posted August 9, 2018 Thanks to He-Man and Grahame in discord I was able to get everything working and it's like a sick nightmare in the server now. Thanks for your help. Grahame 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now