I am trying to place markers on the map that identify my bandit AI locations and am having some trouble getting the positions correct. I have added the code into my mission.sqm as seen in the spoiler. But, while the positions I have given place the markers in the right position horizontally, the vertical positions are incorrect, as seen in the screenshot. All the markers are showing up in the ocean. The positions that I am using I got by two methods. First I used Infistar to copy the position to the chat. When those didn't work, I got the positions from the database in Character Data. Does anyone know what I might be doing wrong here?
Thanks for your help!
Spoiler
class Item20
{
position[]={3891.94,7886.5,0.001};
name="BanditCity";
text="Bandit City";
type="mil_circle";
colorName="ColorRed";
};
class Item21
{
position[]={13699.2,2937.35,0.001};
name="BanditStronghold";
text="Bandit Stronghold";
type="mil_circle";
colorName="ColorRed";
};
class Item22
{
position[]={6881.66,11461.4,0.001};
name="BanditCastle";
text="Bandit Castle";
type="mil_circle";
colorName="ColorRed";
};
Question
Vladick
Hi there,
I am trying to place markers on the map that identify my bandit AI locations and am having some trouble getting the positions correct. I have added the code into my mission.sqm as seen in the spoiler. But, while the positions I have given place the markers in the right position horizontally, the vertical positions are incorrect, as seen in the screenshot. All the markers are showing up in the ocean. The positions that I am using I got by two methods. First I used Infistar to copy the position to the chat. When those didn't work, I got the positions from the database in Character Data. Does anyone know what I might be doing wrong here?
Thanks for your help!
class Item20
{
position[]={3891.94,7886.5,0.001};
name="BanditCity";
text="Bandit City";
type="mil_circle";
colorName="ColorRed";
};
class Item21
{
position[]={13699.2,2937.35,0.001};
name="BanditStronghold";
text="Bandit Stronghold";
type="mil_circle";
colorName="ColorRed";
};
class Item22
{
position[]={6881.66,11461.4,0.001};
name="BanditCastle";
text="Bandit Castle";
type="mil_circle";
colorName="ColorRed";
};
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