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vehicle spawn


truemc

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2 hours ago, truemc said:

Hi please how to disable arma 3 vehicles spawn on the map and set only vehicles from CUP.Thanks

config.cpp in the Epoch Server Settings.

Also in: Epoch Server Settings\epoch_server_settings\configs (choose your map).

 

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21 hours ago, truemc said:

Hardened Thanks..and please how to turn off UAV?

And how to fix phone for money.Thanks

In your CfgEpochClient.hpp:

    antagonistSpawnIndex[] = {{"Epoch_Cloak_F",4},{"GreatWhite_F",2},{"Epoch_Sapper_F",2},{"Epoch_SapperG_F",3},{"Epoch_SapperB_F",2},{"I_UAV_01_F",2},{"PHANTOM",4},{"B_Heli_Transport_01_F",4},{"EPOCH_RyanZombie_1",12},{"I_Soldier_EPOCH",1}}; // {"type", limit}

{"I_UAV_01_F",2}

Just change it to {"I_UAV_01_F",0}.

Not sure what you're asking about the phones...

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8 hours ago, Hux said:

In your CfgEpochClient.hpp:


    antagonistSpawnIndex[] = {{"Epoch_Cloak_F",4},{"GreatWhite_F",2},{"Epoch_Sapper_F",2},{"Epoch_SapperG_F",3},{"Epoch_SapperB_F",2},{"I_UAV_01_F",2},{"PHANTOM",4},{"B_Heli_Transport_01_F",4},{"EPOCH_RyanZombie_1",12},{"I_Soldier_EPOCH",1}}; // {"type", limit}

{"I_UAV_01_F",2}

Just change it to {"I_UAV_01_F",0}.

Not sure what you're asking about the phones...

This i have:

    //antagonistSpawnIndex[] = {{"Epoch_Cloak_F",1},{"GreatWhite_F",2},{"Epoch_Sapper_F",2},{"Epoch_SapperG_F",1},{"Epoch_SapperB_F",1},{"I_UAV_01_F",2},{"PHANTOM",1},{"B_Heli_Transport_01_F",1},{"EPOCH_RyanZombie_1",12},{"I_Soldier_EPOCH",1}}; // {"type", limit}

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On 13. 6. 2017 at 10:32 PM, Hux said:

config.cpp in the Epoch Server Settings.

Also in: Epoch Server Settings\epoch_server_settings\configs (choose your map).

 

I set this:

		allowedVehiclesList[] = {
			{"CUP_C_Skoda_Blue_CIV",3},
			{"CUP_C_Datsun_Covered",3},
			{"CUP_C_Datsun_Plain",3},
			{"CUP_C_Datsun_Tubeframe",3},
			{"CUP_C_Ikarus_Chernarus",3},
			{"CUP_C_Golf3_red_Civ",3},
			{"CUP_C_SUV_CIV",3},
			{"CUP_C_SUV_TK",3},
			{"CUP_C_Ural_Open_Civ_03",3},
			{"CUP_C_Ural_Civ_03",3},
			{"CUP_C_Ural_Civ_03",3},
			{"CUP_C_Ural_Open_Civ_03",3},
			{"CUP_C_V3S_Covered_TKC",3},
			{"CUP_C_V3S_Open_TKC",3},
			{"CUP_C_LR_Transport_CTK",3},
			{"CUP_C_Octavia_CIV",3},
			{"CUP_C_Mi17_Civilian_RU",3},
			{"CUP_B_MTVR_USMC",3},
			{"CUP_B_MTVR_Refuel_USMC",3},
			{"CUP_B_HMMWV_Ambulance_NATO_T",3},
			{"CUP_I_Ural_Empty_UN",3},
			{"CUP_I_Ural_UN",3},
			{"CUP_B_HMMWV_Unarmed_NATO_T",3},
			{"CUP_I_UAZ_Unarmed_UN",3},
			{"CUP_I_UAZ_Open_UN",3},
			{"CUP_B_HMMWV_Transport_NATO_T",3},
			{"CUP_I_Datsun_PK_TK_Random",3},
			{"CUP_B_UAZ_Unarmed_CDF",3},
			{"CUP_B_UAZ_Open_CDF",3},
			{"CUP_B_UAZ_MG_CDF",3},
			{"CUP_I_V3S_Open_TKG",3},
			{"CUP_I_V3S_Covered_TKG",3},
			{"CUP_B_T810_Unarmed_CZ_WDL",3},
			{"CUP_B_T810_Refuel_CZ_WDL",3},
			{"CUP_I_V3S_Refuel_TKG",3},
			{"CUP_O_GAZ_Vodnik_MedEvac_RU",3},
			{"CUP_I_BTR30_TKG",3},
			{"CUP_B_Mi171Sh_Unarmed_ACR",3},
			{"CUP_B_Mi17_CDF",3},
			{"CUP_B_UH60M_Unarmed_US",3},
			{"CUP_B_MH6J_USA",3},
			{"CUP_B_CH37F_USA",3},
			{"CUP_B_CH53E_USMC",3},
			{"CUP_B_UH1Y_MEV_USMC",3},
			{"CUP_B_UH1Y_UNA_USMC",3},
			{"CUP_B_MV22_USMC",3},
			{"CUP_O_AN2_TK",3},
			{"CUP_B_C130J_USMC",4},
			{"CUP_I_Mi17_UN",3}	
		};
		allowedVehiclesList_CUP[] = {

			{"CUP_C_Skoda_Blue_CIV",3},
			{"CUP_C_Datsun_Covered",3},
			{"CUP_C_Datsun_Plain",3},
			{"CUP_C_Datsun_Tubeframe",3},
			{"CUP_C_Ikarus_Chernarus",3},
			{"CUP_C_Golf3_red_Civ",3},
			{"CUP_C_SUV_CIV",3},
			{"CUP_C_SUV_TK",3},
			{"CUP_C_Ural_Open_Civ_03",3},
			{"CUP_C_Ural_Civ_03",3},
			{"CUP_C_Ural_Civ_03",3},
			{"CUP_C_Ural_Open_Civ_03",3},
			{"CUP_C_V3S_Covered_TKC",3},
			{"CUP_C_V3S_Open_TKC",3},
			{"CUP_C_LR_Transport_CTK",3},
			{"CUP_C_Octavia_CIV",3},
			{"CUP_C_Mi17_Civilian_RU",3},
			{"CUP_B_MTVR_USMC",3},
			{"CUP_B_MTVR_Refuel_USMC",3},
			{"CUP_B_HMMWV_Ambulance_NATO_T",3},
			{"CUP_I_Ural_Empty_UN",3},
			{"CUP_I_Ural_UN",3},
			{"CUP_B_HMMWV_Unarmed_NATO_T",3},
			{"CUP_I_UAZ_Unarmed_UN",3},
			{"CUP_I_UAZ_Open_UN",3},
			{"CUP_B_HMMWV_Transport_NATO_T",3},
			{"CUP_I_Datsun_PK_TK_Random",3},
			{"CUP_B_UAZ_Unarmed_CDF",3},
			{"CUP_B_UAZ_Open_CDF",3},
			{"CUP_B_UAZ_MG_CDF",3},
			{"CUP_I_V3S_Open_TKG",3},
			{"CUP_I_V3S_Covered_TKG",3},
			{"CUP_B_T810_Unarmed_CZ_WDL",3},
			{"CUP_B_T810_Refuel_CZ_WDL",3},
			{"CUP_I_V3S_Refuel_TKG",3},
			{"CUP_O_GAZ_Vodnik_MedEvac_RU",3},
			{"CUP_I_BTR30_TKG",3},
			{"CUP_B_Mi171Sh_Unarmed_ACR",3},
			{"CUP_B_Mi17_CDF",3},
			{"CUP_B_UH60M_Unarmed_US",3},
			{"CUP_B_MH6J_USA",3},
			{"CUP_B_CH37F_USA",3},
			{"CUP_B_CH53E_USMC",3},
			{"CUP_B_UH1Y_MEV_USMC",3},
			{"CUP_B_UH1Y_UNA_USMC",3},
			{"CUP_B_MV22_USMC",3},
			{"CUP_O_AN_TK",3},
			{"CUP_B_C130J_USMC",4},
			{"CUP_I_Mi17_UN",3}	
		};
        allowedVehiclesList_MAD[] = {

		};
        allowedVehiclesList_MADCUP[] = {

		};
	};
	#include "configs\maps\chernarus.h"
};

But still spawn A3 vehicles

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