I have a question regarding "call EPOCH_server_setVToken;"
I made a town invasion mission and i am having trouble keeping the spawnned vehicle on the map. They immediatly despawn as soon as a player is near by.
IF i add "call EPOCH_server_setVToken;" to my AI patrol vehicle at mission, it just doesn't work. I commented both call in the exemple as it was not working and script was hanging there.
This is what i tried for reference (1 ground patrol and 1 air patrol). Any help or pointer would be appreciated, thank you ! It's spawned server side also from a .pbo
Question
TolH
Hello,
I have a question regarding "call EPOCH_server_setVToken;"
I made a town invasion mission and i am having trouble keeping the spawnned vehicle on the map. They immediatly despawn as soon as a player is near by.
IF i add "call EPOCH_server_setVToken;" to my AI patrol vehicle at mission, it just doesn't work. I commented both call in the exemple as it was not working and script was hanging there.
This is what i tried for reference (1 ground patrol and 1 air patrol). Any help or pointer would be appreciated, thank you ! It's spawned server side also from a .pbo
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now