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Kicks after death


Cam641

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Hi guys,

I'm having kicks by publicvariable #0 on my server after players deaths. 

This is showed on RPT:

Spoiler

 3:21:44 "DELETE: Player playername deleted object with ID: 1"
 3:21:44 "HIVE: WRITE: "CHILD:305:1:[322.649994,[6338.10498,7790.541504,0.000396729]]:0.390536:""
 3:21:46 "Player UID#7656119805XXXXX CID#54 PID#13(playername) as Survivor2_DZ died at airfield [046057]"
 3:21:46 "DeathMessage: playername was killed by AI with a M4A3_CCO_EP1 from 36m"
 3:21:47 NetServer::SendMsg: cannot find channel #1959783579, users.card=4
 3:21:47 NetServer: users.get failed when sending to 1959783579
 3:21:47 Message not sent - error 0, message ID = ffffffff, to 1959783579 (playername)
 3:21:47 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["765611980XXXXXX","playername"]"

 

publicvariable log:

Spoiler

playername (IP) 38d9c89bda5b2dcf4632fXXXXXX - #0 "PVDZE_atp" = "TELEPORT REVERT for player UID#7656119805XXXXX from [4605.01,9663.65,0.00143433] to [-18700,25800,0.0015564], 28346 meters, now at [4605.01,9663.65,0.00143433]"

 

 

So, player get killed, teleported to the sea, teleported to the place where get killed and kicked.

I'm using ESSV3 (https://github.com/ebayShopper/ESSV3) and Epoch Admintools (https://github.com/noxsicarius/Epoch-Admin-Tools)

 

 

Edited by Cam641
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You should be running this version of Epoch Admintools: https://github.com/noxsicarius/Epoch-Admin-Tools/tree/TestBranch for 1.0.6.1

It also has not been properly updated for 1.0.6, in this file: https://github.com/noxsicarius/Epoch-Admin-Tools/blob/TestBranch/admintools/antihack/antihack.sqf#L109

PVDZE_atp is now PVDZ_sec_atp and requires data to be sent in an array form. The mod author of EAT really needs to update this. @NoxSicarius

*edit* you could always revert step 8 in the install instructions and continue using the normal epoch antihack.

e.g change these lines in your init.sqf:

// Epoch Admin Tools
if ( !((getPlayerUID player) in AdminList) && !((getPlayerUID player) in ModList)) then 
{
  [] execVM "admintools\antihack\antihack.sqf"; // Epoch Antihack with bypass
};

to the epoch default:

[] execVM "\z\addons\dayz_code\system\antihack.sqf";

till @NoxSicarius fixes the issue.

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