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ESSV2 Help


DAKA

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I had ESSV2 working perfectly... however when I change the class's gear following the format thats laid out in the instructions at the top of the sqf I just get sent to the debug zone no matter how many times I kill myself or relog.
in my RPT I get this error message:
"ERROR: server_playerSync: Cannot Sync Player Sagenode [15]. Position in debug! [-7239.67,19539.3,0.245575]

Does anyone know why I can never change even a simple thing on the classconfig.sqf ???  its really frustrating.

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4 hours ago, Saije said:

I had ESSV2 working perfectly... however when I change the class's gear following the format thats laid out in the instructions at the top of the sqf I just get sent to the debug zone no matter how many times I kill myself or relog.
in my RPT I get this error message:
"ERROR: server_playerSync: Cannot Sync Player Sagenode [15]. Position in debug! [-7239.67,19539.3,0.245575]

Does anyone know why I can never change even a simple thing on the classconfig.sqf ???  its really frustrating.

If it's not doing it with a stock classconfig.sqf and it is when you modify it, you're obviously doing something wrong.

 

Post what you have changed and we can help. Can't help without seeing it. 

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I want to give certain classes a ghillie suit, but whenever I enter the ghillie suit class name ( Sniper1_DZ) it just breaks the whole mod...

This is my current working classconfig.sqf, but i really wish I could add the ghillie suit to some classes.

Spoiler

#define VIP_ITEMS "ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemMorphine" // constant example, these can be removed if they are not used below

#define VIP_TOOLS "Binocular_Vector","NVGoggles","ItemCompass","ItemHatchet","ItemKnife","Itemmatchbox","Itemetool","ItemSledge","ItemWatch","ItemGPS","ItemCrowbar"

_currencyVariable = "cashMoney"; // Coins variable name
_startBag = "DZ_Patrol_Pack_EP1"; // Use "" for none
_startMags = ["ItemBandage",3,"ItemPainkiller","ItemWaterbottle","FoodPistachio","17Rnd_9x19_glock17",3];
_startWeps = ["ItemMap","ItemFlashlight","ItemToolbox","glock17_EP1"];
_customLoadout = [
    "76561198091130356", // Saije
    "0",
    "0"
];
_customLoadouts = [
    ["Saije's Loadout","Soldier_Sniper_PMC_DZ","SurvivorWpink_DZ",["20Rnd_762x51_DMR",3,"15Rnd_9x19_M9",3,"Skin_GUE_Soldier_Sniper_DZ",VIP_ITEMS],["M110_TWS_EP1","M9",VIP_TOOLS],"DZ_Backpack_EP1",["20Rnd_B_AA12_HE",3],["AA12_PMC"],0],
    [],
    []
];

_classLevel1 = ["76561198091130356","0","0"];
_classLevel2 = ["76561198091130356","0","0"];
_classLevel3 = ["76561198091130356","0","0"];
// To give higher level VIPs access to lower level VIP classes uncomment the two lines below:
// _classLevel1 = _classLevel1 + _classLevel2 + _classLevel3;
// _classLevel2 = _classLevel2 + _classLevel3;

_publicClasses = [
    [
        "Random",
        [["Survivor2_DZ","Haris_Press_EP1_DZ","Rocker1_DZ"],["SurvivorW2_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ"]],
        ["ItemAntibiotic",2,"ItemMorphine","ItemEpinephrine"],2,
        ["ItemCompass","ItemHatchet","ItemCrowbar"],2,
        ["M4A1","AK_74","BAF_L85A2_RIS_Holo","Sa58P_EP1"],2,
        ["MakarovSD","Colt1911","revolver_EP1","M9","M9SD"],3,
        ["DZ_Assault_Pack_EP1","DZ_Czech_Vest_Puch","DZ_Patrol_Pack_EP1"], // use [""] for none
        [],4,
        [],2,
        [],2,
        [],3,
        0,0,0
    ],
    ["Bandit","Bandit2_DZ","BanditW1_DZ",["100Rnd_556x45_BetaCMag",2,VIP_ITEMS],["MG36",VIP_TOOLS],"DZ_Backpack_EP1",[],[],0,-5000,0],
    ["Hero","Soldier_Sniper_PMC_DZ","SurvivorWpink_DZ",["20Rnd_B_AA12_74Slug",4,VIP_ITEMS],["AA12_PMC",VIP_TOOLS],"DZ_Backpack_EP1",[],[],0,5000,0],
    ["Survivor","Survivor2_DZ","SurvivorW2_DZ",[],[],"",[],[],0,0,0],
    ["Business Person","Functionary1_EP1_DZ","SurvivorWurban_DZ",[],["ItemBriefcaseS20oz"],"",[],[],0,0,0],
    ["British Soldier","Soldier1_DZ","SurvivorWcombat_DZ",["30Rnd_556x45_Stanag",2],["BAF_L85A2_RIS_Holo"],"",[],[],0,500,0],
    ["Vagrant","Haris_Press_EP1_DZ","SurvivorW3_DZ",["30Rnd_545x39_AK",2],["AK_74"],"",[],[],0,-2500,0],
    ["Czech Soldier","CZ_Special_Forces_GL_DES_EP1_DZ","SurvivorWcombat_DZ",["30Rnd_762x39_SA58",2],["Sa58P_EP1"],"",[],[],0,500,0],
    ["Police Officer","RU_Policeman_DZ","SurvivorWdesert_DZ",["8Rnd_B_Beneli_74Slug",3],["M1014"],"",[],[],0,1000,0],
    ["Rocker","Rocker1_DZ","SurvivorWurban_DZ",["30Rnd_9x19_MP5SD",2],["MP5SD"],"",[],[],0,0,0],
    ["Terrorist","TK_INS_Soldier_EP1_DZ","BanditW2_DZ",["30Rnd_545x39_AK",2],["AK_74"],"",[],[],0,-1000,0],
    ["US Soldier","Graves_Light_DZ","SurvivorWcombat_DZ",["30Rnd_556x45_Stanag",2],["M4A1"],"",[],[],0,500,0],
    ["Scout","INS_Soldier_AR_DZ","SurvivorW3_DZ",["100Rnd_556x45_BetaCMag",2,"15Rnd_9x19_M9SD",3,VIP_ITEMS],["m16a4_acg","M9SD","Binocular_Vector"],"DZ_Backpack_EP1",[],[],1,0,0],
    ["Specialist","INS_Soldier_CO_DZ","SurvivorWdesert_DZ",["6Rnd_HE_M203",2,"30Rnd_9x19_UZI_SD",3,VIP_ITEMS],["M32_EP1","UZI_SD_EP1",VIP_TOOLS],"DZ_Backpack_EP1",["100Rnd_762x51_M240",2],["Mk_48_DZ"],2,0,0],
    ["Sniper","GUE_Soldier_Sniper_DZ","SurvivorWurban_DZ",["20Rnd_762x51_DMR",2,"30Rnd_9x19_UZI_SD",3,VIP_ITEMS],["DMR","UZI_SD_EP1",VIP_TOOLS],"DZ_Backpack_EP1",[],[],3,0,0]
];

 

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@Saijethis is the line for a custom loadout with a guillie and as50 from my 1.0.5.1 server w/ essv2:

["salival's Loadout","Sniper1_DZ","BanditW2_DZ",["5RND_127x99_as50",1,"30Rnd_9x19_UZI_SD",3,MED_ITEMS],["BAF_AS50_scoped","UZI_SD_EP1",VIP_TOOLS],"DZ_LargeGunBag_EP1",[],[],0],

 

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yeah, thats the same slot I put

"Sniper1_DZ"

but it doesn't seem to work for me. I duuno man.

 

 

4 hours ago, salival said:

@Saijethis is the line for a custom loadout with a guillie and as50 from my 1.0.5.1 server w/ essv2:


["salival's Loadout","Sniper1_DZ","BanditW2_DZ",["5RND_127x99_as50",1,"30Rnd_9x19_UZI_SD",3,MED_ITEMS],["BAF_AS50_scoped","UZI_SD_EP1",VIP_TOOLS],"DZ_LargeGunBag_EP1",[],[],0],

 

 

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