juandayz Posted July 22, 2016 Report Share Posted July 22, 2016 This is an abandoned camping placed on the north of chernarus. you can loot normally but also you can cut bags and open tents to find items.https://postimg.org/image/nmmi2qxup/ INSTALL: *Create this path: Mpmissions\instance_11.chernarus\custom\camping\ *Create this sqf: camping.sqf Spoiler if (isServer) then { _vehicle_4 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [13385.967, 13814.649, 0.00048315525], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir 36.741035; _this setPos [13385.967, 13814.649, 0.00048315525]; }; _vehicle_5 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierR", [13389.101, 13777.706, -0.00015497208], [], 0, "CAN_COLLIDE"]; _vehicle_5 = _this; _this setDir 132.02759; _this setPos [13389.101, 13777.706, -0.00015497208]; }; _vehicle_6 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierT", [13442.045, 13825.304, -0.94750637], [], 0, "CAN_COLLIDE"]; _vehicle_6 = _this; _this setDir -181.32133; _this setPos [13442.045, 13825.304, -0.94750637]; }; _vehicle_8 = objNull; if (true) then { _this = createVehicle ["MAP_BoatSmall_2A", [13418.78, 13826.34, -0.21533263], [], 0, "CAN_COLLIDE"]; _vehicle_8 = _this; _this setPos [13418.78, 13826.34, -0.21533263]; }; _vehicle_9 = objNull; if (true) then { _this = createVehicle ["MAP_BoatSmall_2B", [13450.053, 13823.143, -0.00018471479], [], 0, "CAN_COLLIDE"]; _vehicle_9 = _this; _this setPos [13450.053, 13823.143, -0.00018471479]; }; _vehicle_10 = objNull; if (true) then { _this = createVehicle ["MAP_BoatSmall_1", [13381.787, 13806.896, -0.36661243], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setPos [13381.787, 13806.896, -0.36661243]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["Land_bouda2_vnitrek", [13433.146, 13831.07, -0.03897607], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setDir 3.5324998; _this setPos [13433.146, 13831.07, -0.03897607]; }; _vehicle_14 = objNull; if (true) then { _this = createVehicle ["Land_bouda2_vnitrek", [13400.146, 13836.376, -0.19675535], [], 0, "CAN_COLLIDE"]; _vehicle_14 = _this; _this setDir 4.3461967; _this setPos [13400.146, 13836.376, -0.19675535]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["Land_bouda2_vnitrek", [13315.515, 13833.97, -0.079800136], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setPos [13315.515, 13833.97, -0.079800136]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["Land_bouda2_vnitrek", [13310.596, 13807.419, -0.09743806], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setPos [13310.596, 13807.419, -0.09743806]; }; _vehicle_30 = objNull; if (true) then { _this = createVehicle ["Land_sara_Domek_sedy", [13362.864, 13853.444, -0.39270657], [], 0, "CAN_COLLIDE"]; _vehicle_30 = _this; _this setDir -8.7956018; _this setPos [13362.864, 13853.444, -0.39270657]; }; _vehicle_33 = objNull; if (true) then { _this = createVehicle ["MAP_climbing_obstacle", [13266.98, 13856.014, -0.58534181], [], 0, "CAN_COLLIDE"]; _vehicle_33 = _this; _this setPos [13266.98, 13856.014, -0.58534181]; }; _vehicle_36 = objNull; if (true) then { _this = createVehicle ["MAP_RUOrdnance", [13293.037, 13865.206, 8.5353851e-005], [], 0, "CAN_COLLIDE"]; _vehicle_36 = _this; _this setDir 2.6847527; _this setPos [13293.037, 13865.206, 8.5353851e-005]; }; _vehicle_37 = objNull; if (true) then { _this = createVehicle ["MAP_RUBasicAmmo", [13361.901, 13857.117, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; _vehicle_37 = _this; _this setPos [13361.901, 13857.117, 4.7683716e-006]; }; _vehicle_38 = objNull; if (true) then { _this = createVehicle ["MAP_Fort_EnvelopeSmall", [13353.813, 13847.729, -0.10206978], [], 0, "CAN_COLLIDE"]; _vehicle_38 = _this; _this setPos [13353.813, 13847.729, -0.10206978]; }; _vehicle_39 = objNull; if (true) then { _this = createVehicle ["MAP_Fort_EnvelopeBig", [13357.119, 13848.366, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; _vehicle_39 = _this; _this setPos [13357.119, 13848.366, -3.2424927e-005]; }; _vehicle_42 = objNull; if (true) then { _this = createVehicle ["MAP_tent_small_west", [13410.94, 13855.432, -8.893013e-005], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir -72.600052; _this setPos [13410.94, 13855.432, -8.893013e-005]; }; _vehicle_43 = objNull; if (true) then { _this = createVehicle ["MAP_plot_provizorni", [13394.389, 13825.003, -0.2220106], [], 0, "CAN_COLLIDE"]; _vehicle_43 = _this; _this setDir 4.4777513; _this setPos [13394.389, 13825.003, -0.2220106]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13320.611, 13827.955, 3.4809113e-005], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setPos [13320.611, 13827.955, 3.4809113e-005]; }; _vehicle_45 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13329.968, 13857.788, -1.502037e-005], [], 0, "CAN_COLLIDE"]; _vehicle_45 = _this; _this setPos [13329.968, 13857.788, -1.502037e-005]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13288.218, 13865.248, -0.00013589859], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setPos [13288.218, 13865.248, -0.00013589859]; }; _vehicle_47 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13407.769, 13847.23, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_47 = _this; _this setPos [13407.769, 13847.23, 3.8146973e-005]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13413.219, 13840.018, -1.9550323e-005], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setPos [13413.219, 13840.018, -1.9550323e-005]; }; _vehicle_49 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13422.248, 13850.376, -0.00021314621], [], 0, "CAN_COLLIDE"]; _vehicle_49 = _this; _this setPos [13422.248, 13850.376, -0.00021314621]; }; _vehicle_50 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13422.618, 13858.786, -0.00027656555], [], 0, "CAN_COLLIDE"]; _vehicle_50 = _this; _this setPos [13422.618, 13858.786, -0.00027656555]; }; _vehicle_51 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13456.779, 13854.811, -0.00028753281], [], 0, "CAN_COLLIDE"]; _vehicle_51 = _this; _this setPos [13456.779, 13854.811, -0.00028753281]; }; _vehicle_52 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13460.61, 13842.396, -2.6464462e-005], [], 0, "CAN_COLLIDE"]; _vehicle_52 = _this; _this setPos [13460.61, 13842.396, -2.6464462e-005]; }; _vehicle_53 = objNull; if (true) then { _this = createVehicle ["MAP_campfire", [13435.974, 13854.643, -8.2969666e-005], [], 0, "CAN_COLLIDE"]; _vehicle_53 = _this; _this setPos [13435.974, 13854.643, -8.2969666e-005]; }; _vehicle_54 = objNull; if (true) then { _this = createVehicle ["MAP_Misc_WellPump", [13245.611, 13858.923, -8.1777573e-005], [], 0, "CAN_COLLIDE"]; _vehicle_54 = _this; _this setPos [13245.611, 13858.923, -8.1777573e-005]; }; _vehicle_55 = objNull; if (true) then { _this = createVehicle ["MAP_ground_garbage_long", [13366.808, 13846.879, 6.4373016e-006], [], 0, "CAN_COLLIDE"]; _vehicle_55 = _this; _this setPos [13366.808, 13846.879, 6.4373016e-006]; }; _vehicle_56 = objNull; if (true) then { _this = createVehicle ["MAP_ground_garbage_long", [13362.808, 13847.525, -0.00010371208], [], 0, "CAN_COLLIDE"]; _vehicle_56 = _this; _this setPos [13362.808, 13847.525, -0.00010371208]; }; _vehicle_57 = objNull; if (true) then { _this = createVehicle ["MAP_garbage_paleta", [13275.765, 13859.156, -0.00013494492], [], 0, "CAN_COLLIDE"]; _vehicle_57 = _this; _this setPos [13275.765, 13859.156, -0.00013494492]; }; _vehicle_58 = objNull; if (true) then { _this = createVehicle ["MAP_Ind_Timbers", [13343.173, 13885.142, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; _vehicle_58 = _this; _this setDir -53.753952; _this setPos [13343.173, 13885.142, 6.6757202e-006]; }; _vehicle_60 = objNull; if (true) then { _this = createVehicle ["MAP_Ind_Timbers", [13307.966, 13827.062, -6.0319901e-005], [], 0, "CAN_COLLIDE"]; _vehicle_60 = _this; _this setPos [13307.966, 13827.062, -6.0319901e-005]; }; _vehicle_61 = objNull; if (true) then { _this = createVehicle ["MAP_Ind_Timbers", [13455.331, 13836.19, 0.13915199], [], 0, "CAN_COLLIDE"]; _vehicle_61 = _this; _this setDir -53.986019; _this setPos [13455.331, 13836.19, 0.13915199]; }; _vehicle_62 = objNull; if (true) then { _this = createVehicle ["MAP_Ind_Timbers", [13380.95, 13852.146, 0.00013518333], [], 0, "CAN_COLLIDE"]; _vehicle_62 = _this; _this setPos [13380.95, 13852.146, 0.00013518333]; }; _vehicle_63 = objNull; if (true) then { _this = createVehicle ["MAP_pneu", [13378.725, 13849.552, -0.00011062622], [], 0, "CAN_COLLIDE"]; _vehicle_63 = _this; _this setDir -170.64992; _this setPos [13378.725, 13849.552, -0.00011062622]; }; _vehicle_64 = objNull; if (true) then { _this = createVehicle ["MAP_brana", [13388.913, 13867.783, -0.00010204315], [], 0, "CAN_COLLIDE"]; _vehicle_64 = _this; _this setDir -170.64992; _this setPos [13388.913, 13867.783, -0.00010204315]; }; _vehicle_65 = objNull; if (true) then { _this = createVehicle ["MAP_Piskoviste", [13266.535, 13861.735, -9.8228455e-005], [], 0, "CAN_COLLIDE"]; _vehicle_65 = _this; _this setDir -29.18615; _this setPos [13266.535, 13861.735, -9.8228455e-005]; }; _vehicle_66 = objNull; if (true) then { _this = createVehicle ["MAP_box_c", [13356.493, 13857.083, 0.17343888], [], 0, "CAN_COLLIDE"]; _vehicle_66 = _this; _this setPos [13356.493, 13857.083, 0.17343888]; }; _vehicle_68 = objNull; if (true) then { _this = createVehicle ["MAP_misc_FallenTree2", [13395.102, 13857.837, -0.28224865], [], 0, "CAN_COLLIDE"]; _vehicle_68 = _this; _this setDir -2.4835868; _this setPos [13395.102, 13857.837, -0.28224865]; }; _vehicle_70 = objNull; if (true) then { _this = createVehicle ["MAP_misc_FallenTree1", [13332.82, 13863.759, 1.6689301e-006], [], 0, "CAN_COLLIDE"]; _vehicle_70 = _this; _this setDir -75.731293; _this setPos [13332.82, 13863.759, 1.6689301e-006]; }; _vehicle_71 = objNull; if (true) then { _this = createVehicle ["MAP_misc_FallenTree1", [13326.432, 13860.144, -9.2983246e-005], [], 0, "CAN_COLLIDE"]; _vehicle_71 = _this; _this setPos [13326.432, 13860.144, -9.2983246e-005]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["MAP_misc_stub2", [13330.626, 13862.114, 1.9788742e-005], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setPos [13330.626, 13862.114, 1.9788742e-005]; }; _vehicle_73 = objNull; if (true) then { _this = createVehicle ["MAP_Misc_trunk_torzo", [13359.479, 13796.419, -0.099561706], [], 0, "CAN_COLLIDE"]; _vehicle_73 = _this; _this setPos [13359.479, 13796.419, -0.099561706]; }; _vehicle_74 = objNull; if (true) then { _this = createVehicle ["MAP_Misc_trunk_water", [13369.348, 13851.109, 4.6014786e-005], [], 0, "CAN_COLLIDE"]; _vehicle_74 = _this; _this setPos [13369.348, 13851.109, 4.6014786e-005]; }; _vehicle_75 = objNull; if (true) then { _this = createVehicle ["MAP_t_stub_picea", [13370.985, 13849.658, -1.4424324e-005], [], 0, "CAN_COLLIDE"]; _vehicle_75 = _this; _this setPos [13370.985, 13849.658, -1.4424324e-005]; }; _vehicle_76 = objNull; if (true) then { _this = createVehicle ["MAP_t_acer2s", [13365.308, 13894.219, -0.00018000603], [], 0, "CAN_COLLIDE"]; _vehicle_76 = _this; _this setPos [13365.308, 13894.219, -0.00018000603]; }; _vehicle_77 = objNull; if (true) then { _this = createVehicle ["MAP_t_alnus2s", [13334.481, 13868.796, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_77 = _this; _this setPos [13334.481, 13868.796, -0.00012207031]; }; _vehicle_79 = objNull; if (true) then { _this = createVehicle ["MAP_t_carpinus2s", [13320.13, 13867.949, 0.023477748], [], 0, "CAN_COLLIDE"]; _vehicle_79 = _this; _this setDir -44.88047; _this setPos [13320.13, 13867.949, 0.023477748]; }; _vehicle_81 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_big_EP1", [13245.294, 13859.078, 5.2452087e-006], [], 0, "CAN_COLLIDE"]; _vehicle_81 = _this; _this setDir -159.25078; _this setPos [13245.294, 13859.078, 5.2452087e-006]; }; _vehicle_82 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [13277.43, 13859.326, -4.9829483e-005], [], 0, "CAN_COLLIDE"]; _vehicle_82 = _this; _this setPos [13277.43, 13859.326, -4.9829483e-005]; }; _vehicle_83 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [13360.937, 13858.244, -5.7458878e-005], [], 0, "CAN_COLLIDE"]; _vehicle_83 = _this; _this setPos [13360.937, 13858.244, -5.7458878e-005]; }; _vehicle_84 = objNull; if (true) then { _this = createVehicle ["Land_transport_cart_EP1", [13388.738, 13870.093, -4.3153763e-005], [], 0, "CAN_COLLIDE"]; _vehicle_84 = _this; _this setDir -85.442513; _this setPos [13388.738, 13870.093, -4.3153763e-005]; }; _vehicle_87 = objNull; if (true) then { _this = createVehicle ["Land_Misc_ConcBox_EP1", [13362.805, 13861.177, -6.4373016e-006], [], 0, "CAN_COLLIDE"]; _vehicle_87 = _this; _this setDir -189.25375; _this setPos [13362.805, 13861.177, -6.4373016e-006]; }; _vehicle_88 = objNull; if (true) then { _this = createVehicle ["Land_Carpet_rack_EP1", [13314.577, 13802.825, -0.00017023087], [], 0, "CAN_COLLIDE"]; _vehicle_88 = _this; _this setPos [13314.577, 13802.825, -0.00017023087]; }; _vehicle_89 = objNull; if (true) then { _this = createVehicle ["PowerGenerator_EP1", [13354.9, 13859.543, 0.00026035309], [], 0, "CAN_COLLIDE"]; _vehicle_89 = _this; _this setDir -95.620583; _this setPos [13354.9, 13859.543, 0.00026035309]; }; _vehicle_90 = objNull; if (true) then { _this = createVehicle ["Land_Campfire", [13361.115, 13798.577, -0.20866375], [], 0, "CAN_COLLIDE"]; _vehicle_90 = _this; _this setPos [13361.115, 13798.577, -0.20866375]; }; _vehicle_93 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [13245.745, 13850.167, -5.4836273e-006], [], 0, "CAN_COLLIDE"]; _vehicle_93 = _this; _this setDir -97.264992; _this setPos [13245.745, 13850.167, -5.4836273e-006]; }; _vehicle_94 = objNull; if (true) then { _this = createVehicle ["Land_Ind_TankSmall2", [13272.678, 13886.095, -9.2983246e-006], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; _this setDir 60.152046; _this setPos [13272.678, 13886.095, -9.2983246e-006]; }; _vehicle_95 = objNull; if (true) then { _this = createVehicle ["Land_Carpet_EP1", [13393.543, 13855.354, 0.053132165], [], 0, "CAN_COLLIDE"]; _vehicle_95 = _this; _this setPos [13393.543, 13855.354, 0.053132165]; }; _vehicle_96 = objNull; if (true) then { _this = createVehicle ["Land_Pillow_EP1", [13414.586, 13845.274, 0.053064484], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; _this setPos [13414.586, 13845.274, 0.053064484]; }; _vehicle_97 = objNull; if (true) then { _this = createVehicle ["Land_Carpet_EP1", [13415.013, 13844.376, -8.72612e-005], [], 0, "CAN_COLLIDE"]; _vehicle_97 = _this; _this setPos [13415.013, 13844.376, -8.72612e-005]; }; _vehicle_98 = objNull; if (true) then { _this = createVehicle ["Land_Carpet_EP1", [13366.291, 13798.411, -0.062861249], [], 0, "CAN_COLLIDE"]; _vehicle_98 = _this; _this setDir -37.546936; _this setPos [13366.291, 13798.411, -0.062861249]; }; _vehicle_99 = objNull; if (true) then { _this = createVehicle ["Land_Pillow_EP1", [13365.387, 13797.426, -0.13128291], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; _this setDir -37.546936; _this setPos [13365.387, 13797.426, -0.13128291]; }; _vehicle_100 = objNull; if (true) then { _this = createVehicle ["Land_Bench_EP1", [13394.97, 13834.885, -0.03405983], [], 0, "CAN_COLLIDE"]; _vehicle_100 = _this; _this setDir 1.9819275; _this setPos [13394.97, 13834.885, -0.03405983]; }; _vehicle_101 = objNull; if (true) then { _this = createVehicle ["Land_Blankets_EP1", [13406.962, 13857.092, -0.079902515], [], 0, "CAN_COLLIDE"]; _vehicle_101 = _this; _this setPos [13406.962, 13857.092, -0.079902515]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13416.732, 13844.361, -0.035537139], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir -86.894577; _this setPos [13416.732, 13844.361, -0.035537139]; }; _vehicle_103 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13413.339, 13838.408, -0.10659728], [], 0, "CAN_COLLIDE"]; _vehicle_103 = _this; _this setPos [13413.339, 13838.408, -0.10659728]; }; _vehicle_104 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13402.254, 13857.255, -0.068868779], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; _this setPos [13402.254, 13857.255, -0.068868779]; }; _vehicle_105 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13420.975, 13861.047, -0.068012819], [], 0, "CAN_COLLIDE"]; _vehicle_105 = _this; _this setPos [13420.975, 13861.047, -0.068012819]; }; _vehicle_106 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13428.96, 13847.814, -0.079853058], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir 20.568104; _this setPos [13428.96, 13847.814, -0.079853058]; }; _vehicle_107 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13327.933, 13854.292, -0.057656467], [], 0, "CAN_COLLIDE"]; _vehicle_107 = _this; _this setPos [13327.933, 13854.292, -0.057656467]; }; _vehicle_108 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13322.054, 13834.977, -0.065444581], [], 0, "CAN_COLLIDE"]; _vehicle_108 = _this; _this setPos [13322.054, 13834.977, -0.065444581]; }; _vehicle_109 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13311.549, 13820.959, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; _vehicle_109 = _this; _this setPos [13311.549, 13820.959, -1.2397766e-005]; }; _vehicle_110 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13317.318, 13808.134, 0.00023889542], [], 0, "CAN_COLLIDE"]; _vehicle_110 = _this; _this setPos [13317.318, 13808.134, 0.00023889542]; }; _vehicle_111 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13347.832, 13875.444, -0.00013303757], [], 0, "CAN_COLLIDE"]; _vehicle_111 = _this; _this setPos [13347.832, 13875.444, -0.00013303757]; }; _vehicle_112 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13368.013, 13896.804, -0.00010490417], [], 0, "CAN_COLLIDE"]; _vehicle_112 = _this; _this setDir 70.640915; _this setPos [13368.013, 13896.804, -0.00010490417]; }; _vehicle_113 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13393, 13852.62, 5.5789948e-005], [], 0, "CAN_COLLIDE"]; _vehicle_113 = _this; _this setPos [13393, 13852.62, 5.5789948e-005]; }; _vehicle_114 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13378.854, 13844.331, -5.8889389e-005], [], 0, "CAN_COLLIDE"]; _vehicle_114 = _this; _this setPos [13378.854, 13844.331, -5.8889389e-005]; }; _vehicle_115 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13438.379, 13835.219, -0.0001103878], [], 0, "CAN_COLLIDE"]; _vehicle_115 = _this; _this setPos [13438.379, 13835.219, -0.0001103878]; }; _vehicle_116 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13452.44, 13857.671, -0.00023841858], [], 0, "CAN_COLLIDE"]; _vehicle_116 = _this; _this setDir 91.28315; _this setPos [13452.44, 13857.671, -0.00023841858]; }; _vehicle_117 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [13460.896, 13845.157, -0.00017237663], [], 0, "CAN_COLLIDE"]; _vehicle_117 = _this; _this setPos [13460.896, 13845.157, -0.00017237663]; }; _vehicle_119 = objNull; if (true) then { _this = createVehicle ["WeaponHolder_ItemTent", [13362.223, 13797.665, -7.2479248e-005], [], 0, "CAN_COLLIDE"]; _vehicle_119 = _this; _this setVehicleLock "LOCKED"; _this setPos [13362.223, 13797.665, -7.2479248e-005]; }; _vehicle_120 = objNull; if (true) then { _this = createVehicle ["WeaponHolder_ItemTent", [13322.101, 13835.035, 0.74076676], [], 0, "CAN_COLLIDE"]; _vehicle_120 = _this; _this setVehicleLock "LOCKED"; _this setPos [13322.101, 13835.035, 0.74076676]; }; _vehicle_121 = objNull; if (true) then { _this = createVehicle ["WeaponHolder_ItemTent", [13370.094, 13849.974, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; _vehicle_121 = _this; _this setVehicleLock "LOCKED"; _this setPos [13370.094, 13849.974, 1.0490417e-005]; }; _vehicle_122 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13377.606, 13847.87, 5.8412552e-006], [], 0, "CAN_COLLIDE"]; _vehicle_122 = _this; _this setDir 59.39164; _this setVehicleLock "LOCKED"; _this setPos [13377.606, 13847.87, 5.8412552e-006]; }; _vehicle_123 = objNull; if (true) then { _this = createVehicle ["ACamp", [13395.695, 13849.784, -0.0087200981], [], 0, "CAN_COLLIDE"]; _vehicle_123 = _this; _this setVehicleLock "LOCKED"; _this setPos [13395.695, 13849.784, -0.0087200981]; }; _vehicle_124 = objNull; if (true) then { _this = createVehicle ["ACamp", [13416.44, 13840.641, -0.076030597], [], 0, "CAN_COLLIDE"]; _vehicle_124 = _this; _this setVehicleLock "LOCKED"; _this setPos [13416.44, 13840.641, -0.076030597]; }; _vehicle_125 = objNull; if (true) then { _this = createVehicle ["ACamp", [13415.409, 13847.57, -0.040278219], [], 0, "CAN_COLLIDE"]; _vehicle_125 = _this; _this setVehicleLock "LOCKED"; _this setPos [13415.409, 13847.57, -0.040278219]; }; _vehicle_126 = objNull; if (true) then { _this = createVehicle ["ACamp_EP1", [13426.502, 13856.284, -0.09045843], [], 0, "CAN_COLLIDE"]; _vehicle_126 = _this; _this setVehicleLock "LOCKED"; _this setPos [13426.502, 13856.284, -0.09045843]; }; _vehicle_127 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13424.923, 13843.976, -0.00046253204], [], 0, "CAN_COLLIDE"]; _vehicle_127 = _this; _this setVehicleLock "LOCKED"; _this setPos [13424.923, 13843.976, -0.00046253204]; }; _vehicle_128 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13418.186, 13864.332, -0.14458741], [], 0, "CAN_COLLIDE"]; _vehicle_128 = _this; _this setVehicleLock "LOCKED"; _this setPos [13418.186, 13864.332, -0.14458741]; }; _vehicle_129 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13405.844, 13849.558, -0.077201799], [], 0, "CAN_COLLIDE"]; _vehicle_129 = _this; _this setDir 16.401529; _this setVehicleLock "LOCKED"; _this setPos [13405.844, 13849.558, -0.077201799]; }; _vehicle_130 = objNull; if (true) then { _this = createVehicle ["ACamp", [13464.523, 13847.273, -0.016929505], [], 0, "CAN_COLLIDE"]; _vehicle_130 = _this; _this setVehicleLock "LOCKED"; _this setPos [13464.523, 13847.273, -0.016929505]; }; _vehicle_131 = objNull; if (true) then { _this = createVehicle ["ACamp_EP1", [13458.86, 13852.173, -0.033956878], [], 0, "CAN_COLLIDE"]; _vehicle_131 = _this; _this setVehicleLock "LOCKED"; _this setPos [13458.86, 13852.173, -0.033956878]; }; _vehicle_132 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13455.101, 13858.515, -0.037560858], [], 0, "CAN_COLLIDE"]; _vehicle_132 = _this; _this setVehicleLock "LOCKED"; _this setPos [13455.101, 13858.515, -0.037560858]; }; _vehicle_133 = objNull; if (true) then { _this = createVehicle ["ACamp", [13462.639, 13835.706, -0.0058402363], [], 0, "CAN_COLLIDE"]; _vehicle_133 = _this; _this setVehicleLock "LOCKED"; _this setPos [13462.639, 13835.706, -0.0058402363]; }; _vehicle_134 = objNull; if (true) then { _this = createVehicle ["ACamp", [13327.02, 13841.776, -0.10662074], [], 0, "CAN_COLLIDE"]; _vehicle_134 = _this; _this setVehicleLock "LOCKED"; _this setPos [13327.02, 13841.776, -0.10662074]; }; _vehicle_135 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [13327.868, 13857.794, -0.0087244259], [], 0, "CAN_COLLIDE"]; _vehicle_135 = _this; _this setVehicleLock "LOCKED"; _this setPos [13327.868, 13857.794, -0.0087244259]; }; _vehicle_136 = objNull; if (true) then { _this = createVehicle ["ACamp", [13312.102, 13824.321, 0.033855405], [], 0, "CAN_COLLIDE"]; _vehicle_136 = _this; _this setVehicleLock "LOCKED"; _this setPos [13312.102, 13824.321, 0.033855405]; }; _vehicle_137 = objNull; if (true) then { _this = createVehicle ["ACamp", [13362.416, 13794.611, -0.022729475], [], 0, "CAN_COLLIDE"]; _vehicle_137 = _this; _this setVehicleLock "LOCKED"; _this setPos [13362.416, 13794.611, -0.022729475]; }; _vehicle_138 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [13314.855, 13815.137, 3.0994415e-005], [], 0, "CAN_COLLIDE"]; _vehicle_138 = _this; _this setDir -6.05475; _this setPos [13314.855, 13815.137, 3.0994415e-005]; }; _vehicle_139 = objNull; if (true) then { _this = createVehicle ["ATV_CZ_EP1", [13357.549, 13792.889, 0.00024414063], [], 0, "CAN_COLLIDE"]; _vehicle_139 = _this; _this setVehicleLock "LOCKED"; _this setPos [13357.549, 13792.889, 0.00024414063]; }; _vehicle_140 = objNull; if (true) then { _this = createVehicle ["SKODAWreck", [13404.668, 13860.569, -0.14788908], [], 0, "CAN_COLLIDE"]; _vehicle_140 = _this; _this setPos [13404.668, 13860.569, -0.14788908]; }; _vehicle_141 = objNull; if (true) then { _this = createVehicle ["UAZWreck", [13323.616, 13838.813, -0.10274593], [], 0, "CAN_COLLIDE"]; _vehicle_141 = _this; _this setPos [13323.616, 13838.813, -0.10274593]; }; _vehicle_142 = objNull; if (true) then { _this = createVehicle ["hiluxWreck", [13362.576, 13895.919, -0.18896823], [], 0, "CAN_COLLIDE"]; _vehicle_142 = _this; _this setPos [13362.576, 13895.919, -0.18896823]; }; _vehicle_144 = objNull; if (true) then { _this = createVehicle ["UralWreck", [13299.413, 13861.715, -0.068308719], [], 0, "CAN_COLLIDE"]; _vehicle_144 = _this; _this setDir 56.641041; _this setPos [13299.413, 13861.715, -0.068308719]; }; _vehicle_146 = objNull; if (true) then { _this = createVehicle ["Land_Canister_EP1", [13378.989, 13842.743, -3.6120415e-005], [], 0, "CAN_COLLIDE"]; _vehicle_146 = _this; _this setPos [13378.989, 13842.743, -3.6120415e-005]; }; _vehicle_149 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [13378.356, 13846.135, 1.7642975e-005], [], 0, "CAN_COLLIDE"]; _vehicle_149 = _this; _this setPos [13378.356, 13846.135, 1.7642975e-005]; }; _vehicle_150 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13393.231, 13849.733, 2.6226044e-006], [], 0, "CAN_COLLIDE"]; _vehicle_150 = _this; _this setPos [13393.231, 13849.733, 2.6226044e-006]; }; _vehicle_151 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13403.59, 13849.526, -0.00023269653], [], 0, "CAN_COLLIDE"]; _vehicle_151 = _this; _this setPos [13403.59, 13849.526, -0.00023269653]; }; _vehicle_152 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13425.974, 13853.809, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_152 = _this; _this setPos [13425.974, 13853.809, 4.9591064e-005]; }; _vehicle_153 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13423.477, 13845.862, -0.00018811226], [], 0, "CAN_COLLIDE"]; _vehicle_153 = _this; _this setPos [13423.477, 13845.862, -0.00018811226]; }; _vehicle_154 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13411.521, 13838.055, -9.226799e-005], [], 0, "CAN_COLLIDE"]; _vehicle_154 = _this; _this setPos [13411.521, 13838.055, -9.226799e-005]; }; _vehicle_155 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13459.713, 13837.106, -0.17054012], [], 0, "CAN_COLLIDE"]; _vehicle_155 = _this; _this setPos [13459.713, 13837.106, -0.17054012]; }; _vehicle_156 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13453.774, 13855.675, -0.10265147], [], 0, "CAN_COLLIDE"]; _vehicle_156 = _this; _this setPos [13453.774, 13855.675, -0.10265147]; }; _vehicle_157 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13437.072, 13851.848, -0.02662074], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setPos [13437.072, 13851.848, -0.02662074]; }; _vehicle_158 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13366.412, 13892.961, -0.011209856], [], 0, "CAN_COLLIDE"]; _vehicle_158 = _this; _this setPos [13366.412, 13892.961, -0.011209856]; }; _vehicle_159 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13348.402, 13877.716, -0.034361746], [], 0, "CAN_COLLIDE"]; _vehicle_159 = _this; _this setPos [13348.402, 13877.716, -0.034361746]; }; _vehicle_160 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13330.765, 13860.262, -0.12670621], [], 0, "CAN_COLLIDE"]; _vehicle_160 = _this; _this setPos [13330.765, 13860.262, -0.12670621]; }; _vehicle_161 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13315.094, 13823.659, -0.10542913], [], 0, "CAN_COLLIDE"]; _vehicle_161 = _this; _this setPos [13315.094, 13823.659, -0.10542913]; }; _vehicle_162 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap_EP1", [13403.646, 13832.188, -0.078877017], [], 0, "CAN_COLLIDE"]; _vehicle_162 = _this; _this setPos [13403.646, 13832.188, -0.078877017]; }; _vehicle_163 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [13361.743, 13793.822, -3.4809113e-005], [], 0, "CAN_COLLIDE"]; _vehicle_163 = _this; _this setDir 178.65871; _this setPos [13361.743, 13793.822, -3.4809113e-005]; }; _vehicle_166 = objNull; if (true) then { _this = createVehicle ["Land_MBG_GER_ESTATE_2", [13264.276, 13877.126, -0.4893097], [], 0, "CAN_COLLIDE"]; _vehicle_166 = _this; _this setDir -30.733204; _this setPos [13264.276, 13877.126, -0.4893097]; }; _vehicle_170 = objNull; if (true) then { _this = createVehicle ["CampEast", [13291.136, 13870.699, -0.013510525], [], 0, "CAN_COLLIDE"]; _vehicle_170 = _this; _this setDir 5.5835929; _this setPos [13291.136, 13870.699, -0.013510525]; }; _vehicle_172 = objNull; if (true) then { _this = createVehicle ["SkodaBlue_DZE1", [13258.273, 13861.215, 4.3392181e-005], [], 0, "CAN_COLLIDE"]; _vehicle_172 = _this; _this setVehicleLock "LOCKED"; _this setPos [13258.273, 13861.215, 4.3392181e-005]; }; _this = createCenter civilian; _center_1 = _this; _group_2 = createGroup _center_1; _unit_8 = objNull; if (true) then { _this = _group_2 createUnit ["z_villager2", [13364.286, 13889.741, -0.00010824203], [], 0, "CAN_COLLIDE"]; _unit_8 = _this; _this setDir -105.53495; _this setVehicleVarName "zed"; zed = _this; _this setUnitAbility 0.60000002; if (false) then {_group_2 selectLeader _this;}; }; _this = createTrigger ["EmptyDetector", [13363.241, 13889.27, -0.00026845932]]; _this setTriggerArea [5, 5, 0, false]; _this setTriggerActivation ["CIV", "PRESENT", true]; _this setTriggerStatements ["this", "zed playmove ""AinvPknlMstpSnonWrflDnon_medic1"";", ""]; _trigger_0 = _this; _vehicle_173 = objNull; if (true) then { _this = createVehicle ["Body2", [13363.763, 13890.626, 0.00014162064], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setPos [13363.763, 13890.626, 0.00014162064]; }; }; campmark.sqf Spoiler // north east camping _this = createMarker ["lostcamp", [13359.685, 13845.786, -0.00014400482]]; _this setMarkerType "mil_unknown"; _this setMarkerColor "ColorYellow"; _this setMarkerBrush "Solid"; _this setMarkerSize [0.5, 0.5]; _marker_65 = _this; action1.sqf Spoiler private = ["_inventory","_hastool","_cutyouchance","_itembagchance","_variete","_LastUsedTime","_Time"]; _inventory = items player; _hastool = "ItemKnife" in _inventory; _cutyouchance = round(random 10); _itembagchance = round(random 10); _variete = ["ItemSodaOrangeSherbet","HandGrenade_west","ItemSodaEmpty","ItemTrashRazor","ItemTrashToiletpaper","TrashJackDaniels","TrashTinCan","ItemOilBarrel","ItemFuelBarrel","ItemBriefcase50oz","ItemAluminumBar10oz","FoodSteakRaw","ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemMorphine","ItemCanvas","MortarBucket","ItemLightBulb","PartWheel","ItemTent","ItemTentOld","Skin_FR_OHara_DZ","ItemGenerator","ItemComboLock","ItemMixOil","ItemKiloHemp","ItemSandbag","30Rnd_556x45_StanagSD","100Rnd_762x54_PK","20Rnd_762x51_DMR","PartGlass","ItemRuby"] call BIS_fnc_selectRandom; _LastUsedTime = 90; _Time = time - lastlaunch; if(_Time < _LastUsedTime) exitWith { cutText [format["wait %1 secnds !",(round(_Time - _LastUsedTime))], "PLAIN DOWN"]; }; if !(_hastool) exitWith { cutText [format["Needs ItemKnife in your inventory"], "PLAIN DOWN"]; }; if (_hastool) then { lastlaunch = time; player playMove "AinvPknlMstpSnonWrflDnon_medic1"; if (_cutyouchance < 3) then { r_player_infected = true; cutText [format["%1, cut your finger",name player], "PLAIN DOWN"]; }; player addMagazine _variete; cutText [format["%1, find a item",name player], "PLAIN DOWN"]; player switchMove "AinvPknlMstpSnonWrflDnon_medic1"; }; action2.sqf Spoiler private ["_inventory","_hastool","_variete","_rand","_LastUsedTime","_Time"]; _inventory = items player; _hastool = "ItemKnife" in _inventory; _variete = ["ItemSodaOrangeSherbet","HandGrenade_west","ItemSodaEmpty","ItemTrashRazor","ItemTrashToiletpaper","TrashJackDaniels","TrashTinCan","ItemOilBarrel","ItemFuelBarrel","ItemBriefcase50oz","ItemAluminumBar10oz","FoodSteakRaw","ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemMorphine","ItemCanvas","MortarBucket","ItemLightBulb","PartWheel","ItemTent","ItemTentOld","Skin_FR_OHara_DZ","ItemGenerator","ItemComboLock","ItemMixOil","ItemKiloHemp","ItemSandbag","30Rnd_556x45_StanagSD","100Rnd_762x54_PK","20Rnd_762x51_DMR","PartGlass","ItemRuby"] call BIS_fnc_selectRandom; _rand = floor(random 300); _LastUsedTime = 90; _Time = time - lastlaunch; if(_Time < _LastUsedTime) exitWith { cutText [format["wait %1 secnds !",(round(_Time - _LastUsedTime))], "PLAIN DOWN"]; }; if !(_hastool) exitWith { cutText [format["Needs ItemKnife in your inventory"], "PLAIN DOWN"]; }; if (_hastool) then { lastlaunch = time; player playMove "AinvPknlMstpSnonWrflDnon_medic1"; if (_rand <= 100) then { player addMagazine _variete; cutText [format["%1, find a item",name player], "PLAIN DOWN"]; }; if (_rand <= 300 && _rand > 101) then { cutText [format["%1, empty tent",name player], "PLAIN DOWN"]; }; player switchMove "AinvPknlMstpSnonWrflDnon_medic1"; }; at bottom of your init.sqf Spoiler [] execVM "custom\camping\camping.sqf"; [] execVM "custom\camping\campmark.sqf"; at bottom of your fn_selfactions.sqf Spoiler //camping bag private["_playerPos","_nearbag"]; _playerPos = getPosATL player; _nearbag = count nearestObjects [_playerPos, ["Misc_Backpackheap_EP1"], 3] > 0; if (_nearbag) then { if (s_player_cut < 0) then { s_player_cut = player addaction[("<t color=""#F7D708"">" + ("Cut Bags") +"</t>")," custom\camping\action1.sqf"]; }; } else { player removeAction s_player_cut; s_player_cut = -1; }; //camp tent private["_playerPos","_neartent"]; _playerPos = getPosATL player; _neartent = count nearestObjects [_playerPos, ["ACamp"], 3] > 0; if (_neartent) then { if (s_player_cut2 < 0) then { s_player_cut2 = player addaction[("<t color=""#F7D708"">" + ("Open Tent") +"</t>")," custom\camping\action2.sqf"]; }; } else { player removeAction s_player_cut2; s_player_cut2 = -1; }; Link to comment Share on other sites More sharing options...
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