rvg?! Posted May 22, 2016 Report Share Posted May 22, 2016 I would like to put a new modell into epoch, but i dont know really how to init the object for the players and server. My way would now to create it inside the description.ext class MyObject { class Objects { class Car { type = 82; model = "\A3\Structures_F\Vehicles\Car_green.p3d"; scale = 1; }; }; }; So that i can use the car as a normal ingame vehicle. Is it possible that way? Any help/idea will be appreciated! Link to comment Share on other sites More sharing options...
0 vbawol Posted May 24, 2016 Report Share Posted May 24, 2016 This would require a client side addon mod. You can use mission included p3ds with the new command https://community.bistudio.com/wiki/createSimpleObject but that wont work as a true vehicle. Our configs and some of the pbos are going APL-SA with the release of 0.3.9 so keep an eye out for that as it will help in making your own client addons. Link to comment Share on other sites More sharing options...
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rvg?!
I would like to put a new modell into epoch, but i dont know really how to init the object for the players and server.
My way would now to create it inside the description.ext
So that i can use the car as a normal ingame vehicle.
Is it possible that way?
Any help/idea will be appreciated!
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