Hoplox Posted February 15, 2016 Report Share Posted February 15, 2016 Hello, i'm the current owner of Callous Gaming (www.callousgaming.com) and due to a big influx of players, the server seems to get alot of .rpt errors like: 16:10:54 NetServer::SendMsg: cannot find channel #1524815965, users.card=23 16:10:54 NetServer: users.get failed when sending to 1524815965 16:10:54 Message not sent - error 0, message ID = ffffffff, to 1524815965 (Putin) 16:10:54 NetServer::SendMsg: cannot find channel #1524815965, users.card=23 16:10:54 NetServer: users.get failed when sending to 152481596516:12:55 Server: Network message 13399e is pending 16:12:55 Server: Network message 13399e is pending 16:12:55 Server: Network message 133a54 is pending 16:12:55 Server: Network message 133aab is pending 16:12:55 Server: Network message 133aab is pending 16:12:55 Server: Network message 133aab is pending 16:12:55 Server: Network message 133aac is pending 16:12:55 Server: Network message 133aac is pending 16:12:55 Server: Network message 133aff is pending 16:12:55 Server: Network message 133aff is pending 16:12:55 Server: Network message 133aff is pending 16:12:55 Server: Network message 133aff is pending 16:12:55 Server: Network message 133aff is pending 15:53:51 Server: Object 9:3587 not found (message 70) 15:53:51 Server: Object 9:3588 not found (message 70) 15:53:51 Server: Object 9:3589 not found (message 70) 15:53:51 Server: Object 9:3590 not found (message 70) 15:53:51 Server: Object 9:3591 not found (message 69) This is causing a lot of problems for my players as it causes a lot of vehicle/object saving issues and also a "waiting for character to create" message sometimes when players try to join. These problems are negatively impacting my server massively. Here is my currently basic.cfg: MinBandwidth=104857600; MaxBandwidth=1073741824; MaxMsgSend=256; MaxSizeGuaranteed=128; MaxSizeNonguaranteed=256; MinErrorToSendNear=0.029999999; MinErrorToSend=0.003; MaxCustomFileSize=0; Windowed=0; adapter=-1; 3D_Performance=1; Resolution_Bpp=32; class sockets { maxPacketSize=1400; }; language="English"; Resolution_W=800; Resolution_H=600; serverLongitude=2; serverLatitude=49; serverLongitudeAuto=2; serverLatitudeAuto=49; I have used various guides and checked many threads across Epochmod.com forums and none of them have found a solution for me. My server is hosted on a dedicated box with the current specs: Windows Server 2008 32GB Ram 1GB Internet speed Intel Xenon E3 1245 V2 3.40 Ghz. -Would appreciate if anyone could help me out. Hoplox. Link to comment Share on other sites More sharing options...
Hoplox Posted February 17, 2016 Author Report Share Posted February 17, 2016 Still need help :/ Link to comment Share on other sites More sharing options...
Brian Soanes Posted February 18, 2016 Report Share Posted February 18, 2016 I would suggest looking at scripts you have running, too many threads, script errors, server fps. Its true a bad basic.cfg can cause issues, but the stock one is fine if you run your server efficiently. Link to comment Share on other sites More sharing options...
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