Karmafied Posted September 14, 2015 Report Share Posted September 14, 2015 I am running Epoch Australia 0.3.3.0 and I am trying to add this:class CfgBuildings{ class Land_Studstage3 { table="Industrial"; positions[]= { {-2.00391, -3.69531, 0.0121841}, {4.56641, 6.44434, 0.0121841}, {6.125, -1.08496, 0.0121841}, {-8.17578, 5.98242, 0.0121822} }; };Is there a LootConfig file that I can add it to? Or a way to create an .hpp file to call from description.ext? Does that work? Link to comment Share on other sites More sharing options...
0 vbawol Posted September 14, 2015 Report Share Posted September 14, 2015 Checkout the CfgBuildingLootPos config inside the a3_epoch_code.pbo, if this class is set in the description.ext it will use those settings instead.Also see this tool I made to help set new positions: https://github.com/EpochModTeam/Epoch/blob/master/Tools/SQF/saveLootPositionsVector.sqf Major Khunt 1 Link to comment Share on other sites More sharing options...
0 Karmafied Posted September 14, 2015 Author Report Share Posted September 14, 2015 Checkout the CfgBuildingLootPos config inside the a3_epoch_code.pbo, if this class is set in the description.ext it will use those settings instead.Also see this tool I made to help set new positions: https://github.com/EpochModTeam/Epoch/blob/master/Tools/SQF/saveLootPositionsVector.sqfI am so sorry... I don't see that file. Am I looking for a CfgBuildingLootPos file in the a3_epoch_code.pbo or that code hidden inside another file? So terribly sorry for the noobishness. Link to comment Share on other sites More sharing options...
0 vbawol Posted September 14, 2015 Report Share Posted September 14, 2015 You can now find the information on the github, this config is currently located here: https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_code/config.cpp#L297-L6394 It will likely be moved to the config pbo soon. If you are attempting to add loot positions for a map don't support yet, You should only define the CfgBuildingLootPos loot position classes in the desctiption.ext for the building classes that you actually need for the map as using all of them will add some file size to your mission file. Link to comment Share on other sites More sharing options...
0 Karmafied Posted September 14, 2015 Author Report Share Posted September 14, 2015 Thanks, vbawol! And thanks to you and your team for such an amazing contribution. We are all so very grateful. Link to comment Share on other sites More sharing options...
Question
Karmafied
I am running Epoch Australia 0.3.3.0 and I am trying to add this:
class CfgBuildings
{
class Land_Studstage3
{
table="Industrial";
positions[]=
{
{-2.00391, -3.69531, 0.0121841},
{4.56641, 6.44434, 0.0121841},
{6.125, -1.08496, 0.0121841},
{-8.17578, 5.98242, 0.0121822}
};
};
Is there a LootConfig file that I can add it to? Or a way to create an .hpp file to call from description.ext? Does that work?
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