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Script Restriction #0


Mr44Revolver

Question

I just added some vanilla armed vehicles to my server and now every time i try to log on i get this. You have been kicked off the game. [battleye: Script Restriction #0]. So i checked my scripts.log and found this

26.06.2015 13:44:39: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
26.06.2015 13:46:06: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
26.06.2015 13:48:27: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
26.06.2015 13:51:34: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
26.06.2015 14:06:55: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
 
If anyone can help that would be much appreciated.
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Thanks for the reply yeah now it's

26.06.2015 15:35:27: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "BIS_fnc_setVehicleMass_fsm = _this execfsm 'A3\functions_f_mark\Vehicles\fn_setVehicleMass.fsm'; BIS_fnc_setVehicleMass_fsm"

So out of curiosity what causes this?

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