I have searched for this and cant seem to find anything about it so sorry if its already been covered.
We are trying to add a couple of extra mods to our server.. @huey and @bell206... I have uploaded them to the server put them in the start parameters and added the keys in the correct place... Then added vehicle class names etc to the epochconfig.hpp start the server....
Client side have the mods enabled when starting epoch and as soon as we reach the login lobby re get kicked with only a message saying "Session Lost" ??
There is no error in rpt or logs anywhere to say why this would be happening. I know the vehicle list is good because if I remove the @mods from start up parameters all is ok..
I have turned antihack_cfgPatchesCheck = true; to False and made no difference.... I do not want to turn of signatures...
Does Epoch only allow certain mods to be included ? Does anyone have any help with this and let me know please if this can work or I have missed something ?
The server is on Altis and we only have @mas working with lootspawner and a hand full of missions.
Also I know for players to see these mods will also have them enabled client side, this is not a problem at the moment.
Question
Skin
Hi There
I have searched for this and cant seem to find anything about it so sorry if its already been covered.
We are trying to add a couple of extra mods to our server.. @huey and @bell206... I have uploaded them to the server put them in the start parameters and added the keys in the correct place... Then added vehicle class names etc to the epochconfig.hpp start the server....
Client side have the mods enabled when starting epoch and as soon as we reach the login lobby re get kicked with only a message saying "Session Lost" ??
There is no error in rpt or logs anywhere to say why this would be happening. I know the vehicle list is good because if I remove the @mods from start up parameters all is ok..
I have turned antihack_cfgPatchesCheck = true; to False and made no difference.... I do not want to turn of signatures...
Does Epoch only allow certain mods to be included ? Does anyone have any help with this and let me know please if this can work or I have missed something ?
The server is on Altis and we only have @mas working with lootspawner and a hand full of missions.
Also I know for players to see these mods will also have them enabled client side, this is not a problem at the moment.
Thanks
Insem
Link to comment
Share on other sites
7 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now