dernathan Posted May 29, 2015 Report Share Posted May 29, 2015 I just got a fresh install of my Arma 2 Epoch 1.5.0.1 and i still got the loading screen bug after i made changes in the init.sqf and even in the dayz_code.pbo in the compiles.sqf i also deleted my player profiles and under %appdata% local the mpmissioncache folder.. after a restart i can connect once after a reconnect i get the loading screen also if i delete my character in the DB i can connect once and on reconnect i get the loading screen again been searching for about 4 hours now...whats the problem and i cant seem to find it here my rpts : arma2oaserver.rpt http://pastebin.com/mNhG0pnm client arma2oa.rpt: http://pastebin.com/8kdyF7EF compiles.sqf: http://pastebin.com/RTN3SWpN init.sqf: http://pastebin.com/zT3MKxMa im sorry if this is the wrong section Link to comment Share on other sites More sharing options...
jackal40 Posted May 30, 2015 Report Share Posted May 30, 2015 I have been doing the following when players get this bug. After the player disconnects, I change the CurrentState field to ["","aidlpercmstpsraswrfldnon_idlesteady03",42,[]] This does not always work, but seems to help in many cases. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted June 1, 2015 Report Share Posted June 1, 2015 What is the "loading screen bug"? Link to comment Share on other sites More sharing options...
dy3rx Posted June 1, 2015 Report Share Posted June 1, 2015 Here what I did and appears to be working like a champ: In compiles Replaced this line: if (dayz_clientPreload && dayz_authed) exitWith { diag_log "PLOGIN: Login loop completed!"; }; With: if (dayz_clientPreload && dayz_authed) exitWith { endLoadingScreen; diag_log "PLOGIN: Login loop completed!"; }; Link to comment Share on other sites More sharing options...
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