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radio in the vehicle


tomasz73

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I tried to add the radio to Chernarus as an example of these sites.

 

http://www.armaholic.com/page.php?id=6688

http://altisdev.com/index.php?/topic/3211-ajouter-une-auto-radio-dans-vos-v%C3%A9hicules/

http://www.arma2base.de/include.php?path=download&contentid=561

http://forums.bistudio.com/showthread.php?82665-Car-Radio

http://www.global-gamer.com/home/wbb/index.php/Thread/974-Tutorial-Autoradio-Schwieigkeitsgrad-2/?pageNo=1

 

But to me it comes out badly. Someone who knows about the scripts can check it out if we can manage this and describe step by step how to install it. Sorry for bad english

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the 2th one look epoch compatible.... its only in the mission file.....

#include "Radio.hpp"   

and

class CfgMusic
{
        tracks[]={};

        class music
        {
            name = "music";
            sound[] = {"\music\nom_de_votre_musique.ogg", 1, 1};
            titles[] = {};
        };
};

  in your description.ext

[] execVM "CLAY_CarRadio\initCarRadio.sqf";  

in your init
 
and the folder in your epoch.mission
 
but this is not testet !

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