bustedparts Posted April 18, 2015 Report Share Posted April 18, 2015 I have been trying to add marksman weapons to a few different things and they do not spawn in. I have tryed to add them to a loot crate, Alll that spawned was 1 bipodand it went ands filled it with random stuff. Tryed to add to a donator loadout. It spawned in the ammo but nothing else. So what is blocking these weapons? I will give you a example of the scripts //Primary weapon: player addWeapon "srifle_DMR_hex__F"; //name rifle player addPrimaryWeaponItem "optic_KHS_tan"; //name optic player addPrimaryWeaponItem "muzzle_snds_93mmg_tan"; //name silencer player addPrimaryWeaponItem "bipod_02_tan"; player addPrimaryWeaponItem "10Rnd_93x64_DMR_05_Mag"; //Secondary weapon: player addWeapon "hgun_Pistol_heavy_01_F"; //name rifle //Navigation: player addWeapon "ItemGPS"; //name navi player addWeapon "ItemWatch"; //name navi player addWeapon "ItemCompass"; //name navi player addWeapon "Laserdesignator"; //name navi //backpack: player addBackpack "B_Carryall_khk"; player addItemToBackpack "ItemSodaBurst"; // Burst Koke player addItemToBackpack "ItemSodaBurst"; // Burst Koke player addItemToBackpack "meatballs_epoch"; // Meatballs player addItemToBackpack "meatballs_epoch"; // Meatballs player addItemToBackpack "10Rnd_93x64_DMR_05_Mag"; player addItemToBackpack "10Rnd_93x64_DMR_05_Mag"; player addItemToBackpack "10Rnd_93x64_DMR_05_Mag"; //Vest: player addVest "V_TacVest_blk_POLICE"; //name vest player addItemToVest "11Rnd_45ACP_Mag"; //name ammo player addItemToVest "20Rnd_762x51_Mag"; //name ammo //Uniform: player forceAddUniform "U_IG_Guerilla1_1"; //name uniform That is the one for my admin load out This is the loot crate _crate addMagazinecargoGlobal ["EnergyPackLg", 2]; _crate addWeaponcargoGlobal ["MultiGun", 1]; _crate addWeaponcargoGlobal ["Hatchet", 1]; _crate addItemcargoGlobal ["Heal_EPOCH", 1]; _crate addItemcargoGlobal ["Defib_EPOCH", 1]; _crate addItemcargoGlobal ["Repair_EPOCH", 1]; _crate addMagazinecargoGlobal ["10Rnd_127x54_Mag", 10]; _crate addMagazinecargoGlobal ["10Rnd_338_Mag", 10]; _crate addWeaponcargoGlobal ["srifle_DMR_02_F", 2]; _crate addWeaponcargoGlobal ["srifle_DMR_04_Tan_F", 2]; _crate addWeaponcargoGlobal ["srifle_DMR_05_hex_F", 2]; _crate addWeaponcargoGlobal ["MMG_01_hex_F", 2]; _crate addWeaponcargoGlobal ["MMG_02_sand_F",2]; I dont know what is blocking the spawning of these weapons. Any Ideas?? Link to comment Share on other sites More sharing options...
Brez Posted May 2, 2015 Report Share Posted May 2, 2015 at a default 1 percent spawn I find it funny how they are put that low. Yet the map is utterly littered with Tauru's which still dominate the chopper spawn by 3 or 4 to 1 standard chopper spawn. Link to comment Share on other sites More sharing options...
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