SpiRe Posted March 31, 2015 Report Share Posted March 31, 2015 EPOCH_masterLoop.sqf: _jammer = nearestObjects [_lootLoc, ["PlotPole_EPOCH"], 300]; if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then { Hello i found out some players build outside cities and it disable loot spawn inside them. The range 300m is too big. There should be option to disable this feature and set affected range.. second_coming 1 Link to comment Share on other sites More sharing options...
prone Posted March 31, 2015 Report Share Posted March 31, 2015 EPOCH_masterLoop.sqf: _jammer = nearestObjects [_lootLoc, ["PlotPole_EPOCH"], 300]; if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then { Hello i found out some players build outside cities and it disable loot spawn inside them. The range 300m is too big. There should be option to disable this feature and set affected range.. +1, it should be the same radius as the plot pole, imo. (75m default) Nic and second_coming 2 Link to comment Share on other sites More sharing options...
second_coming Posted March 31, 2015 Report Share Posted March 31, 2015 +1, it should be the same radius as the plot pole, imo. (75m default)I concur :) Link to comment Share on other sites More sharing options...
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