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LootSpawn near jammers


SpiRe

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EPOCH_masterLoop.sqf:

_jammer = nearestObjects [_lootLoc, ["PlotPole_EPOCH"], 300];

        if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then {

Hello i found out some players build outside cities and it disable loot spawn inside them. The range 300m is too big.

 

There should be option to disable this feature and set affected range..

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EPOCH_masterLoop.sqf:

_jammer = nearestObjects [_lootLoc, ["PlotPole_EPOCH"], 300];

        if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then {

Hello i found out some players build outside cities and it disable loot spawn inside them. The range 300m is too big.

 

There should be option to disable this feature and set affected range..

 

+1, it should be the same radius as the plot pole, imo. (75m default)

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