So I am strongly thinking about adding in a anti theft script to my server to prevent players from getting into each others back packs when they are in a trade city. But wait, what if someone wanted to trade with another person, or a group is in the trade city and one guy is holding all the money.
Enter "Trade Box", just a simple object that has an inventory and can hold guns, ammo, and backpacks. I am looking for an object, like a ammo create that spawns in empty on server start and players can use to dump items in or trade with other player. It would have no security, any one can take from it, any one can place into it.
I know how to spawn in ammo crates as objects or filled with guns, but I don't know how to spawn in empty ones, and I don't know if I can configure the space it has. Can I call it like a call my other map edits, through a .sqf? Or will this need deeper code edits? I could just use one of the build-ables from the epoch code, but they are too big. I need something small so i can tuck it in a corner away from locked cars so the "1.0.2.4 Lock Gear in Locked Vehicles" interface doesn't interfere with it.(or players cant troll people)
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mysticviperx
So I am strongly thinking about adding in a anti theft script to my server to prevent players from getting into each others back packs when they are in a trade city. But wait, what if someone wanted to trade with another person, or a group is in the trade city and one guy is holding all the money.
Enter "Trade Box", just a simple object that has an inventory and can hold guns, ammo, and backpacks. I am looking for an object, like a ammo create that spawns in empty on server start and players can use to dump items in or trade with other player. It would have no security, any one can take from it, any one can place into it.
I know how to spawn in ammo crates as objects or filled with guns, but I don't know how to spawn in empty ones, and I don't know if I can configure the space it has. Can I call it like a call my other map edits, through a .sqf? Or will this need deeper code edits? I could just use one of the build-ables from the epoch code, but they are too big. I need something small so i can tuck it in a corner away from locked cars so the "1.0.2.4 Lock Gear in Locked Vehicles" interface doesn't interfere with it.(or players cant troll people)
Any help would be greatly appreciated.
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