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Moving Portals & Traders


R4id3n84

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The Debug-Box himself is configured in this File:

...\@epochhive\addons\a3_epoch_server\compile\epoch_server\EPOCH_server_createTeleport.sqf

_debugLocation=getMarkerPos "respawn_west";
_debugLocation set[2,0];
_debug=createVehicle["Debug_static_F",_debugLocation,[],0,"CAN_COLLIDE"];

And the Box is attached to respawn_west coords from mission.sqm too.

But the a3_epoch_server.pbo is not configurable without crashing the server, cause its secured by dll....

 

So I think at the moment there is no choice to deactivate the Box complitly...

 

How about delete ?

		class Item2
		{
			position[] = {23600.3,0.23,18000.1};
			name = "respawn_west";
			type = "Empty";
		};
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  • 3 months later...

I relocated the respawn_west location in order move the spawn box to a new location. I will spawn in the spawn box but there are no portals at all. I have tried moving the location again back to the original coordinates and I will spawn in the box at the original location again inside the spawn box but no portals. I edited the config/map/whatevermap.h file to match the new spawn box location but nothing I seem to do brings back the portals. Any ideas would be welcome cause I am sort of stuck on this one.

 

I fixed it. Of course it was one little edit that I missed. And I thought of it after I posted.

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