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anyone else getting pre 1.2.4 traders?


sonikot

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Hey guys, just finished moving all my mods over to 1.0.2.5. and i tele'd up to trader to check out some stuff, and i've got the castle back and klen and stary is wide open again. all the traders have reverted back to the normal state... is that 1.0.2.5 or... have i broken something.

 

If you have any idea what i've broken please give a heads up. thanks

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ok found a fix that worked.. 

 

[solved]

In mission.sqm

Removed "sigisolda", from addOns[]=

and changed "Addvault" to "canbuild" in class Sensors

credit:stenchdofdeth

 

http://dayzepoch.com/forum/index.php?/topic/1595-new-version-of-chernarus-updated-v11/page-3

 

I did not have to change the "addvault" part but some of you may. it works on 1.0.2.5 for me now with custom safe zones. I used the files found in the op of the link above and only edited mission.sqm

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