DrScandalous Posted January 20, 2015 Report Share Posted January 20, 2015 Couple questions in regards to explosives: If I put AT mines right next to each other (let's say a straight line 5m wide) and then an explosive charge on the end of it, when I trigger the explosive charge remotely, will that set off the rest of the AT mines? If you park a vehicle in a location and then put AT mines next to it, will it explode by proximity? Or do the wheels actually have to go OVER the top of the AT mine? Is it possible to shoot any/all of the explosives with a primary weapon (let's say a 7.62 for the sake of discussion) to trigger it? Is there an approximate "danger zone" surrounding all proximity triggered explosives? Aka: how close can I get to one when it's live before triggering it? Or are they all different? Link to comment Share on other sites More sharing options...
Fog Horn Posted January 20, 2015 Report Share Posted January 20, 2015 Ask the Expert http://muppet.wikia.com/wiki/Crazy_Harry :lol: or http://epochmod.gamepedia.com/Explosives/Mines Link to comment Share on other sites More sharing options...
DrScandalous Posted January 21, 2015 Author Report Share Posted January 21, 2015 Ask the Expert http://muppet.wikia.com/wiki/Crazy_Harry :lol: or http://epochmod.gamepedia.com/Explosives/Mines Nice, lol Actually looking for serious answers, though. Link to comment Share on other sites More sharing options...
Nic Posted January 21, 2015 Report Share Posted January 21, 2015 You could figure out all of these yourself in the editor. DayZ Vet 1 Link to comment Share on other sites More sharing options...
DrScandalous Posted January 21, 2015 Author Report Share Posted January 21, 2015 You could figure out all of these yourself in the editor. Could you send me a link/tutorial? I'm not above doing some leg work... I just figured I'd ask here to see if anyone was willing to share and, if they were, others could benefit. Link to comment Share on other sites More sharing options...
rsxownes Posted January 21, 2015 Report Share Posted January 21, 2015 I could test these out when I get home from work in the morning. Link to comment Share on other sites More sharing options...
Nic Posted January 21, 2015 Report Share Posted January 21, 2015 Could you send me a link/tutorial? I'm not above doing some leg work... I just figured I'd ask here to see if anyone was willing to share and, if they were, others could benefit. I can't answer your questions and in case anyone else can't, it should be easy to test all of these things yourself. A little googling about how to use the editor might help, but the videos I found seems a little complicated for what you need. I just got the basics from messing around with it, maybe you can too, it is mostly intuitive. I found a large playlist that may be of some help. https://www.youtube.com/playlist?list=PLHP6_nkZ-vfuZSwRSN1A3FH0HlVijkNuP Link to comment Share on other sites More sharing options...
DrScandalous Posted January 21, 2015 Author Report Share Posted January 21, 2015 I could test these out when I get home from work in the morning. Appreciated, but at your own leisure. Thanks for even offering! I can't answer your questions and in case anyone else can't, it should be easy to test all of these things yourself. A little googling about how to use the editor might help, but the videos I found seems a little complicated for what you need. I just got the basics from messing around with it, maybe you can too, it is mostly intuitive. I found a large playlist that may be of some help. https://www.youtube.com/playlist?list=PLHP6_nkZ-vfuZSwRSN1A3FH0HlVijkNuP Ahhhh... that looks like a great playlist! I'm JUST starting to play with Editor & work on some cinematics, but this series looks like it'll be very useful... for things even beyond this thread's request. Thanks a lot for the link ! Link to comment Share on other sites More sharing options...
DayZ Vet Posted January 21, 2015 Report Share Posted January 21, 2015 You could figure out all of these yourself in the editor. ^^ lol Link to comment Share on other sites More sharing options...
Havoc302 Posted January 23, 2015 Report Share Posted January 23, 2015 Some more explosives info too, might answer some of the stuff you wanted to know: http://steamcommunity.com/sharedfiles/filedetails/?id=173157668 Link to comment Share on other sites More sharing options...
DrScandalous Posted January 23, 2015 Author Report Share Posted January 23, 2015 Some more explosives info too, might answer some of the stuff you wanted to know: http://steamcommunity.com/sharedfiles/filedetails/?id=173157668 That is PERFECT. Now I feel better about all of the AT/dumb explosives I've been gathering... time to put them to use! :) Link to comment Share on other sites More sharing options...
PuffY187 Posted January 23, 2015 Report Share Posted January 23, 2015 We tried some bits the other day, put down a APERS Mine and an AT Mine next to each other, Shooting them did nothing. Put down a Explosive Satchel next to them both and touched it off, this blew up the the mines and took some walls with it to! So far have found Explosive Satchel does not destroy walls had been able to detroy walls with Explosive Charges. Link to comment Share on other sites More sharing options...
DrScandalous Posted January 23, 2015 Author Report Share Posted January 23, 2015 We tried some bits the other day, put down a APERS Mine and an AT Mine next to each other, Shooting them did nothing. Put down a Explosive Satchel next to them both and touched it off, this blew up the the mines and took some walls with it to! So far have found Explosive Satchel does not destroy walls had been able to detroy walls with Explosive Charges. I think for convenience's sake, I'm just going to assume that guns won't trigger the mines (reliably) and I want to daisy chain explosives, I need either an Explosive Charge or an Explosive Satchel to set them off. PuffY187 1 Link to comment Share on other sites More sharing options...
PuffY187 Posted January 23, 2015 Report Share Posted January 23, 2015 I think for convenience's sake, I'm just going to assume that guns won't trigger the mines (reliably) and I want to daisy chain explosives, I need either an Explosive Charge or an Explosive Satchel to set them off. Yeah I shall do doing the same :) Link to comment Share on other sites More sharing options...
DrScandalous Posted January 23, 2015 Author Report Share Posted January 23, 2015 So this is my calculations on what it would take to get through a wood frame that's been updated with corrugated steel... based on the assumption that it takes 3 satchels to take it down. I think that's right? I don't know what the actual "hitpoints" are for the upgraded wood wall or cinder walls are... does anyone? (And this is assuming that you put the close-range AT mines right up against the wall and the Explosive Charge/Satchel are within range) Link to comment Share on other sites More sharing options...
Fog Horn Posted January 23, 2015 Report Share Posted January 23, 2015 I think for convenience's sake, I'm just going to assume that guns won't trigger the mines (reliably) and I want to daisy chain explosives, I need either an Explosive Charge or an Explosive Satchel to set them off. Actually , I have no problem setting off mines by shooting them ( reliably ) , because they are set off by contact ( or proximity as well w bounding ) , of course satchel , pipe ( explosive charge ) and claymore are set by remote or timer , on a side note , if you die after setting down your satchel/claymore/pipe , without setting them , they become ineart / useless . Mines on the other hand are deadly until server reset ! :) Link to comment Share on other sites More sharing options...
Fog Horn Posted January 24, 2015 Report Share Posted January 24, 2015 ..https://www.youtube.com/watch?v=xNJkid5v-dw some examples :) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now