Cubitron Posted January 7, 2015 Report Share Posted January 7, 2015 Hello all how can i add multiple Markers ? only the first will show on the Map and how works the trigger in Epoch? I want to call it in a .sqf _this = createMarker ["PVP", [8747.4688, 2400.769, 0]]; _this setMarkerText "PVP"; _this setMarkerShape "RECTANGLE"; _this setMarkerType "Empty"; _this setMarkerBrush "DiagGrid"; _this setMarkerSize [425, 600]; _marker_0 = _this; _this = createMarker ["PVP", [4676.8232, 7945.9131, 0]]; _this setMarkerText "PVP"; _this setMarkerShape "RECTANGLE"; _this setMarkerType "Empty"; _this setMarkerBrush "DiagGrid"; _this setMarkerSize [500, 500]; _marker_1 = _this; _this = createMarker ["PVP", [813.08435, 9326.7227, 0]]; _this setMarkerText "PVP"; _this setMarkerShape "RECTANGLE"; _this setMarkerType "Empty"; _this setMarkerBrush "DiagGrid"; _this setMarkerSize [600, 400]; _marker_2 = _this; _this = createTrigger ["EmptyDetector", [8751.0381, 2385.002, 0]]; _this setTriggerArea [425, 600, 0, true]; _this setTriggerActivation ["EAST", "PRESENT", true]; _this setTriggerStatements ["{_x == player} count thisList > 0;", "", ""]; _this setSoundEffect ["Alarm", "", "", ""]; _this setTitleEffect ["TEXT", "PLAIN DOWN", "You enter a PVP-ZONE"]; _trigger_0 = _this; _this = createTrigger ["EmptyDetector", [4677.1943, 7943.4648]]; _this setTriggerArea [500, 500, 0, true]; _this setTriggerActivation ["ANY", "PRESENT", true]; _this setTriggerStatements ["{_x == player} count thisList > 0;", "", ""]; _this setSoundEffect ["Alarm", "", "", ""]; _this setTitleEffect ["TEXT", "PLAIN DOWN", "you enter a PVP-ZONE"]; _trigger_1 = _this; _this = createTrigger ["EmptyDetector", [814.10468, 9328.0635]]; _this setTriggerArea [600, 400, 0, true]; _this setTriggerActivation ["ANY", "PRESENT", true]; _this setTriggerStatements ["{_x == player} count thisList > 0;", "", ""]; _this setSoundEffect ["Alarm", "", "", ""]; _this setTitleEffect ["TEXT", "PLAIN DOWN", "you enter a PVP-ZONE"]; _trigger_2 = _this; Link to comment Share on other sites More sharing options...
0 nedfox Posted January 7, 2015 Report Share Posted January 7, 2015 The best way is to put it in a3_epoch_server_settings.pbo Extract config.cpp and work from there. Also, read my sensor stuff in this thread : Link to comment Share on other sites More sharing options...
0 Skaronator Posted January 7, 2015 Report Share Posted January 7, 2015 createMarker name must be unique https://community.bistudio.com/wiki/createMarker nedfox 1 Link to comment Share on other sites More sharing options...
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Cubitron
Hello all how can i add multiple Markers ? only the first will show on the Map
and how works the trigger in Epoch?
I want to call it in a .sqf
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