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Players kicked when joining? - #0 "PLAYER_REJECT_NotReady2" = true


PetuniaEpoch

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So... all was working, then I updated to the latest client files (0.2.5.1) and now ALL players get kicked with the message:

 

02.12.2014 18:04:16: (name)((IP):(port)) (SteamID)- #0 "PLAYER_REJECT_NotReady2" = true
I obviously swapped the private data out - but that error is for all.

All I've done is update the client files... did I do something wrong :( - I updated battleye files too - but should I have updated the server files>?

EDIT - in my server files I checked the version, it does say this - is the client/server out of date to each other?

---

class CfgPatches {

class A3_server_settings {

units[] = {};

weapons[] = {};

requiredVersion = 0.1;

epochVersion = "0.2.5";

===

(its 0.2.5 not 0.2.5.1?

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Thanks for the reply... Odd though - when I download from here: http://epochmod.com/download_server.phpand extract the settings pbo, it seesm to say version 0.2.5 - not 0.2.5.1?

Am I doing something stupid? LoL

Both server and client files need to be updated to the new version. 0.2.5.1

 

When updating the server files just replace the server .pbo files, and the mission .pbo files. Everything else can stay the same.

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