milansubzero Posted December 2, 2014 Report Share Posted December 2, 2014 Hey! How do I add new vehicles spawns? Thanks, Milan Link to comment Share on other sites More sharing options...
RC_Robio Posted December 2, 2014 Report Share Posted December 2, 2014 // vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance. vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle. allowedVehiclesList[] = { {"C_Offroad_01_EPOCH",8}, {"C_Quadbike_01_EPOCH",8}, {"C_Hatchback_01_EPOCH",10}, {"C_Hatchback_02_EPOCH",10}, {"C_SUV_01_EPOCH",10}, {"C_Rubberboat_EPOCH",5}, {"C_Rubberboat_02_EPOCH",5}, {"C_Rubberboat_03_EPOCH",5}, {"C_Rubberboat_04_EPOCH",5}, {"C_Van_01_box_EPOCH",8}, {"C_Van_01_transport_EPOCH",9}, {"C_Boat_Civil_01_EPOCH",5}, {"C_Boat_Civil_01_police_EPOCH",5}, {"C_Boat_Civil_01_rescue_EPOCH",5}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",3}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH", 1}, {"O_Heli_Transport_04_box_EPOCH", 1}, {"O_Heli_Transport_04_covered_EPOCH", 1}, {"B_Heli_Transport_03_unarmed_EPOCH", 1}, {"jetski_epoch",7}, {"K01",2}, {"K02",2}, {"K03",2}, {"K04",2}, {"ebike_epoch", 7}, {"mosquito_epoch", 7} }; Increasing the number after each vehicle will cause more to spawn. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted December 2, 2014 Report Share Posted December 2, 2014 The locations are dynamic though. It's not like before or with some other mods where you have to define vehicle spawn points. It's done at random automatically by the server on each restart. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now