monkeebhoy Posted November 26, 2014 Report Share Posted November 26, 2014 I am using dzia for dynamic and vehicle spawns. I thought that i would change the vehicles and heli's that the ai patrolled in. So i changed it to //Classnames of air vehicle types to use, with the maximum amount of each type to spawn. Default: [["UH1H_DZ",1]] DZAI_heliList = [["UH1H_DZ",1,"UH1Y",1,"Mi17_DZE",1,"CH_47F_EP1_DZE",1]]; and //Classnames of land vehicle types to use, with the maximum amount of each type to spawn. Default: [["UAZ_Unarmed_TK_EP1",1]] DZAI_vehList = [["ArmoredSUV_PMC_DZ",2,"MTVR",2,"GAZ_Vodnik_DZE",2,"LandRover_Special_CZ_EP1_DZE",2]]; Now it seems to only spawn in the suv's and the uh1h's any advice would be welcomed. Link to comment Share on other sites More sharing options...
0 Nekuan Posted November 26, 2014 Report Share Posted November 26, 2014 Might want to try it like this: DZAI_heliList = [["UH1H_DZ",1],["UH1Y",1],["Mi17_DZE",1],["CH_47F_EP1_DZE",1]]; Don't really know if that'll do it but kinda makes more sense that way :D Same for the landvehicles obviously. Also I guess you adjusted the DZAI_maxHeliPatrols = 1; right? Link to comment Share on other sites More sharing options...
0 ilganna Posted November 26, 2014 Report Share Posted November 26, 2014 Hi, I suppose Nekuan is right as well, the double brackets are hinting this direction... :) Link to comment Share on other sites More sharing options...
0 monkeebhoy Posted November 26, 2014 Author Report Share Posted November 26, 2014 thanks to you both, will try it. Link to comment Share on other sites More sharing options...
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monkeebhoy
I am using dzia for dynamic and vehicle spawns.
I thought that i would change the vehicles and heli's that the ai patrolled in. So i changed it to
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