Tricks Posted October 26, 2014 Report Share Posted October 26, 2014 Not sure whats happened, but since I updated to the latest InfiSTAR update mission boxes arent spawning in. Is it the HackedBox check thats doing it? Link to comment Share on other sites More sharing options...
0 FPGElliot Posted October 26, 2014 Report Share Posted October 26, 2014 It'd be nice to know if anyone has any information regarding this, one specific set of missions on my server (The Red/Green/Blue/Yellow) ones which do not contain AI do not always spawn a loot crate as they should. Link to comment Share on other sites More sharing options...
0 syco Posted October 27, 2014 Report Share Posted October 27, 2014 Does any of your mission box's spawn with 100oz briefcases? If it has 3 or more 100oz briefcases infiSTAR considers it a hacked box and spawns it 45 meters in the air. Try to turn off the hacked box check in ahconfig.sqf and see if the problem still happens. If it is the hacked box check it is a easy fix to still have the check on but not effect your missions. Link to comment Share on other sites More sharing options...
0 Tricks Posted October 27, 2014 Author Report Share Posted October 27, 2014 I turned it off and boom, boxes have gear. Thank you. Odd though becuase I have been running WAI and DZMS for a long time now without problem. Just updated InfiSTAR and this all happens. So how can I fix this so InfiSTAR still checks for hacked boxes? Link to comment Share on other sites More sharing options...
0 syco Posted October 27, 2014 Report Share Posted October 27, 2014 Does any box have the chance for 100oz briefcases in it? Link to comment Share on other sites More sharing options...
0 MPG Posted October 27, 2014 Report Share Posted October 27, 2014 That sucks. Link to comment Share on other sites More sharing options...
0 Molon Labe Posted October 27, 2014 Report Share Posted October 27, 2014 When I spawn my boxes (contains 3 briefs), make sure all non-admin plays stand back from the spawned boxe, then I remove the briefs from boxes, the have the player come and remove something from the box and then I just give them the briefs. Problem solved. Link to comment Share on other sites More sharing options...
0 syco Posted October 28, 2014 Report Share Posted October 28, 2014 When I spawn my boxes (contains 3 briefs), make sure all non-admin plays stand back from the spawned boxe, then I remove the briefs from boxes, the have the player come and remove something from the box and then I just give them the briefs. Problem solved. Haha are you serious? Or you can just change the hackerbox check to check for more then 3 briefs as you cant always be there for every mission every time. Or you can change the check to check for something else that is common in a hacker box. Link to comment Share on other sites More sharing options...
0 Molon Labe Posted October 28, 2014 Report Share Posted October 28, 2014 Haha are you serious? Or you can just change the hackerbox check to check for more then 3 briefs as you cant always be there for every mission every time. Or you can change the check to check for something else that is common in a hacker box. Yeah, I was pretty serious but I was talking about boxes that I spawn in for players (like a new player package). Sorry must've misunderstood the original post! Link to comment Share on other sites More sharing options...
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Tricks
Not sure whats happened, but since I updated to the latest InfiSTAR update mission boxes arent spawning in. Is it the HackedBox check thats doing it?
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