TayTayTheKiller Posted June 5, 2013 Report Share Posted June 5, 2013 After days of work i finally managed to get this working with epoch 1.0.1.1 I'm no scripter or anything but managed to get this working. :D (One issue white keypad on edit code but can still enter a code to change it. Can anyone help me fix this?) Here is a link to a clean server.pbo and mission.pbo that's got base building 1.2 with Base Building 1.2 and Improvements 0.1 (better and editable Key code, permanent Owner) from kikyou2 included. link to his post here check for more info about the improvements. http://opendayz.net/threads/release-basebuilding-1-2-improvements-0-1-better-and-editable-keycode-permanent-owner.10485/ I added some more stuff that you can build today. if your not happy with what i put in or you want to add some more stuff check out this guide. http://opendayz.net/threads/how-to-add-more-buildings-to-base-building-1-2.9584/ Check out kikyou2's post here for his latest version for epoch 1.0.1.1. http://opendayz.net/threads/release-basebuilding-1-2-improvements-0-1-better-and-editable-keycode-permanent-owner.10485/page-9#post-53332 Credits A huge thanks to daimyo21 for base building 1.2 mod Original post http://opendayz.net/threads/base-building-dayz-1-2-released.8579/ Also thanks to kikyou2 for the 0.1 improvements Original post. http://opendayz.net/threads/release-basebuilding-1-2-improvements-0-1-better-and-editable-keycode-permanent-owner.10485/ Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 11, 2013 Author Report Share Posted June 11, 2013 Right this has been bugging me for days now i have tried pretty much everything. I got stuff building fine, saving to database fine but i have a issue with cars not saving there position it maybe only be cars lockable with keys im not sure. Also i don't think safes are saving gear. this is driving me nuts!!!! i know it works well with epoch ive seen other servers with it. Could someone be so kind to help out??? Cheers. Link to comment Share on other sites More sharing options...
Nox Posted June 11, 2013 Report Share Posted June 11, 2013 Sorry buddy i can't help you :( Link to comment Share on other sites More sharing options...
Absolution Posted June 11, 2013 Report Share Posted June 11, 2013 try getting in the cars and moving them a little so they get a new world ID in the database (alot happens when you heli lift cars about the map) Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 11, 2013 Author Report Share Posted June 11, 2013 So far so good after spending the whole day i have got everything saving to the database cars/vaults everything saves positions! Also this is with BaseBuilding 1.2 Improvements 0.1. changing of codes work the removal codes work. The only issue is the change code keypad shows as white but you can still press the numbers and enter the code. Still testing right now on a test server if Im happy with it i will put on my main server and see how that goes. After i will upload a clean 1.0.1.1 Server.pbo and Mission.pbo. Cheers! Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 12, 2013 Author Report Share Posted June 12, 2013 Base building working great. (just the small issue of the white keypad when changing the code) Here is a fresh epoch 1.0.1.1 server and mission pbo with basebuilding 1.2 and Improvements 0.1 for Chernaurs. EDIT EDIT EDIT Fixed all issues (but not the white keypad on edit code) everything working and saving now!!!! If anyone could help with the white keypad problem that would be great! Cheers! Lycosto and Nox 2 Link to comment Share on other sites More sharing options...
Lycosto Posted June 12, 2013 Report Share Posted June 12, 2013 Thanks for sharing, I will take a look and see if I can fix the keypad :) Link to comment Share on other sites More sharing options...
Nox Posted June 12, 2013 Report Share Posted June 12, 2013 thx for sharing too, i'm going to install it :p Link to comment Share on other sites More sharing options...
Balldrick Posted June 12, 2013 Report Share Posted June 12, 2013 Ty for the Awesome Share. Only Problem i'm having at the moment is that after i installed this on Lingor .. every time i log in to my Char it spawns on a diff spot in the map. Not to sure where i made my mistake. don't think its ne thing to do with your additions lol .. the Problem is in between the Chair and the Keyboard >.< Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 12, 2013 Author Report Share Posted June 12, 2013 Ty for the Awesome Share. Only Problem i'm having at the moment is that after i installed this on Lingor .. every time i log in to my Char it spawns on a diff spot in the map. Not to sure where i made my mistake. don't think its ne thing to do with your additions lol .. the Problem is in between the Chair and the Keyboard >.< I had this problem when setting up a Panthera server. go into your database and delete everything out of your character data table and object table and start again that fixed it for me something happen with my instance numbers and that fixed it and started spawning correctly. Edit... wasn't to sure if if you been playing on the server before or fresh install.. if its all been fine before just go check out the database something must be up form in there. Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 12, 2013 Author Report Share Posted June 12, 2013 Just in case you didn't know. If you go into player_remove.sqf that's in the mission.pbo (dayz_code\actions) line 119 there is an admin override if you put your admins UID they have the power to delete all objects that people put down :D Cheers!! Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 12, 2013 Author Report Share Posted June 12, 2013 updated the link the old one had some wrong files in it and vaults wasn't saving. link updated https://www.dropbox.com/s/fjkfv5noia5t0bh/bb1.2fix.rar Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 12, 2013 Author Report Share Posted June 12, 2013 Edit.. Fixed everything working 100% now Enjoy. Balldrick and Nox 2 Link to comment Share on other sites More sharing options...
Balldrick Posted June 12, 2013 Report Share Posted June 12, 2013 Ty TayTay :D TayTayTheKiller 1 Link to comment Share on other sites More sharing options...
Absolution Posted June 12, 2013 Report Share Posted June 12, 2013 which specific file is it? Link to comment Share on other sites More sharing options...
Nox Posted June 13, 2013 Report Share Posted June 13, 2013 THX man :) What did you mod in serveur file ? (cause i've load mod this for my custom skin) then i just replace files you moded :) Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 13, 2013 Author Report Share Posted June 13, 2013 THX man :) What did you mod in serveur file ? (cause i've load mod this for my custom skin) then i just replace files you moded :) the files modded are.. Server.pbo. System/server_monitor.sqf init/server_functions.sqf compile/server_updateObject.sqf compile/server_updateNearbyObjects.sqf compile/server_publishObject.sqf Mission pbo dayz_code/compile/fn_selfActions.sqf Nox 1 Link to comment Share on other sites More sharing options...
Absolution Posted June 13, 2013 Report Share Posted June 13, 2013 I used your PBO any reason why theres nothing at the black market trader?? Link to comment Share on other sites More sharing options...
Nox Posted June 13, 2013 Report Share Posted June 13, 2013 thx, i'm going to try this evenig Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 13, 2013 Author Report Share Posted June 13, 2013 I used your PBO any reason why theres nothing at the black market trader?? Ah might of had an old mission.sqm just replace with yours in the mission file. Edit. Just checked its the 1.0.1.1 version should be there.. Working fine for me. Link to comment Share on other sites More sharing options...
Absolution Posted June 13, 2013 Report Share Posted June 13, 2013 Ah might of had an old mission.sqm just replace with yours in the mission file. Edit. Just checked its the 1.0.1.1 version should be there.. Working fine for me. could you upload your mission.sqm? Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 13, 2013 Author Report Share Posted June 13, 2013 could you upload your mission.sqm? https://www.dropbox.com/s/ur6fy9rmivvmvgr/mission.sqm.rar Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 13, 2013 Author Report Share Posted June 13, 2013 I'm working on adding more stuff to build and also needing epoch items to build like metal poles lumber ect ect. Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted June 13, 2013 Author Report Share Posted June 13, 2013 Fixed some stuff and added a few more things to build :D Edit.. Updated first post. Link to comment Share on other sites More sharing options...
Absolution Posted June 13, 2013 Report Share Posted June 13, 2013 https://www.dropbox.com/s/ur6fy9rmivvmvgr/mission.sqm.rar Your mission.sqm is exactly the same as mine...Couldnt be my daatabase? as the init.sqf reads: call compile preprocessFileLineNumbers "server_traders.sqf"; and: // Black Market - Olsha menu_GUE_Soldier_MG = [ [["Black Market Weapons",455],["Black Market Ammo",456],["Explosives",462],["Backpacks",463],["Clothing",464]], [], "neutral" ]; what does the 455 456 462 numbers mean? Could you send me your server_trader.sqf thats the only thing I can think of? The actual menus show ammo, backpacks etc but nothing to buy or sell. Link to comment Share on other sites More sharing options...
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