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Vehicle price based on condition?


BetterDeadThanZed

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too much of hassle, but doable.

All you have to do is where you check if the player has the money to sell the object to get damage of the vehicle...and then do a percentage check like if the the damage is 0.2 and the vehicle sells for 2000 then the selling price would be (2000 - (2000x0.2)) so -400. And use that value instead of the one it retrieves from the db or the config file.

But i am pretty sure people would not like this.

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