Guest Posted October 20, 2014 Report Share Posted October 20, 2014 With the core Epoch development team focussing on Arma 3 right now, it seems that new core features of Epoch will mostly be provided by the rest of the community then merged into official by vbawol through pull requests. With this in mind, perhaps it's time to start looking forward towards 1.0.6 and how we could potentially get this integrated. Link to comment Share on other sites More sharing options...
Guest Posted October 20, 2014 Report Share Posted October 20, 2014 Definitely. ANY core gameplay changes would need to be toggleable according to server owners' wishes. I'd be happy to re-work the coding to migrate all trading to use modular functions which can be controlled through a simple DZE_SingleCurrency global variable. Link to comment Share on other sites More sharing options...
VentZer0 Posted October 23, 2014 Report Share Posted October 23, 2014 THIS. so much. THIS. yes please. if this would be integrated to official epoch ... i would be VERY happy Link to comment Share on other sites More sharing options...
xSkilledElitex Posted October 26, 2014 Report Share Posted October 26, 2014 Im thinking something like a variable switches between 2 different dayz code file types? Link to comment Share on other sites More sharing options...
mimic Posted November 1, 2014 Report Share Posted November 1, 2014 You guys should really look into making it run server side, in the dayz_server.pbo instead of in the mission file. Link to comment Share on other sites More sharing options...
Namindu Posted November 1, 2014 Report Share Posted November 1, 2014 Be hard? Cause of the Hive.dll is the issue. From what i know. All the Scripts can work with a simple "UseSingleCurrency = True", which would basicly change the default file patch to different ones. But the dll is the issue as it cant take variables to switch between the two. Link to comment Share on other sites More sharing options...
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