Jump to content
  • 0

doubt with starting gear and tow/lift script


poldix8

Question

hi..Advance apologies for my english and for the section (maybe it's wrong ) but i've some problem with my epoch server (hosted by dayzst)

in my server i modifie some script for autorefuel/repair car,selfbloodbag and god mone in trader cities..now i've some doubt with this 2 features..

1-i can't comprind how i can modifie my startin gear if in epoch doesn't work the tool on control server..any suggestion?

2- i try to modifie the script for lift vehicle from helicopter..but it doesn't work..there isn't the option in the wheel mouse menu..and i've to add the tow script,but i can't comprind how to..

 

if it help i can upload my dayz mission.pbo

 

thx so much

damiano..

Link to comment
Share on other sites

8 answers to this question

Recommended Posts

  • 0

I moved this to "Scripting Help".

Welcome Damiano!

1) You are able to adjust your starting gear through your DayZ_Epoch_##.mapname.pbo (the dayz_mission.pbo) init.sqf file.

Within your init.sqf, look for:

// DayZ Epoch config
AND ADD BEFORE (Or after):

// Loadout config
DefaultMagazines = ["ItemBandage","ItemPainkiller"];
DefaultWeapons = ["ItemFlashlight"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "";
Edit this how you see fit.

2) I have no experience with tow/lift logistics, so someone else will have to fill in that answer.

Link to comment
Share on other sites

  • 0

I moved this to "Scripting Help".

Welcome Damiano!

1) You are able to adjust your starting gear through your DayZ_Epoch_##.mapname.pbo (the dayz_mission.pbo) init.sqf file.

Within your init.sqf, look for:

// DayZ Epoch config
AND ADD BEFORE (Or after):

// Loadout config
DefaultMagazines = ["ItemBandage","ItemPainkiller"];
DefaultWeapons = ["ItemFlashlight"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "";
Edit this how you see fit.

2) I have no experience with tow/lift logistics, so someone else will have to fill in that answer.

 

thx so much..one thing..if i've to add 2 bandages to the script i've to write "ItemBandage","ItemBandage",?

 

and another thing..for the right name of the thing there is a internet page where i can take note the right spelling of the word?

Link to comment
Share on other sites

  • 0

thx so much..one thing..if i've to add 2 bandages to the script i've to write "ItemBandage","ItemBandage",?

Yes, Like so:

DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller"];

and another thing..for the right name of the thing there is a internet page where i can take note the right spelling of the word?

Yes, you can look at the following:

http://www.tunngle.net/community/topic/83421-dayz-big-vehicleweaponmisc-classname-list/

http://dayzsuperhive.co.uk/arma-ii.html

Link to comment
Share on other sites

  • 0

thx so much..it work perfectly!!

another thing..do you know how to delete destroy vehicle at the restart of the server?

in this link (http://dayz.st/w/Epoch_PBO_config_options_and_how_they_work) he say a thing about a sql script..i can't comprind what i've to do..

You would run this SQL query in the MySQL Database viewer/editor you are using (PHPMyAdmin, HeidiSQL, NaviCat):

DELETE FROM object_data WHERE damage=1
This should delete all blown up vehicles from the object_data table.
Link to comment
Share on other sites

  • 0

Connect to the database and then look for a "Query" or "SQL" tab in Navicat.

I am not familiar with Navicat, so I am not too sure of the layout.

You may have to go to a Query Editor in order to put in the SQL code.

You want to edit the Object_DATA table and run the query in post #6

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...