me and a clan mate are working on building a base - nothing fancy, but it is HUGE. with 1.0.2.1 we built quite a bit. we updated to 1.0.2.2 and now when we try to build it gives us a message "too many object within 30m". will setting a plot pole resolve this? we have it about 1/3 finished and now we are running into this issue.
Also, the dze_buildinglimt that I seen mention of somewhere, does that go in the init.sqf around the area where the default loadout and stuff is? does that need to be a larger number since I probably have close to 150 objects that I built myself...
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Lanmanfm
me and a clan mate are working on building a base - nothing fancy, but it is HUGE. with 1.0.2.1 we built quite a bit. we updated to 1.0.2.2 and now when we try to build it gives us a message "too many object within 30m". will setting a plot pole resolve this? we have it about 1/3 finished and now we are running into this issue.
Also, the dze_buildinglimt that I seen mention of somewhere, does that go in the init.sqf around the area where the default loadout and stuff is? does that need to be a larger number since I probably have close to 150 objects that I built myself...
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