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Waiting for Character to Create Issue


adzvaughan

Question

Hi Guys,

 

We are struggling with "Creating player to create now and again, its rare but when it happens only fix is a reboot of the server we are on.

 

We have ridiculous bandwidth as shown below:

 

K7BFAz2.jpg

 

We have 3 servers running, one is a public hive vanilla the other two are OverPoch servers getting 50 players each. MySQL ini is set to default.

 

Here is my basic.cfg (after reading these forums):

 

language="English";
MinBandwidth=20971520;
MaxBandwidth=1073741824;
MinErrorToSendNear=0.029999999;
MaxCustomFileSize=0;
MaxMsgSend=1024;
adapter=-1;
Resolution_Bpp=32;
3D_Performance=1;
Windowed=0;
MinErrorToSend=0.0019999994;
MaxSizeNonguaranteed=64;

 

Could anyone recomend any changes to try and resolve the issue?

 

Any help appriciated.

 

Thanks,

Adam

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Nothing todo with all of that. Problem is (when it happens with a good visited server after running a while) that arma can't handle more than 144 (?) groups. As it looks for me every AI and player (maybe other thins, too) is a group. So you have dead bodies, players and AI which cause this issue. People can't join then because there simply is no room for that. Search for a cleaning script which will purge dead bodies. Reduce the amount of your AI and make them despawn faster. Since i changed that, no problem appears. Server is full with 50 players and no problems. Arma RPT log has size of 250kb which is very small (imho).

 

Cheers flow

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How do you create a script that cleans up the dead bodies without erasing the humanity?

That is talking about bodies in game, not in the db, there is already cleaning body function in epoch, putting a lower time on the cleaning will help

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